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A software-engineering judgment suite for coding agents — not another generic “agent workflow” pack.
Superpowers teaches agents how to run a delivery loop (brainstorm → plan → subagents → finish branch). Creed teaches agents how a senior engineer decides — what is worth building, how to bound it, what is worth testing, what a PR must prove.
Nothing is true until a test can falsify it. Everything is permitted — except theater.
Why Creed (vs Superpowers)
Use both if you want. Creed’s edge is closer to real software engineering, not more agent chrome.
Creed moat (SE domain)
What agents usually get wrong
Where it lives
1. Test economics
Unit-test every CRUD/glue path; chase coverage %
test-design — complexity in logic → unit; in dependency wiring → integration; skip theater
2. Contract tests, not mirror tests
expected = prodLogic(input); assert only mock call counts
test-design + tdd — hand-written expected; mutation: break code → test must go red
3. SOLID before mocks
“Hard to test → mock harder”
solid — ≥3 mocks is a design smell; ports/adapters, not fake interfaces for tests only
4. Ship gate = executable Test plan
PR body = last commit message
commit-and-push + review — mandatory ## Test plan checklist mapped to this diff’s risks
5. Decisions vs facts
Ask the human how their own repo works; stay “neutral” on choices
grill — look up facts; one decision at a time; every option list marks Recommended: (Cursor AskQuestion)