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FH6 Local Crypto Tool v1.2.3

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@HTTPJXRDN HTTPJXRDN released this 28 Sep 22:42
· 26 commits to main since this release
bcf0323

FH6 Local Mod Tool v1.2.3

Changes since v1.1.3:

Unified app and animation editing

  • Renamed the app and arranged its tabs as Crypto → Car Editor → Animation Swap → Save Swap → Profile Editor, with Animation Swap integrated into the shared dark theme.
  • Added CLIPD channel management and supported animation-endpoint adjustments. Animation edits save to a separate, structurally checked file; CLIPD-to-GR2/Blender import and export are not included.
  • Added .skeld decoding to editable JSON and validated rebuilding in Crypto.

Car Editor

  • Added editable per-body wheelbase and bottom-center wheelbase-Z fields.
  • Fixed database switching and export so the selected car and displayed upgrades come from the newly loaded DB, and committed edits appear in the exported file.
  • Improved large batch edits with progress, grouped writes, and per-car handling when an upgrade-ID range fills up.
  • Applying engine settings no longer clears pending wheel edits, or vice versa.
  • Added widebody-kit creation for cars without factory widebodies. New kits contain the required body/default rows without automatically adding multiple optional visual parts. Cars that already have factory widebodies remain restricted after crash reports in testing.
  • Added one-at-a-time controls for front bumpers, rear bumpers, side skirts, hoods, and rear wings. Left-click adds one; right-click removes the last added non-stock option. Stock-reference and preset-linked parts are protected. Wings are car-wide in the database.

Focused widebody import

  • Added Import widebody car beside the existing general Merge action. It copies one selected donor car's new body IDs, related parts, body-specific fitment and physics rows, applicable presets, and rear-wing options into a new database without overwriting either input.
  • Added an unchecked-by-default Override conflicting rows option for donor changes to that car's existing rows. IDs owned by another car or body are protected; shared aero tuning may affect other cars if overridden.

Back up your GameDB and car files. The focused import passed isolated database tests, but every modded kit should still be tested in-game before distribution.