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Forza Mod Tool v1.2.6.1
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Forza Mod Tool v1.2.6.1
QOL Update and Unreleased car support
Save Swap hotfix
- Fixed Save Swap's
0 candidatesaccount-detection error for valid FH6 saves with a different binary career record order. Account identity is now read from the validated career header, not guessed fromActivationLocationSaveState. Both inputs and the new output are authenticated; the donor payload is preserved except for the receiving account's eight-byte ID. Originals remain untouched.
Car Editor
- Added the default car preview beneath a half-height Activity Log, with a draggable divider. Auto-detects FH6 installs and custom Steam libraries, reads regular RC/HiRes ZIPs in memory, prefers HiRes. Manual folder/ZIP selection and offline fallback remain supported.
- Car Editor and Garage Viewer share approved English in-game car names instead of MediaName codenames.
- Hide only the three approved Initial Drive variants from FH6 car selection and Garage Add stock selection: 679 selectable models, with all 682 definitions retained. Existing owned variants remain visible and labelled for cleanup. IDs, MediaNames, database/save rows and stored years are unchanged; unknown/custom models keep the existing formatter.
- Added Remove release date to the right of Available in Autoshow (This is unreleased cars). This takes effect immediately in the working copy, supports single/mixed multi-selection and batch rollback, and disables itself if the field is absent. Indeterminate/no-selection clicks cannot erase flags. This flag alone does not make a placeholder playable.
- All Wheels & Fitment and Tires & Stance checkboxes start unchecked and reset unchecked on a new database load, including Drift suspension-limit removal and FM direct offsets. Existing values remain visible; only explicitly selected options are applied.
Garage Viewer
- Actual per-car cached thumbnails take priority. Missing/unreadable cache images use transparent stock previews in both list rows and the large selected preview, clearly labelled as stock rather than saved paint/design/modifications.
- Auto-detects stock packs from registered FH6 installs, Steam library metadata and common install paths. A manual stock-folder preference is remembered separately from Car Editor; Auto-find refreshes the garage cache manifest. Inputs remain read-only and images decode lazily at bounded sizes.
- Owned Initial Drive instances stay visible for inspection/removal, retaining current/pending, barn-find and model-removal protections.