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v0.2.0 — Linux x86_64
Pre-release
Pre-release
EAGLE FIVE v0.2.0
First public release of the native port of Ace Combat 5: The Unsung War (USA).
Requirements
- ISO: Ace Combat 5 (USA)
SLUS_208.51— you must own a legitimate copy - System: Linux x86_64 (X11 or Wayland)
- GPU: Vulkan 1.2+ (AMD, NVIDIA, or Intel)
- CPU: x86-64 v2 (SSE4.2, 2009+)
- RAM: 4 GB minimum, 8 GB recommended
Package contents
ac5— recompiled binarytools/ac5_launcher.py— Qt6 launcher with hardware presetsgenerated/ps2_image.bin— runtime memory imageshaders/*.spv— precompiled SPIR-V shadersrun.sh— launcher shortcut
How to run
tar -xzf ac5-recomp-linux-x86_64-v0.2.0.tar.gz
cd ac5-recomp-linux-x86_64-v0.2.0
./run.sh
Drag the ISO onto the launcher window, pick a preset (Low/Medium/High), and click DECOLAR.
Improvements in this release
Bulk GS uploads (batched Graphics Synthesizer transfers)
Redundant upload skipping (~50% fewer bytes on the texture path)
More efficient texture cache
VBlank synchronization via condition variables (lower CPU usage)
Native VU1 shaders
Verification
Compare the SHA256 with the attached .sha256 file:
text
4aeea1058521af2b7168fe153c28cc20f59bf2c6ef23a912d5874767c690d626
Credits
Fork of [sal063/Ace-Combat-5-Static-recompilation](https://github.com/sal063/Ace-Combat-5-Static-recompilation) with Linux performance improvements.