Skip to content

v0.2.0 — Linux x86_64

Pre-release
Pre-release

Choose a tag to compare

@Harold0777 Harold0777 released this 05 Oct 16:30
· 21 commits to main since this release

EAGLE FIVE v0.2.0

First public release of the native port of Ace Combat 5: The Unsung War (USA).

Requirements

  • ISO: Ace Combat 5 (USA) SLUS_208.51 — you must own a legitimate copy
  • System: Linux x86_64 (X11 or Wayland)
  • GPU: Vulkan 1.2+ (AMD, NVIDIA, or Intel)
  • CPU: x86-64 v2 (SSE4.2, 2009+)
  • RAM: 4 GB minimum, 8 GB recommended

Package contents

  • ac5 — recompiled binary
  • tools/ac5_launcher.py — Qt6 launcher with hardware presets
  • generated/ps2_image.bin — runtime memory image
  • shaders/*.spv — precompiled SPIR-V shaders
  • run.sh — launcher shortcut

How to run

tar -xzf ac5-recomp-linux-x86_64-v0.2.0.tar.gz
cd ac5-recomp-linux-x86_64-v0.2.0
./run.sh

Drag the ISO onto the launcher window, pick a preset (Low/Medium/High), and click DECOLAR.
Improvements in this release

    Bulk GS uploads (batched Graphics Synthesizer transfers)

    Redundant upload skipping (~50% fewer bytes on the texture path)

    More efficient texture cache

    VBlank synchronization via condition variables (lower CPU usage)

    Native VU1 shaders

Verification

Compare the SHA256 with the attached .sha256 file:
text

4aeea1058521af2b7168fe153c28cc20f59bf2c6ef23a912d5874767c690d626

Credits

Fork of [sal063/Ace-Combat-5-Static-recompilation](https://github.com/sal063/Ace-Combat-5-Static-recompilation) with Linux performance improvements.