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Changelog:
New features
- Added optional traps that activate during waves:
- Chicken!: 1 maximum HP, no jumping, and attracts enemies for 20 seconds
- Gold Rush: Turns all enemies currently spawned golden
- Rush Hour: Enemies move 50% faster for 30 seconds
- Skill Jam: Blocks skill activation and placing defenses for 30 seconds
- Ready or Not: Instantly starts the next wave, except during initial setup
- Ogre Surprise: Spawns one scaled ogre at a normal ground entrance
- Sudden Death: Reduces one Eternia Crystal to 1 HP
- Added 9 optional tavern theme unlocks. Requires Quest for the Lost Eternia Shards DLC. Jester and Halloween themes are excluded.
Fixes and improvements
- Fixed live item delivery on Linux. Mod should now work as intended
- Improved startup settings and checks for broken or incomplete installations
- Fixed split-screen DeathLink: any local hero can trigger it, and linked deaths affect all active local heroes
- Fixed Moonbase’s progressive DU flickering while preserving its normal crystal-dependent DU limit
- Fixed equipment tooltips remaining invisible after using the Archipelago shop
- Removed Survival unlocks when Survival checks are disabled
- Progressive Build Time is now only enabled when using Nightmare/Ruthless difficulty or Crystalline Dimension goal
- The client now requires you to manually select your game folder on first startup