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Releases: HeatzyV2/swift-client

Swift Client v1.4.0

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@github-actions github-actions released this 07 Oct 07:16

📥 Downloads

Platform Architecture Download
🪟 Windows x64 Swift.Client_1.4.0_x64-setup.exe
🍎 macOS Apple Silicon (M1+) Swift.Client_1.4.0_aarch64.dmg
🍎 macOS Intel (x64) Swift.Client_1.4.0_x64.dmg
🐧 Linux x64 (AppImage) Swift.Client_1.4.0_amd64.AppImage
🐧 Linux x64 (deb) Swift.Client_1.4.0_amd64.deb

📝 What's Changed

🛰️ The launcher now follows the Swift Platform

  • Announcements: info, success, warning and critical banners under the top bar, set from the admin panel. Close one and it stays closed.
  • Maintenance notice: when the online services are down you are told once, then a banner stays. Your games still launch.
  • Home sections: the Home can show a hero, a banner, text, quick links, servers and partners published from the admin, above the news.
  • Servers: the Servers tab and the featured server of the Home panel are now managed online (the built-in list stays as a fallback).
  • Works offline: the last answer is kept on your computer.

🔒 Anonymous statistics are opt-in

  • Asked once, off by default, and switchable any time in Settings, Privacy. When on, only launch counts, versions and error categories are sent: no account, no IP address, no file path. When off, nothing is sent.

🧩 Swift Client mod 2.2.0

  • Announcements and the maintenance notice show up as in-game toasts.
  • A broken module can be switched off remotely without a new release.

Also

  • The Home avatar floats smoothly.
  • Backend: the Swift Platform admin panel (French or English), versioned API, roles, audit log, webhooks and more.

Swift Client v1.3.0

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@github-actions github-actions released this 05 Oct 14:41

📥 Downloads

Platform Architecture Download
🪟 Windows x64 Swift.Client_1.3.0_x64-setup.exe
🍎 macOS Apple Silicon (M1+) Swift.Client_1.3.0_aarch64.dmg
🍎 macOS Intel (x64) Swift.Client_1.3.0_x64.dmg
🐧 Linux x64 (AppImage) Swift.Client_1.3.0_amd64.AppImage
🐧 Linux x64 (deb) Swift.Client_1.3.0_amd64.deb

📝 What's Changed

⚡ Built to be fast

  • Launch timer: a notification tells you how long the game took to start, and celebrates a new record. A launch that had to download files does not count.
  • Ctrl+K palette: type to launch an instance, create one, share your card or jump to any page. The keys 1–8 still change page.
  • Boost mode: one click on an instance sizes its memory for your PC and adds smoother Java flags. Click again and your previous settings come back exactly as they were.

🏆 Your profile

  • The Home avatar card now has a level with a segmented XP bar, your day streak, your fastest launch and eight badges.
  • Share card: turns all of it into an image you can copy or save. Everything stays on your computer.
  • The avatar floats smoothly instead of stepping.

🐾 Zip, rebuilt

  • A new little speedster mascot with a bolt helmet, in empty states, on the Play button and in the mod.
  • Zip the companion blinks, falls asleep when you are away, gives tips and says something when the game starts. Switch him off in Settings, Theme.

🧩 Swift Client mod 2.1.0

  • HUD scenes: pick a profile for singleplayer, for servers and for fights, and the client switches by itself.
  • Session page (key 9 in the menu): time in worlds and distance walked, this session, the last one, all time.
  • Quick wheel (key G): switch common modules on or off from a ring, without opening the menu.

Swift Client v1.2.0

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@github-actions github-actions released this 04 Oct 23:39

📥 Downloads

Platform Architecture Download
🪟 Windows x64 Swift.Client_1.2.0_x64-setup.exe
🍎 macOS Apple Silicon (M1+) Swift.Client_1.2.0_aarch64.dmg
🍎 macOS Intel (x64) Swift.Client_1.2.0_x64.dmg
🐧 Linux x64 (AppImage) Swift.Client_1.2.0_amd64.AppImage
🐧 Linux x64 (deb) Swift.Client_1.2.0_amd64.deb

📝 What's Changed

🎨 A new identity: Swift

  • The whole launcher is redrawn in its own style: square blocks with a black outline and a solid edge, a pixel font, stepped animations and pixel icons. Nothing is rounded, blurred or glowing any more.
  • Navigation moves to a hotbar along the bottom, like the game's own: press 1–8 anywhere to jump to a page.
  • Meet Zip, the Swift mascot, in empty states and while the game installs.
  • When you press Play, Zip dashes across the screen.

🏠 New Home

  • Built around your avatar: your head, your name, your total playtime and your last session, next to the scene with the Play button.
  • Server status, last session and what's new sit in one row underneath.

🧩 Swift Client mod 2.0.0

  • A new mods menu: a top bar, a bottom hotbar (keys 1–8), module cartridges with an ON/OFF key and square switches.
  • New language picker, a new Now Playing player (pixel equalizer, segmented progress bar, real transport keys), new HUD plates, keystrokes and notifications.
  • Colour emoji icons across the menus. The title screen is unchanged.

Swift Client v1.1.3

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@github-actions github-actions released this 29 Sep 11:43

📥 Downloads

Platform Architecture Download
🪟 Windows x64 Swift.Client_1.1.3_x64-setup.exe
🍎 macOS Apple Silicon (M1+) Swift.Client_1.1.3_aarch64.dmg
🍎 macOS Intel (x64) Swift.Client_1.1.3_x64.dmg
🐧 Linux x64 (AppImage) Swift.Client_1.1.3_amd64.AppImage
🐧 Linux x64 (deb) Swift.Client_1.1.3_amd64.deb

📝 What's Changed

🧩 Swift Client mod 1.2.0

  • Ships the new mod: 40 new modules (Minimap, Waypoints, PvP Info, Motion Blur, Item Physics, Friends...), a reorganised mods menu and Bloomy as the one theme.
  • The launcher now downloads the latest Swift Client mod from GitHub before each launch: new mod versions reach players without waiting for a launcher update.

🌍 Host World

  • Hosted worlds get an address that works while 25565 is used by another server (pseudo.swiftclient.fr:<port>).

Swift Client v1.1.2

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@github-actions github-actions released this 28 Sep 07:47

📥 Downloads

Platform Architecture Download
🪟 Windows x64 Swift.Client_1.1.2_x64-setup.exe
🍎 macOS Apple Silicon (M1+) Swift.Client_1.1.2_aarch64.dmg
🍎 macOS Intel (x64) Swift.Client_1.1.2_x64.dmg
🐧 Linux x64 (AppImage) Swift.Client_1.1.2_amd64.AppImage
🐧 Linux x64 (deb) Swift.Client_1.1.2_amd64.deb

📝 What's Changed

🔄 Automatic updates actually work now

  • The updater was pointed at a domain that was never set up, so "Check for updates" always failed. It now reads the update file GitHub publishes on every signed release.
  • The launcher checks once on start-up and offers the update as a toast — install is blocked while a game is running or a download is in progress.

🌐 New Servers tab

  • Lists partner servers with live status, player count and MOTD.

🏠 Home

  • Live news and changelog can now be updated from the Swift Client backend without a launcher release.
  • Quick Start creates and launches the recommended instance in one click.

🔒 Backend

  • api.swiftclient.fr is enforced over HTTPS (except localhost, for development); the backend can now terminate TLS itself when no reverse proxy is available.

Swift Client v1.1.1

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@github-actions github-actions released this 24 Sep 19:00

📥 Downloads

Platform Architecture Download
🪟 Windows x64 Swift.Client_1.1.1_x64-setup.exe
🍎 macOS Apple Silicon (M1+) Swift.Client_1.1.1_aarch64.dmg
🍎 macOS Intel (x64) Swift.Client_1.1.1_x64.dmg
🐧 Linux x64 (AppImage) Swift.Client_1.1.1_amd64.AppImage
🐧 Linux x64 (deb) Swift.Client_1.1.1_amd64.deb

📝 What's Changed

No specific changes documented for this version.

Swift Client v1.1.0

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@github-actions github-actions released this 24 Sep 18:19

📥 Downloads

Platform Architecture Download
🪟 Windows x64 Swift.Client_1.1.0_x64-setup.exe
🍎 macOS Apple Silicon (M1+) Swift.Client_1.1.0_aarch64.dmg
🍎 macOS Intel (x64) Swift.Client_1.1.0_x64.dmg
🐧 Linux x64 (AppImage) Swift.Client_1.1.0_amd64.AppImage
🐧 Linux x64 (deb) Swift.Client_1.1.0_amd64.deb

📝 What's Changed

No specific changes documented for this version.

Swift Client v1.0.0

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@github-actions github-actions released this 24 Sep 17:48

📥 Downloads

Platform Architecture Download
🪟 Windows x64 Swift.Client_1.0.0_x64-setup.exe
🍎 macOS Apple Silicon (M1+) Swift.Client_1.0.0_aarch64.dmg
🍎 macOS Intel (x64) Swift.Client_1.0.0_x64.dmg
🐧 Linux x64 (AppImage) Swift.Client_1.0.0_amd64.AppImage
🐧 Linux x64 (deb) Swift.Client_1.0.0_amd64.deb

📝 What's Changed

No specific changes documented for this version.

Swift Client v0.1.0

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@github-actions github-actions released this 23 Sep 12:37

📥 Downloads

Platform Architecture Download
🪟 Windows x64 Swift.Client_0.1.0_x64-setup.exe
🍎 macOS Apple Silicon (M1+) Swift.Client_0.1.0_aarch64.dmg
🍎 macOS Intel (x64) Swift.Client_0.1.0_x64.dmg
🐧 Linux x64 (AppImage) Swift.Client_0.1.0_amd64.AppImage
🐧 Linux x64 (deb) Swift.Client_0.1.0_amd64.deb

📝 What's Changed

✨ First Swift Client release

  • New identity, interface and navigation: Home, Instances, Worlds, Screenshots, Skins, Settings.
  • Home is built around launching: the selected instance, its version and loader, and one Play button.
  • No telemetry, no analytics, no crash data sent anywhere.
  • CurseForge, instance sharing by code and automatic updates are switched off until the Swift Client online service exists. Modrinth works as before.
  • Backups and share packs made with Spectra Launcher can still be imported.