Skip to content

Swift Client v1.4.0

Choose a tag to compare

@github-actions github-actions released this 07 Oct 07:16

📥 Downloads

Platform Architecture Download
🪟 Windows x64 Swift.Client_1.4.0_x64-setup.exe
🍎 macOS Apple Silicon (M1+) Swift.Client_1.4.0_aarch64.dmg
🍎 macOS Intel (x64) Swift.Client_1.4.0_x64.dmg
🐧 Linux x64 (AppImage) Swift.Client_1.4.0_amd64.AppImage
🐧 Linux x64 (deb) Swift.Client_1.4.0_amd64.deb

📝 What's Changed

🛰️ The launcher now follows the Swift Platform

  • Announcements: info, success, warning and critical banners under the top bar, set from the admin panel. Close one and it stays closed.
  • Maintenance notice: when the online services are down you are told once, then a banner stays. Your games still launch.
  • Home sections: the Home can show a hero, a banner, text, quick links, servers and partners published from the admin, above the news.
  • Servers: the Servers tab and the featured server of the Home panel are now managed online (the built-in list stays as a fallback).
  • Works offline: the last answer is kept on your computer.

🔒 Anonymous statistics are opt-in

  • Asked once, off by default, and switchable any time in Settings, Privacy. When on, only launch counts, versions and error categories are sent: no account, no IP address, no file path. When off, nothing is sent.

🧩 Swift Client mod 2.2.0

  • Announcements and the maintenance notice show up as in-game toasts.
  • A broken module can be switched off remotely without a new release.

Also

  • The Home avatar floats smoothly.
  • Backend: the Swift Platform admin panel (French or English), versioned API, roles, audit log, webhooks and more.