Releases: HelloKitty/GladerSpyroTools
Release list
Version 0.0.2 Release
Only publishing the source + shaders now. Too much of a pain to separate everything and provide multiple versions without proper continuous builds setup.
Changes:
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Experimental tool to convert texture atlas to Texure2DArray. Includes experimental map shader that takes advantage of this asset. This opens up the possibility of using bilinear filtering on textures.
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Spyro 2 Experimental water shader. Basically the map shader but supports transparency and color multiplier with the alpha being the alpha of the material.
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Portal Shaders. Still need some simplfying and some unifying but they partially work. They really need to be cleaned up and lack the proper orthographic-ish projection done in Spyro at the moment.
Initial Release
0.0.1 Update README.md
Demo Builds
Download HD build for the newest Summer Forest 512x512 HD texture version.
This section contains releases for Unity3D demos related to the GladerSpyroTools. Going to likely just be the maps and the ability to fly through them with their music.