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JetSetCraft 0.3.0 — Street Art & Spirit Vector merge
JetSetCraft 0.3.0 is the first fully reconciled Forge 1.20.1 release. It keeps the original JetSetCraft identity and systems while bringing the useful, permission-authorized ideas from Street Art and Spirit Vector into one coherent implementation.
Highlights
- Responsive, player-controlled skating with no permanent forward motion, neutral stopping, animated stride acceleration, powerslide steering, wall kicks, wind redirects, sprint-jump kickoff, ledge vaulting, and uninterrupted vanilla swimming.
- Leg-baked inline and quad skate models that follow the real player pose instead of floating or disconnecting.
- A compact vanilla-style, quickly toggleable boost/flow HUD with no full-screen pink overlay.
- Spray cans now switch between Tag and Free Paint modes. Tag mode keeps the catalog and custom tag editor; Free Paint provides 16 colors and paints any sturdy block face.
- Paint balloons burst on blocks or entities and produce deterministic six-face splashes.
- Nine real Forge GameTests, a clean Forge build, a real dedicated-server smoke test, and a real Minecraft Mod Vault TestGrid protocol probe all pass for the attached JAR.
Install
Install Forge 47.4.23 for Minecraft Java 1.20.1, then place the attached JetSetCraft-0.3.0-forge-1.20.1-d512258.jar in the instance mods folder. The mod is required on both client and server.
Verification
The attached checksum manifest and release-evidence document identify the exact tested files and validation results. The released JAR is 5,098,964 bytes with SHA-256 9639199cab05ef60fc0207fc107c556c49744ee7a275ff639259ea875618d671.
Attribution
Street Art by BeeIsYou and Spirit Vector by HamaIndustries are MIT-licensed upstream inspirations/sources used with the user's explicit permission. Full license and provenance records are included in the repository's third-party notices.