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JetSetCraft Wiki Bot edited this page Aug 25, 2026 · 8 revisions

🛼 JetSetCraft

Release Minecraft Movement Verification

Important

JetSetCraft turns ordinary Minecraft worlds into a momentum-first street-sports playground without replacing the player, the world, or vanilla control. Inline skates, quad skates, a street board, BMX, hoverboard, and scooter share one expressive movement language built around tricks, grinding, flow, dance, graffiti, and emergent Minecraft physics.

✨ Start here

I want to… Go here
Install the verified release and take a first ride Getting Started
See exactly what is shipped and tested Release & Capability Status
Understand the complete feature set Feature Overview
Learn every input without permanent forward motion Controls
Pick skates, a board, BMX, hoverboard, or scooter Ride Styles
Build tricks, combos, transfers, and Flow Tricks, Combos & Flow
Paint tags, create custom art, or use Free Paint Graffiti
Browse the 173-project inspiration atlas Inspiration & Research
Build a compatible modpack or server Modpack Maker Guide
Inspect architecture and verification evidence Developer Architecture · Testing

🎮 The current experience

Ride, world physics, and compact HUD Tag selector and custom painting
JetSetCraft ride, world painting, and HUD JetSetCraft graffiti selector

🟢 What exists today

System Shipped surface
Street movement Player-controlled stride acceleration, neutral stopping, powerslides, manuals, ledge vaults, wall kicks, wind redirects, world-geometry grinding, transfers, and preserved vanilla swimming.
Ride identities Six ride styles with attached player-following models, distinct tuning, 24 tricks, and 72 validated animation clips.
Flow & presentation Combo/Flow scoring, landing grades, a compact vanilla-aligned HUD, reduced-motion controls, and 28 dance moves with multiplayer cyphers.
Graffiti 139 persistent aspect-aware tags, custom tag creation, Tag/Free Paint modes, 16 colors, six-face splashes, and throwable paint balloons.
Minecraft physics Ice, slime, honey, Soul Speed, water, bubbles, redstone rails, pistons, explosions, currents, knockback, and optional Create geometry remain useful movement tech.
Street Gear & gangs Reversible gear on compatible source-owned mobs, physical Boombox tuning, data-driven gang identity, bounded actors, anti-farm cleanup, and original entrance stingers.
Verification Deterministic asset generation, nine real Forge GameTests, clean client/server builds, dedicated-server smoke, real-client visual audit, and TestGrid protocol proof.

🧭 What makes JetSetCraft different

The player stays the player. Weapons, tools, inventory, enchantments, dimensions, mobs, rails, terrain, redstone, fluids, and optional mods remain part of the same play space.

Neutral means neutral. Releasing directional input settles through Minecraft friction to a complete stop. Sprint kickoffs, vaults, wall kicks, and redirects require deliberate input—there is no permanent camera-forward motion.

The world is the skatepark. JetSetCraft follows real rail shapes, collision-shape ledges, walls, and optional Create tracks rather than requiring a separate course made from special blocks.

Research is additive. The project studies excellent work across Java, Bedrock, tools, models, animation, graffiti, music, and vehicles while preserving JetSetCraft's identity and recording permission/provenance boundaries.

flowchart LR
    I[Player Input] --> M[Momentum Core]
    W[Minecraft World Physics] --> M
    M --> R[Ride Style]
    R --> T[Tricks + Transfers]
    T --> F[Flow + Landing]
    F --> H[Vanilla-aligned HUD]
    R --> G[Grinding]
    R --> P[Graffiti + Free Paint]
    R --> D[Dance + Cyphers]
    X[Optional Mods] -. additive adapters .-> W
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🚦 Status legend

Badge Meaning
✅ Verified Runtime or packaged-artifact evidence exists for the exact release.
🟢 Implemented Present in current source and documented as a current capability.
🧪 Experimental Implemented behind a deliberate compatibility or stability boundary.
📚 Research Inspiration or an implementation reference—not bundled code or a shipped promise.
🚧 In development Active work that is not safe to call complete.
📋 Design lineage Preserved future design, explicitly separated from 0.3.0.

🔗 Project links

Note

Territory, reputation, chapters, posse systems, Junior Atlas, and expanded competitive modes are preserved as design lineage unless the Release Status page marks them shipped.


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