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Releases: HnZGaming/TorchAutoModerator

v2.1.8647

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@ryo0ka ryo0ka released this 06 Sep 01:15
  • Game update (2023/9/4)
  • profile --this command for admins

v2.1.8078

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@ryo0ka ryo0ka released this 12 Feb 08:30
  • fixed game binary compatibility error
  • fixed minor bugs
  • refactoring

v2.1.8064

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@ryo0ka ryo0ka released this 28 Jan 15:29
  • Updated Profiler plugin reference (v3.1.0)
  • Added Profile exempt blocks which won't enter into the lag calculation; e.g.: cockpits shouldn't be taken into account because the profiling result contains the sitting character's computation time.
  • Takes "small owners" into account; faction members used to be able to effectively disable automod by "sharing" a big grid.

Warfare Update

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@ryo0ka ryo0ka released this 23 Apr 08:26

Custom Exempt Blocks

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@ryo0ka ryo0ka released this 28 Mar 11:29
  • Fixed a bug where player/faction names were not displayed properly in some corner cases.
  • Fixed a bug where NPC grids get punished even though "Exempt NPC" config is enabled.
  • Added a support for "exempt blocks".

Exempt Blocks is a list of block types that should not be punished by the auto mod; for example: medbay, parachutes, batteries, etc. previously hard-coded in the plugin, now fully configurable.

For the list of block types, see Torch Wiki. Example:

BatteryBlock
CryoChamber
MedicalRoom
ParachuteBlock

To filter out specific subtypes:

Thrust/LargeBlockSmallAtmosphericThrust
Thrust/LargeBlockLargeAtmosphericThrust 
Thrust/SmallBlockLargeAtmosphericThrust 
Thrust/SmallBlockSmallAtmosphericThrust 

Note the slash (/) to specify subtypes.

Crash fix & new commands

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@ryo0ka ryo0ka released this 09 Mar 08:17
  • Fixed crashes when !lag inspect -this is called
  • Added some commands; type !lag commands to see the current list of commands

v2.0.7721

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@ryo0ka ryo0ka released this 06 Mar 17:42
  • made sure the quest log won't carry out between different sessions
  • added "grace period" config property (description below)
  • made the warning state observable to players/admins
  • Added "Enable" config property (turn on/off the whole main loop)

Grace period (seconds):
Entities (grids/players) that get tracked anew (for just spawned or unconcealed) won't receive warnings or punishments for N seconds. You should keep it between 10-20 seconds which is how long concealment takes to warm up a grid.

Complete Renovation

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@ryo0ka ryo0ka released this 16 Feb 10:40

Added more options of punishment & made sure to give players a warning before the punishment hits them

Fix Non-Admin players seeing broadcasts

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@ryo0ka ryo0ka released this 11 Jan 16:18
v1.0.7682

Merge branch 'develop'

v1.0.0

v1.0.0 Pre-release
Pre-release

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@ryo0ka ryo0ka released this 04 Dec 22:38

pre-release for early adopters