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v2.0.7721
- made sure the quest log won't carry out between different sessions
- added "grace period" config property (description below)
- made the warning state observable to players/admins
- Added "Enable" config property (turn on/off the whole main loop)
Grace period (seconds):
Entities (grids/players) that get tracked anew (for just spawned or unconcealed) won't receive warnings or punishments for N seconds. You should keep it between 10-20 seconds which is how long concealment takes to warm up a grid.