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Modlist

IceCubeSoda edited this page Sep 1, 2026 · 5 revisions

This page contains the complete lists of carefully selected mods that power Lumina across different versions and mod loaders. The pack balances aggressive engine optimization with maximum vanilla compatibility.

📦 Fabric / Quilt (1.21.1 - Latest)

🛠️ Performance & Optimization Mods

Mod Name Description
Sodium Replaces the rendering engine to significantly boost frame rates and eliminate micro-stutters.
Lithium Optimizes general physics, AI behavior, chunk loading, and block ticking while keeping vanilla mechanics intact.
FerriteCore Reduces RAM usage by optimizing how block states and models are stored in memory.
ModernFix Improves launch times, reduces memory footprint, and fixes various engine memory leaks.
ImmediatelyFast Accelerates immediate-mode rendering for entities, text, HUD elements, and GUI particles.
Concurrent Chunk Management Engine (C2ME) A thread-safe chunk management engine that speeds up world generation and chunk loading across multiple CPU cores.
EntityCulling Uses async raytracing to stop rendering entities that are hidden behind walls or out of view.
More Culling Introduces aggressive face and depth culling algorithms to lower rendering overhead in dense biomes.
Better Block Entities (BBE) Replaces slow tile-entity rendering with hybrid meshing for chests, signs, and interactive blocks.
Structure Layout Optimizer Speeds up world generation layout math and improves structural memory layouts.
ScalableLux Replaces the default lighting engine to improve both server and client-side light calculations.
BadOptimizations Applies micro-optimizations to engine components like tooltips, skies, and model caching.
Smart Particles Frustum culls off-screen particles to prevent rendering overhead from hidden particle effects.
Async Particles Thread-pools particle physics calculations off the main game thread.
Async Logger Offloads disk I/O log flushes to background worker threads to eliminate I/O stuttering.
Fast Noise Speeds up terrain noise calculations using SIMD vector math replacements.
Ixeris Replaces standard vector math routines to boost engine calculation throughput.

📦 Core Libraries & Dependencies

Mod Name Description
Fabric API The foundational core library required for the Fabric modding ecosystem.
Cloth Config v26.2 Configuration screen API utilized by multiple optimization mods.
Resourcefulconfig Configuration framework required by select optimization utilities within the pack.
📦 Forge (1.12.2)

🛠️ Performance & Optimization Mods

Mod Name Description
BetterFps (1.4.8) Changes how Minecraft calculates sine and cosine values to improve performance.
EntityCulling Skips rendering entities and tile entities that are not visible to the player.
Particle Culling Stops rendering particles that are behind blocks or out of your field of view.
Patcher Provides hundreds of performance improvements, bug fixes, and quality-of-life tweaks.
Phosphor Lighting Engine Optimizes the game's lighting engine to cut down on chunk loading times and lighting lag.
Relictium A performance-focused mod designed to clear out background garbage and optimize frame delivery.
VintageFix Optimizes model loading and memory consumption, heavily reducing RAM requirements on legacy versions.
Redirectionor (1.9) Optimizes collection types and operations within the game code for improved CPU performance.

📦 Core Libraries & Dependencies

Mod Name Description
MixinBooter A library tool to allow early-stage mixins to load correctly on Forge.
MixinBootstrap Enables Mixin support for older Forge versions, required by modern optimization backports.
📦 Forge (1.8.9 / 1.8)

🛠️ Performance & Optimization Mods

Mod Name Description
BetterFps (1.2.0) Tweaks the internal math algorithms of the game to provide a smoother frame rate.
EntityCulling Fast raytracing optimization that stops the engine from processing hidden entities.
FoamFix Severely cuts down on RAM usage by optimizing underlying Java data layouts.
Patcher Adds vast performance enhancements, fixes deep engine bugs, and improves input response times.
Phosphor Lighting Engine Overhauls the classic lighting engine calculations to drastically minimize stuttering.
Redirectionor (1.9) Targets internal game logic paths to reduce CPU strain on older versions.

📦 Core Libraries & Dependencies

Mod Name Description
LibNinePatch Core rendering utility library required for certain legacy UI and engine optimizations.

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