Version 0.0.3
·
7 commits
to main
since this release
Changelog:
- Added Progressive Max Stocks, You Start unable to use more than one Starting stock until you receive the progressive max stock item
- Added Progressive difficulty, Similar to max stock you can only choose Very Easy to start, how many progressive difficulties are in the pool is dependent on yaml settings
- Added checks for each difficulty level, the max difficulty of checks is also a yaml option
- Added a max difficulty goal condition requiring you to beat classic mode at least once on the corresponding difficulty level as the yaml setting
- Increased how many classic mod clears can be required to goal max is 1 per character per difficulty level (I.E. if max difficulty checks is easy, 12 characters X 2 Difficulties = 24 Max clears possible so 25 will cause gen to fail with clear instructions as to why)
- Added a command to see which characters are currently unlocked in the client, also added text on the bottom left of the screen saying "locked" when you hover your token over a locked chracter
- Added a command to toggle Deathlink on/off to the client, yaml option must be on or you can't turn it on later