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Releases: InfernuxEngine/infernux_web
Release list
v0.2.19
Precompiled web Players for Infernux 0.4.3 hotfix 2 (0.4.3-v2).
- Include native grapheme layouts and batched character geometry.
- Advance scaled and unscaled Player clocks correctly.
- Carry the engine and utf8proc redistribution notices.
- Publish the font atlas before recording world and screen UI geometry.
Use this payload with the matching 0.4.3-v2 engine installation.
Use this Player payload with the matching Infernux 0.4.3-v2 hotfix wheel.
v0.2.18
0.2.18 — Infernux 0.4.3
- Rebuild the complete Player payload against the final 0.4.3 engine source, including asset import-failure publication.
- Keep the engine requirement >=0.4.3.
0.2.17 — Infernux 0.4.3
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Rebuild the complete Web Player and both desktop shader-tool payloads with Infernux 0.4.3.
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Include complete split scene bindings, layered cameras and per-camera particles.
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Render textured flipbook and soft particles, and preserve shader texture/uniform bindings.
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Use pinned engine dependency submodules and shared texture decoding.
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Keep the package engine requirement >=0.4.3; native payloads require the exact engine release.
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Derive the runtime version from the package/engine identity instead of hard-coding a previous release.
0.2.15 — Infernux 0.4.2 revision 2
- Publish the exporter and precompiled Player payload built with Infernux 0.4.2-v2.
- Preserve the exact engine-release check for precompiled runtimes.
- Keep the package engine requirement >=0.4.2.
- Publish new immutable artifacts; earlier package releases remain unchanged.
v0.2.17
0.2.17 — Infernux 0.4.3
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Rebuild the complete Web Player and both desktop shader-tool payloads with Infernux 0.4.3.
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Include complete split scene bindings, layered cameras and per-camera particles.
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Render textured flipbook and soft particles, and preserve shader texture/uniform bindings.
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Use pinned engine dependency submodules and shared texture decoding.
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Keep the package engine requirement >=0.4.3; native payloads require the exact engine release.
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Derive the runtime version from the package/engine identity instead of hard-coding a previous release.
0.2.15 — Infernux 0.4.2 revision 2
- Publish the exporter and precompiled Player payload built with Infernux 0.4.2-v2.
- Preserve the exact engine-release check for precompiled runtimes.
- Keep the package engine requirement >=0.4.2.
- Publish new immutable artifacts; earlier package releases remain unchanged.
v0.2.15
0.2.15 — Infernux 0.4.2 revision 2
- Publish the exporter and precompiled Player payload built with Infernux 0.4.2-v2.
- Preserve the exact engine-release check for precompiled runtimes.
- Keep the package engine requirement >=0.4.2.
- Publish new immutable artifacts; earlier package releases remain unchanged.
v0.2.14
0.2.14 — Infernux 0.4.2
- Publish the exporter and matching precompiled Player payload for Infernux 0.4.2.
- Include the current portable assets, scene lifecycle, physics, rendering and compute fixes.
- Declare Infernux >=0.4.2 compatibility; this publication includes the Player payload built with Infernux 0.4.2.
0.2.1 — Infernux 0.4.1
- Publish the current exporter and precompiled Player payload for Infernux 0.4.1.
- Include the 041 scene, asset, UI, compute, input and lifecycle fixes from the pinned engine sources.
- Require Infernux 0.4.1 so old native payloads cannot be installed into the new engine.
Infernux Web Platform 0.2.0
Official platform package for Infernux 0.4.0.
- Ships a precompiled WebGPU/CPython WASM runtime and native Windows/Linux shader tools.
- Ordinary exports cook assets and assemble browser files without engine sources, CMake, WSL or Emscripten.
- Separates project content into an InxPackage loaded before Python starts; no project directory tree is published.
- Windowed/fullscreen presentation is selected at runtime without relinking.
- Includes English and Simplified Chinese documentation with a build workflow illustration.
- Ships an installable InxPackage and the engine's compatible-release manifest.
Requirements
Infernux 0.4.0 on Windows x64 or Linux x64. A WebGPU-capable browser is required; WebGL is not a fallback.
Download the .inxpkg asset to install the plugin. The automatic source archives are for plugin development. See the README for setup, output and troubleshooting details.
v0.2.1
0.2.1 — Infernux 0.4.1
- Publish the current exporter and precompiled Player payload for Infernux 0.4.1.
- Include the 041 scene, asset, UI, compute, input and lifecycle fixes from the pinned engine sources.
- Require Infernux 0.4.1 so old native payloads cannot be installed into the new engine.
Infernux Web Platform 0.2.0
Official platform package for Infernux 0.4.0.
- Ships a precompiled WebGPU/CPython WASM runtime and native Windows/Linux shader tools.
- Ordinary exports cook assets and assemble browser files without engine sources, CMake, WSL or Emscripten.
- Separates project content into an InxPackage loaded before Python starts; no project directory tree is published.
- Windowed/fullscreen presentation is selected at runtime without relinking.
- Includes English and Simplified Chinese documentation with a build workflow illustration.
- Ships an installable InxPackage and the engine's compatible-release manifest.
Requirements
Infernux 0.4.0 on Windows x64 or Linux x64. A WebGPU-capable browser is required; WebGL is not a fallback.
Download the .inxpkg asset to install the plugin. The automatic source archives are for plugin development. See the README for setup, output and troubleshooting details.
Infernux Web Platform 0.2.0
Infernux Web Platform 0.2.0
Official platform package for Infernux 0.4.0.
- Ships a precompiled WebGPU/CPython WASM runtime and native Windows/Linux shader tools.
- Ordinary exports cook assets and assemble browser files without engine sources, CMake, WSL or Emscripten.
- Separates project content into an InxPackage loaded before Python starts; no project directory tree is published.
- Windowed/fullscreen presentation is selected at runtime without relinking.
- Includes English and Simplified Chinese documentation with a build workflow illustration.
- Ships an installable InxPackage and the engine's compatible-release manifest.
Requirements
Infernux 0.4.0 on Windows x64 or Linux x64. A WebGPU-capable browser is required; WebGL is not a fallback.
Download the .inxpkg asset to install the plugin. The automatic source archives are for plugin development. See the README for setup, output and troubleshooting details.
v0.1.0
Infernux Web Platform 0.1.0
Official platform package for Infernux >=0.4.0,<0.5.
- Registers web-wasm32 and its platform build integration.
- Includes English and Simplified Chinese documentation with a build workflow illustration.
- Ships an installable InxPackage and the engine's compatible-release manifest.
Requirements
Infernux 0.4.0, an engine source checkout with submodules, and the pinned Linux Web toolchain. Windows builds run through WSL2 (Ubuntu-22.04 by default). A WebGPU-capable browser is required; WebGL is not a fallback.
Download the .inxpkg asset to install the plugin. The automatic source archives are for plugin development. See the README for setup, output and troubleshooting details.