Releases: Infrawrench/schist
Releases · Infrawrench/schist
Release list
v0.8.0
NOTE: this changed the application bundle from place.astrid.schist to com.infrawrench.schist, you may need to uninstall the app first if on linux
What's Changed
- feat: five of the seven Neural Filters run a network by @IAmJSD in #65
- The Filter Gallery's effects, six missing classics, and five more Neural Filters by @IAmJSD in #67
- The Blur Gallery, Lens Correction, and the rest of the Filter menu by @IAmJSD in #68
- The 3D pair, and the modes every other filter was missing by @IAmJSD in #69
- Filters read the toolbox, a map file and the active path by @IAmJSD in #70
- The last three Neural Filters, and a network for one of them by @IAmJSD in #71
- feat: waifu2x upscaling, as a resample method in Image Size by @IAmJSD in #72
- Update in place on macOS and Windows by @IAmJSD in #73
- Crash reports can go to Sentry, with symbols from the release build by @IAmJSD in #74
- A segmentation model for Object Selection, a fill model for Content-Aware Fill by @IAmJSD in #75
- fix: marquee drags show marching ants, and the elliptical one an ellipse by @IAmJSD in #76
Full Changelog: v0.7.1...v0.8.0
v0.7.1
What's Changed
- feat: ship .deb, .rpm and .pkg.tar.zst beside the AppImage by @IAmJSD in #62
- feat: ship a .dmg alongside the macOS zip by @IAmJSD in #63
Full Changelog: v0.7.0...v0.7.1
v0.7.0
What's Changed
- feat: import HEIC/HEIF via runtime-loaded libheif by @IAmJSD in #56
- Ship Linux aarch64: release artifacts, managed libheif, AUR PKGBUILD by @IAmJSD in #57
- fix: mark the document dirty for guides, comps and saved selections by @ProdigyRahul in #44
- fix: collapse the empty text layer discard instead of undoing blindly by @ProdigyRahul in #46
- fix: separate key contexts for text entry and modals by @ProdigyRahul in #36
- feat: add a caret and text selection to the type tool by @ProdigyRahul in #38
- fix: stop the codecs losing, mis-parsing and over-allocating by @ProdigyRahul in #49
- fix: menu correctness, keyboard access and ui feedback by @ProdigyRahul in #53
- feat: probe many of the Affinity spec's gaps against the real app by @IAmJSD in #58
- feat: run seventeen of Affinity's live filters instead of reporting them by @IAmJSD in #60
- feat: support photoshop's plugin api by @IAmJSD in #59
- feat: show these files in Finder, with macOS Quick Look by @IAmJSD in #61
Full Changelog: v0.6.0...v0.7.0
v0.6.0
What's Changed
- Open files dropped on the window; ask tab vs. layer for images by @IAmJSD in #47
- fix: honor PNG/JPEG color metadata on import and export by @IAmJSD in #48
- fix: confirm unsaved changes before quitting by @ProdigyRahul in #42
Full Changelog: v0.5.0...v0.6.0
v0.5.0
What's Changed
- Strip debug sections from the shipped Linux binaries by @IAmJSD in #12
- fix: normalize box filter alpha by sample count by @ProdigyRahul in #14
- fix: build puppet warp mesh before clearing pins by @ProdigyRahul in #16
- fix: apply stepper delta to content aware scale size by @ProdigyRahul in #18
- fix: validate hex digits before slicing in parse_color by @ProdigyRahul in #20
- fix: bound psd layer rle allocation by @ProdigyRahul in #22
- fix: emit u64 lengths for psb widened keys by @ProdigyRahul in #26
- fix: bound affinity entry decompression by @ProdigyRahul in #28
- fix: make select inverse a no-op when nothing is selected by @ProdigyRahul in #32
- fix: saturate intrect span arithmetic by @ProdigyRahul in #24
- Pick up the gpui fork's Wayland tablet and touchpad-pinch work by @IAmJSD in #39
- fix: recover every pending snapshot, not just the newest by @ProdigyRahul in #34
- fix: cap affinity bitmap and canvas pixel count by @ProdigyRahul in #30
New Contributors
- @ProdigyRahul made their first contribution in #14
Full Changelog: v0.4.0...v0.5.0
v0.4.0
What's Changed
- Composite and zoom on the GPU by @IAmJSD in #8
- Make opening large Affinity/PSD files fast and non-blocking by @IAmJSD in #7
- Add an MCP server that drives the editor headless by @IAmJSD in #6
- Make Liquify redraw the brush, not the layer by @IAmJSD in #9
- Open the Color Picker from every colour swatch by @IAmJSD in #10
- Prefetch off-screen tiles outward from the viewport during idle time by @IAmJSD in #11
Full Changelog: v0.3.0...v0.4.0