Crossing somebody now leaves you with something. Every console you pass brings a piece of a picture, and the picture remembers who brought each part of it.
Upgrading from 0.2.0 keeps everything: your identity, your pass and your whole collection are untouched.
Puzzles
A new tab, and the first thing a crossing gives you that is yours to keep.
Three pictures - Forest in the Rain, Mountain in the Fog and Mystical Swamp - each cut into fifteen pieces.
Every console you cross brings one.
Which piece you get is worked out from who you are, who they are, the day, and which puzzle you are filling. So two people crossing the same stranger get different pieces, meeting somebody new is worth more than meeting a regular, and crossing the same person twice in an afternoon is one piece rather than a way to farm the set.
- Nobody loses anything. A crossing grants a piece to each side independently and takes nothing away, so meeting somebody with an empty collection is worth exactly as much as meeting a completist.
- Pick what you are filling with Y on the list, or A inside a puzzle. Fill one and the next crossing moves to the first unfinished puzzle by itself rather than throwing the piece away.
- Every piece remembers who brought it. Put the cursor on a tile and it names the person and the day they crossed you. The name is kept beside the piece rather than looked up through the crossing, so it survives the collection being pruned at its cap.
- A finished puzzle stops being a grid. While pieces are missing you are looking at a board with holes in it; once none are, it is drawn as the single picture it always was, with no seams.
- Nothing about this goes on the wire. Both consoles work out their own piece, so there is no new field, no version bump, and nothing for an older build to disagree about.
Expect around fifty crossings to fill a puzzle - a couple of weeks at two new people a day.
If your puzzles show numbered squares instead of pictures, the artwork did not come across - 0.2.0's installer only knew how to unpack the app itself.
Settings -> Data -> Download puzzle art fetches it; restart afterwards.
This only affects consoles updating from 0.2.0 in-app, and only once.
Favourites
Y on a card in the collection stars it. A starred card is kept when the collection reaches its five thousand card cap and starts dropping the oldest, which is the whole point of it: the people worth keeping are the ones you said were worth keeping.
The collection can be sorted by starred as well as by name and by how recently you crossed them.
Backup
Settings -> Data -> Copy everything to a backup folder puts your identity, your pass and your collection into backup/<date>/ on the same card.
Losing identity.json cannot be undone - the passes you handed out are signed by it, and a new one is a new person. Until now the README warned about that and offered nothing to do about it. Copy the backup folder somewhere off the card and you are safe from losing the card itself.
Smaller things
- Your pass screen counted "people who have your pass" out of two different numbers, one of which counted hand-offs rather than people. It now says how many times your pass has been sent, and remembers the last figure the server gave, so it still reads correctly with no network.
- The plaza said "0 passes waiting for you" on a quiet day, and "1 passes" on a day with one. Both now say what they mean.
- The Square stopped treating Miis as buttons - they wander, and a tap landing on whoever moved under your thumb was never what you meant. The focused Mii is outlined instead of boxed, and everyone is drawn with every feature at every distance.
- Long settings hints used to be cut off with an ellipsis. The one under the cursor now scrolls sideways so you can read the whole thing.
Fixed
- The Mii detail threshold sat between a plaza card's focused and unfocused size, so hovering a card grew a beard on it. Faces are now drawn the same way whatever size they are.
- The plaza's group of recent faces drew nothing until you had four crossings.