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Releases: Inspiaaa/JSMod

JSMod v0.3.1 for 1.11.2

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@Inspiaaa Inspiaaa released this 31 Dec 14:55
Fix timing bug in JSEngine

Fixed bug that called the onTick event twice every tick (PlayerTickEvent has two phases (Start and End))

JSMod v0.3.0 for 1.11.2

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@Inspiaaa Inspiaaa released this 30 Dec 21:32
Create setters and getters for block state + More Player access

- Create a method for getting a block state
- Create a method for setting a block state with a JS Object
- Add more methods for getting Player information to JSPlayer

The state getting and setting system is groundbreaking, as it allows for states to be defined in simple JS Objects and to be requested in simple JS Objects consisting only of ints, bools and strings. This is a layer of abstraction on top of the java / minecraft codebase and allows for more concise code to be written and can greatly reduce the development time

JSMod v0.2.0 for 1.11.2

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@Inspiaaa Inspiaaa released this 27 Dec 14:00
Add feature to set and get blocks

- Create two new namespaces: JSWorld and JSBlocks
- JSBlocks contains all blocks that it can find at runtime (=> Also supports blocks from other mods)
- JSWorld lets you set and get blocks (but not the extra data yet)

JSMod v0.1.0 for 1.11.2

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@Inspiaaa Inspiaaa released this 22 Dec 17:55
Change naming in build.gradle to include MC Version

JSMod v0.0.1 for 1.11.2

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@Inspiaaa Inspiaaa released this 20 Dec 22:43
Fix minor bug in hotReload / coldStart system

- Fix bug that made every hotReload a coldStart