Bug report for FastAsyncWorldEdit 1.15.2
[REQUIRED] FastAsyncWorldEdit Configuration Files:
config: https://paste.ubuntu.com/p/9hDB8hdgSM/
config-legacy: https://paste.ubuntu.com/p/MkQDTRFwNw/
[REQUIRED] FastAsyncWorldEdit Version Number:
FastAsyncWorldEdit dev 217
[REQUIRED] Spigot/Paper Version Number:
Paper dev 273 (Spigot 1.15.2)
[REQUIRED] Description of the problem:
Chunk relighting is broken when doing worldedit operations.
How to replicate:
- Make a 2 point selection.
- //replace air


Also tested with these changes.
lighting:
# If packet sending should be delayed until relight is finished
delay-packet-sending: true
async: true
# The relighting mode to use:
# - 0 = None (Do no relighting)
# - 1 = Optimal (Relight changed light sources and changed blocks)
# - 2 = All (Slowly relight every blocks)
mode: 1
# If existing lighting should be removed before relighting
remove-first: false
lighting:
# If packet sending should be delayed until relight is finished
delay-packet-sending: false
async: true
# The relighting mode to use:
# - 0 = None (Do no relighting)
# - 1 = Optimal (Relight changed light sources and changed blocks)
# - 2 = All (Slowly relight every blocks)
mode: 2
# If existing lighting should be removed before relighting
remove-first: true
Checklist:
Bug report for FastAsyncWorldEdit 1.15.2
[REQUIRED] FastAsyncWorldEdit Configuration Files:
config: https://paste.ubuntu.com/p/9hDB8hdgSM/
config-legacy: https://paste.ubuntu.com/p/MkQDTRFwNw/
[REQUIRED] FastAsyncWorldEdit Version Number:
FastAsyncWorldEdit dev 217
[REQUIRED] Spigot/Paper Version Number:
Paper dev 273 (Spigot 1.15.2)
[REQUIRED] Description of the problem:
Chunk relighting is broken when doing worldedit operations.
How to replicate:
Also tested with these changes.
Checklist: