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TomJerry Recompiled 0.2.4

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@IraFunesto IraFunesto released this 04 Oct 21:23
· 3 commits to master since this release

Static recompilation of Tom and Jerry in House Trap (PAL, SLES-03181) with a widescreen mod (16:9, 21:9, 32:9, fit to window): full floor at the screen edges, HUD anchored to the corners, widescreen kept while paused, optional smaller HUD and 30 fps NTSC timing.

New in 0.2.4

  • Launcher cover art (PAL box art) and a Tom game icon for the executable and window.

New in 0.2.3

  • LOADING screens are centred: no black band at the top and no cut-off bottom.
  • Widescreen is used only during a match, so LOADING screens and menus stay 4:3 without leftover images at the sides.
  • Italian text fix (on by default): "SI" in the pause and options menus is now readable. The original Italian text used an accented I that the game's font does not have, so it showed as an orange block (the same happens on other emulators).
  • VSync on high-refresh monitors (on by default, OpenGL): no more tearing on 120/144/165 Hz screens without G-SYNC or driver settings. Game speed is unchanged.

Features

  • HUD size: 100 / 85 / 75 / 65 % (default 75 %).
  • Frame rate: 30 fps NTSC timing (default, the speed the game was designed for) or 25 fps PAL. Music is unchanged.

This package does not include the game or a Sony BIOS. You need your own copy of the disc (.cue/.bin) and Python 3:

  1. Extract the zip into a new folder and run TomJerry_Recompiled.exe.
  2. Select your disc and follow the "Generate & rebuild" wizard: the game is compiled on your PC.
  3. A Sony BIOS is optional: without one, OpenBIOS (free, MIT-licensed) is used.

Enable widescreen from the launcher's Mods menu ("Widescreen" feature, off by default). Mods are turned off automatically during netplay matches, so online play is 4:3 at 25 fps.

Updating from an earlier version: extract 0.2.3 into a new folder and run the wizard again; the centred loading screens need the regenerated game.