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v1.0

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@IronBrandon IronBrandon released this 21 Sep 23:31
· 10 commits to master since this release

The first feature-complete release of the Godot GameJolt API!

You do not need to use releases, they are just considered "stable" versions.
If you want the latest version, follow the instructions in the master branch.

Changelog

Additions

  • Export variables data_path: String and raw_batch_requests: bool
  • Methods is_busy() -> bool and clear_user() -> void
  • Finished data documentation

Changes

  • Icon now fits Godot's icon style
  • Improved offline docs
  • Improved data call methods
  • Cleaned and optimized code
  • Public variable busy is now private _busy

Patches

  • Corrected trophy documentation
  • Now able to add guest scores

Installation

  1. Download Godot-GameJolt-API-1.0.0.zip and open it.
  2. Drag and drop the "gamejolt_api" folder into your project's addons folder.
    • You must have a folder named "addons" in your game's "res://" directory.
  3. Next, go to Project > Project Settings... > Plugins and enable the "GameJolt API" plugin.
  4. Lastly save your project and click Project > Reload Current Project.

Tutorials