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v1.0
The first feature-complete release of the Godot GameJolt API!
You do not need to use releases, they are just considered "stable" versions.
If you want the latest version, follow the instructions in the master branch.
Changelog
Additions
- Export variables
data_path: Stringandraw_batch_requests: bool - Methods
is_busy() -> boolandclear_user() -> void - Finished data documentation
Changes
- Icon now fits Godot's icon style
- Improved offline docs
- Improved data call methods
- Cleaned and optimized code
- Public variable
busyis now private_busy
Patches
- Corrected trophy documentation
- Now able to add guest scores
Installation
- Download
Godot-GameJolt-API-1.0.0.zipand open it. - Drag and drop the "gamejolt_api" folder into your project's addons folder.
- You must have a folder named "addons" in your game's "res://" directory.
- Next, go to Project > Project Settings... > Plugins and enable the "GameJolt API" plugin.
- Lastly save your project and click Project > Reload Current Project.