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Toggle Mod Keybinding: Added a configurable keybinding (Toggle Mod (Master Tracking)) under the "Fireball Predictor" category to quickly enable or disable master projectile tracking in real-time, unbound by default.
In-Game Action Bar Feedback: Toggling tracking via keybinding displays a real-time action bar overlay status message (Tracking Enabled / Tracking Disabled) and immediately persists the setting to configuration.
Breeze Mob Classification: Correctly classified Breezes as hostile mob sources so Breeze wind charges respect mob tracking filters instead of falling back to command/other source filters.
Breeze Config Toggle: Added a dedicated Track Breezes toggle under Mob Sources with schematic preview support and full localization across all 11 languages.
Performance & Memory
View Frustum Culling: Trajectory ribbons and shockwave domes calculate an axis-aligned bounding box and check camera view frustum visibility before submission, eliminating off-screen render overhead.
Damage Raycast Early-Out: Skips main-thread line-of-sight raycasts when players are safely out of blast range, eliminating frame drops during multi-projectile barrages.
Explosion & Memory Optimizations: Precomputed explosion ray unit vectors, zero-allocation ray stepping, and lazy fluid snapshots significantly reduce CPU usage and GC micro-stutters.