v0.6.16
CHANGED: The idle version marker sits lower on the mana globe, so the extra line it grows when an update is waiting stays on the globe instead of spilling onto the interface below it.
ADDED: A code of conduct.
CHANGED: The slider in a filter's range editor now reaches past what your copy of the modifier
rolled, instead of stopping at it. The range the game printed is marked by two ticks on the track,
so it is still clear which numbers are the item's and which are yours, and dragging a little better
or a little worse than the roll no longer means typing.
CHANGED: A row whose modifier rolls a single number gets a real track to drag on, and keeps the
ticks that say so.
CHANGED: A knob released hard against an end grows the track by a quarter of its length rather than
a fifth, so it takes fewer pulls to get somewhere.
ADDED: Expedition Logbooks are priced. Copy one and the panel reads it as what it is — an
expedition that can go to up to three different places, one of which you will pick.
Each destination is a line of its own: the faction whose land it is, in bold, and the area it
leads to underneath. Pick one and the search is about that destination; the others stay on screen
with where they lead, one click away. That is the whole point of it — a logbook with a valuable
faction on it is worth what that faction is worth, and asking the trade site for all three
destinations at once finds the single copy in the league that happens to lead to that exact trio.
The chosen destination brings its area and the modifiers that apply there as rows you can switch
on; neither is on by default, because a buyer choosing a faction is rarely choosing the area with
it. The area level is searched, as a floor — an 83 answers a search for an 80. The item level, and
the quantity, rarity and pack size a magic or rare book grants, are offered but left off: unlike
a map, a logbook is not run for those. The affixes it prints below its destinations sit under the
section at the foot of the list, the way a map's do — a currency re-rolls them, so they are not
what the book is bought for, but they are still one tick away when they are the question.
ADDED: QuickPaste. Alt+V opens your saved snippets at the cursor — a map regex, a vendor
search, the whisper you send twenty times an evening. Click one or press its number and it is on
your clipboard. It does not press Ctrl+V for you: you paste it yourself, in the field you meant, at
your own time.
ADDED: the number keys go by the key's position, so the top row picks a paste whatever your
layout prints on it.
ADDED: nine at a time, because that is how many number keys there are. Keep as many as you like —
the ones beyond nine are simply switched off until you switch something else off. Nothing to read,
nothing refused.
ADDED: a QuickPaste tab in Settings to write them, drag them into the order you want them
offered in, and switch them in and out. Adding and editing happen in a dialog; nothing is kept
until you Save, so a delete you did not mean is undone by closing Settings.
ADDED: the popup opens at your cursor, growing down, up, or from somewhere between the two,
whichever fits.
CHANGED: no panel of ours stays on screen when you alt-tab to another application, and one that
was open takes the keyboard again when you come back to the game.
CHANGED: a config.json that has been edited by hand into something unreadable no longer stops
the tool from starting. It keeps what it could read and defaults the rest.
What's Changed
- The idle marker lands on the glass, and the repo picks a side on codes of conduct by @JIRPOS in #29
- The slider's track reaches past the tier, and the ticks carry the claim by @JIRPOS in #30
- A logbook is three items at once, and the search asks about one of them by @JIRPOS in #31
- A hotkey opens the pastes you keep, and the number key is a position by @JIRPOS in #32
Full Changelog: v0.4.15...v0.6.16