Releases: JSpenJS17/tetris
Release list
v1.9.0
CHANGES:
Increased stability greatly in the event that the scoreboard server is down or unreachable.
Statically linked more libraries on the Windows version so that it runs on more systems.
WHAT TO RUN:
Run the ONLINE version (no suffix) to submit scores and view global scoreboard.
Run the OFFLINE VERSION (_offline suffix) to not submit scores and not view global scoreboard.
If I ever shut down the server, the ONLINE version will run, but you'll get a JSON parsing error every time it tries to get the scoreboard.
IMPORTANT NOTE FOR THE WINDOWS ONLINE VERSION
The Windows online version requires the DLLs in the zip to run at all. The OFFLINE Windows version will run okay without them.
v1.8.2
CHANGES:
Update for backend to be on piercelane.ddns.net and some READMEs for quality of life.
Server is currently up, but may be down in the future.
WHAT TO RUN:
Run the ONLINE version (no suffix) to submit scores and view global scoreboard.
Run the OFFLINE VERSION (_offline suffix) to not submit scores and not view global scoreboard.
If I ever shut down the server, the ONLINE version will run, but you'll get a JSON parsing error every time it tries to get the scoreboard.
IMPORTANT NOTE FOR THE WINDOWS ONLINE VERSION
The Windows online version requires the DLLs in the zip to run at all. The OFFLINE Windows version will run okay without them.
v1.8.1
Bug fixes
- Lock delay not resetting if movement that reset lock delay would place piece in the air (i.e. rotating and getting kicked up or moving off a high point into the air)
- Graphical bug at high levels, would draw piece at top for 1 frame
- Pieces starting 1 level too deep
Download and extract the .zip file associated with your OS and run whichever version you want, offline or online
The Windows online version needs the .dlls to be present in same folder to work
v1.8.0
Changed around the backend a lot so that ESC and arrow keys are properly accounted for.
Should make future development more consistent, and engine.cpp/hpp are now more usable in other projects.
Main change for the end user is ESC now pauses instead of P.
Download and extract the .zip file associated with your OS and run whichever version you want, offline or online
The Windows online version needs the .dlls to be present in same folder to work
v1.7.2
Finally put some old bugs to rest.
Also quality of life change -- hitting Ctrl+C during a game will send scoreboard info if on the online build.
Download and extract the .zip file associated with your OS and run whichever version you want, offline or online
The Windows online version needs the .dlls to be present in same folder to work
v1.7.1
Fixed pieces disappearing when placed when ghost was enabled.
Download and extract the .zip file associated with your OS and run whichever version you want, offline or online
The Windows online version needs the .dlls to be present in same folder to work
v1.7.0
Added global scoreboard! Compete with me to see if you're better >:)
Added compile targets for "offline" if you don't want to submit scores.
Removed releases for aarch64, but should still compile to aarch64 if you build it yourself.