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Element-Engine

An OpenGL game engine written in C++ for games.

Getting started

Requierments:

Steps:

  1. Run scripts/Setup.bat to install and setup required packages.
  2. Run scripts/Premake.bat to setup the Visual Studio project files.
  3. Open the Visual Studio project Element-Engine.sln.

Command line arguments

Optional command line arguments can be passed into the application to open a scene on startup.

  1. Right click the ElementEditor project in Visual Studio and click on Properties.
  2. Navigate to Debugging | Command arguments.
  3. Input address to a scene file. Eg. "D:\Workspaces\Git\Element-Engine\ElementEditor\Assets\Scenes\RGBSquares.scene"

Sources

3rd party libraries

List of all third party libraries and packages used in this project and where to find them. This project uses all forked links instead of the original link.

Original source

This project is based off of The Cherno's Game Engine series.

YouTube: https://youtube.com/playlist?list=PLlrATfBNZ98dC-V-N3m0Go4deliWHPFwT

GitHub: https://github.com/TheCherno/Hazel

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C++ Application: An OpenGL game engine written in C++.

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