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[APWorld] Adjusted logic for A Video Game to be after A Detonator
[APWorld] Moved X-Ray Goggles to the same logical tier as Sunglasses as they are interchangeable
[APWorld] Adjusted logic for Forest Dancing Bug to be after El Bunko access
[APWorld/Client] Renamed the apple checks to Apple 1/2/3, and adjust how they work in the client. Grabbing any apple will get you the first check, then the second one for the second, then the third one for the third.
[Client] Added a force save after the items go through the item queue when connecting to a game, to prevent losing items upon leaving and re-joining the game
[Client] Added an F2 keybind to skip the intro and take you straight to the mountain start.
[Client] Change the F1 unstuck keybind to take you to the beginning of the mines, if you are in the detonator section of the mines, to help unstuck you.
[Client] Added a tip message in the intro mentioning the F1 and F2 keybinds