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Creating a Talent Template
GuidelimeVanilla includes a talent suggestion system that shows players which talent to pick at each level-up. Guide pack developers can create custom talent templates for any class.
GLV:RegisterTalentTemplate(class, name, templateType, talents, respec)| Parameter | Type | Required | Description |
|---|---|---|---|
class |
string | Yes | Class name in UPPERCASE: "WARRIOR", "MAGE", etc. |
name |
string | Yes | Display name shown in Settings > Talents dropdown |
templateType |
string | Yes |
"leveling" or "endgame"
|
talents |
table | Yes | Talent assignments by level: {[level] = {tree, row, col}}
|
respec |
table | No | Respec configuration for mid-leveling transitions |
- tree: Talent tree index (1, 2, or 3) — left to right in the talent frame
- row: Row number (1-7) — top to bottom
- col: Column number (1-4) — left to right within row
Each level entry puts one talent point. To put multiple points in the same talent, repeat the entry across consecutive levels.
| Row | Required Points in Tree |
|---|---|
| 1 | 0 |
| 2 | 5 |
| 3 | 10 |
| 4 | 15 |
| 5 | 20 |
| 6 | 25 |
| 7 | 30 |
| Class | Tree 1 | Tree 2 | Tree 3 |
|---|---|---|---|
| Warrior | Arms | Fury | Protection |
| Paladin | Holy | Protection | Retribution |
| Hunter | Beast Mastery | Marksmanship | Survival |
| Rogue | Assassination | Combat | Subtlety |
| Priest | Discipline | Holy | Shadow |
| Shaman | Elemental | Enhancement | Restoration |
| Mage | Arcane | Fire | Frost |
| Warlock | Affliction | Demonology | Destruction |
| Druid | Balance | Feral Combat | Restoration |
A Frost Mage leveling build (from the built-in template):
local GLV = LibStub("GuidelimeVanilla")
if not GLV then return end
GLV:RegisterTalentTemplate("MAGE", "Frost", "leveling", {
-- Improved Frostbolt 5/5 (Frost tree, row 1, col 2)
[10] = {3, 1, 2},
[11] = {3, 1, 2},
[12] = {3, 1, 2},
[13] = {3, 1, 2},
[14] = {3, 1, 2},
-- Frostbite 3/3 (Frost tree, row 2, col 2)
[15] = {3, 2, 2},
[16] = {3, 2, 2},
[17] = {3, 2, 2},
-- Improved Frost Nova 2/2 (Frost tree, row 2, col 3)
[18] = {3, 2, 3},
[19] = {3, 2, 3},
-- Ice Shards 5/5 (Frost tree, row 3, col 1)
[20] = {3, 3, 1},
[21] = {3, 3, 1},
[22] = {3, 3, 1},
[23] = {3, 3, 1},
[24] = {3, 3, 1},
-- Shatter 5/5 (Frost tree, row 4, col 3)
[25] = {3, 4, 3},
[26] = {3, 4, 3},
[27] = {3, 4, 3},
[28] = {3, 4, 3},
[29] = {3, 4, 3},
-- Ice Block 1/1 (Frost tree, row 5, col 2)
[30] = {3, 5, 2},
-- Cold Snap 1/1 (Frost tree, row 3, col 2)
[31] = {3, 3, 2},
-- Then switch to Arcane tree for utility
[44] = {1, 1, 1}, -- Arcane Subtlety 1/2
[45] = {1, 1, 1}, -- Arcane Subtlety 2/2
-- ... continue to level 60
})For builds that benefit from resetting talents mid-leveling:
GLV:RegisterTalentTemplate("WARRIOR", "Arms to Fury", "leveling",
-- Phase 1: Arms talents (levels 10-39)
{
[10] = {1, 1, 2}, -- Deflection (Arms)
[11] = {1, 1, 2},
[12] = {1, 1, 2},
[13] = {1, 1, 2},
[14] = {1, 1, 2},
-- ... continue Arms talents to 39
},
-- Phase 2: Respec configuration (5th parameter)
{
respecAt = 40,
message = "Reset talents at a class trainer and go Fury!",
talents = {
[40] = {2, 1, 3}, -- Fury tree talents
[41] = {2, 1, 3},
-- ... continue Fury talents to 60
}
}
)| Field | Type | Description |
|---|---|---|
respecAt |
number | Level at which to show respec notification |
message |
string | Custom notification text (default: "Reset your talents at a class trainer!") |
talents |
table | Phase 2 talent assignments: {[level] = {tree, row, col}}
|
At the respec level, the player sees a toast notification with the custom message. All talent suggestions from that level onward come from the phase 2 table.
To set your template as the default recommendation for a class:
GLV.DefaultTalentTemplates = GLV.DefaultTalentTemplates or {}
GLV.DefaultTalentTemplates["MAGE"] = "Frost"This makes "Frost" the pre-selected template when a Mage player first opens Settings > Talents.
GuidelimeVanilla ships with leveling templates for all 9 classes:
| Class | Template | File |
|---|---|---|
| Warrior | Arms/Fury | TalentTemplates/Warrior.lua |
| Paladin | Retribution | TalentTemplates/Paladin.lua |
| Hunter | Beast Mastery | TalentTemplates/Hunter.lua |
| Rogue | Combat | TalentTemplates/Rogue.lua |
| Priest | Shadow | TalentTemplates/Priest.lua |
| Shaman | Enhancement | TalentTemplates/Shaman.lua |
| Mage | Frost | TalentTemplates/Mage.lua |
| Warlock | Affliction | TalentTemplates/Warlock.lua |
| Druid | Feral | TalentTemplates/Druid.lua |
These are TurtleWoW optimized builds. Guide pack developers can register additional templates that override or complement the defaults.
When a player levels up:
- A toast notification appears showing the recommended talent (tree, name, icon)
- Opening the talent frame shows a green glow on the recommended talent button
- The system supports multiple talent frame addons: TalentFrame, TWTalentFrame, PlayerTalentFrame
The player can switch between available templates in Settings > Talents.