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Features

JeromeM edited this page Feb 22, 2026 · 3 revisions

Features

Navigation

  • Built-in arrow pointing to your next objective — no TomTom needed
  • Multi-waypoint sequences that auto-advance as you reach each destination (5 yard threshold)
  • Dotted path on minimap and world map showing the route
  • GOTO descriptions: custom text displayed in the navigation frame (e.g., "Grind north to the moonwell"), with NPC name resolution
  • Corpse navigation: on death, a blue-tinted arrow guides you back to your body. Handles graveyard zone transitions automatically
  • Zone mismatch handling: waypoints hide navigation when you're in the wrong zone; other types fall back to use-item icons if available
  • Use-item transition: after reaching the last waypoint in a multi-waypoint sequence, a clickable use-item button appears if the step requires it
  • Live quest progress (kill/collect counters) displayed on the navigation frame

Quest Tracking

  • Auto-detect: quest accept, complete, and turnin events are tracked automatically
  • Quest sync on guide load: automatically completes accept steps for quests already in your log
  • Auto-skip impossible turnins: turnin steps for quests not in your log are automatically completed
  • Chain quest support: same-name chain quests are resolved deterministically using quest ID ordering and completion tracking
  • Objective tracking: individual quest objectives with progress display
  • Multi-action steps: a single step can combine turnin + accept, each action tracked independently
  • Batched objective updates: multiple objective completions are processed together to avoid redundant UI updates

Item & Skill Tracking

  • Item collection: auto-completes when you collect the required items. Works on both current and ongoing steps
  • Skill tracking: green progress bar in the navigation frame showing current/target level (e.g., "20 / 40"). Auto-completes when you reach the required level. Works with professions, weapon skills, and any skill in your skill window
  • Spell learning: auto-detects when you learn a spell or ability via the spellbook
  • Equipment auto-completion: equip steps auto-complete when you equip the item

Talent Suggestions

  • Level-up toast: popup notification telling you exactly which talent to pick next
  • Talent frame highlighting: green glow on the recommended talent in your talent frame (supports multiple talent frame addons)
  • Template system: pre-built leveling templates for all 9 classes (TurtleWoW optimized)
  • Respec support: templates can include a mid-leveling respec transition with custom notification message
  • Default templates: guide packs can set a default talent template per class

UI

  • Text scaling: adjustable guide text size
  • Navigation scaling: adjustable arrow and nav frame size
  • Minimap button: left-click toggles guide window, right-click opens settings
  • URL copy popup: URLs in guide text appear as blue [Link] placeholders. Click to open a popup with the full URL for easy Ctrl+C copying
  • Lock/unlock: lock the guide frame position
  • Guide hide/show: toggle visibility with slash commands
  • Step counter: displays current step / total steps
  • Color coding: quest names (gold), NPCs (light blue), items (purple), locations (green)

Integrations

  • pfQuest node hiding (optional): suppress pfQuest map pins when paths are active. Off by default, greyed out when pfQuest is not installed
  • TurtleWoW database: built-in override system for TurtleWoW-specific quests, NPCs, and items. Fully compatible with pfQuest

Special Modes

  • Ongoing steps: pinned at the top of the guide in blue while you continue with other steps
  • Optional steps: complete with the next step, coordinates excluded from priority navigation
  • Hearthstone: shows hearthstone icon, auto-completes on arrival detection
  • Bind hearthstone: auto-completes on innkeeper confirmation
  • Use item: shows clickable item icon in navigation frame
  • Equip item: auto-completes when item is equipped
  • XP progress bar: blue bar showing real-time XP progress toward level requirements
  • Skill progress bar: green bar showing skill level progress toward requirements
  • Flight: auto-take flights on matching steps, discover flight paths

In-Game Guide Editor

Create, edit, and manage guides directly in-game without restarting. Open with /glv editor.

Layout

  • Three-panel view: Source editor (left), Syntax highlighting (middle), Live guide preview (right)
  • Per-line editing: each line is a separate edit box with full keyboard navigation (Enter to create new line, Backspace to merge with previous, Up/Down arrows)
  • Live preview: real-time rendering matching how the guide actually looks in-game, with step colors, icons, and text formatting

Metadata Form

Styled section panels at the top of the editor:

  • Guide Info: name, level range (min-max), description
  • Faction & Races: faction dropdown (Alliance/Horde/Both) + race checkboxes
  • Next Guide: text field + 3-level cascading browse dropdown (Pack > Level Range > Guide)

Tag Toolbar

One-click buttons for every tag type, organized by category:

Group Buttons Description
Step +STEP Insert empty line (step separator)
Quests QA, QC, QT Opens quest selection from your current log
Navigation G:Pos, TAR G:Pos inserts your current map coordinates; TAR searches NPCs by name
Items CI, UI Item ID input popup
Travel H, S, P, F Hearthstone, bind, flight path, fly
Training T, LE, SK LE searches spells by name; SK opens skill level input
Modifiers XP, A, O, OC XP/level requirement, class/race filter, ongoing, optional
Quick LastQ Inserts the last accepted quest as [QA id]

Save & Load

  • Save: builds full guide text from metadata + body, registers guide immediately (playable without restart)
  • Load: dropdown of all saved custom guides
  • Delete: with confirmation dialog
  • Import: browse any loaded guide pack (3-level dropdown: Pack > Level Range > Guide) and pull its text into the editor

Storage

  • Account-wide: custom guides are saved globally via SavedVariables and shared across all characters
  • Automatic migration: existing per-character guides are migrated to global storage on first load
  • Persistent: guides survive /reload and are re-registered automatically on login

Color Codes

Guide text supports WoW color escape sequences:

|cFFff0000This text is red|r and this is normal
|cFF00ff00Green text|r for emphasis

Color codes are preserved through the editor pipeline and render in both the preview panel and the actual loaded guide.

Slash Commands

Command Description
/glv show Show the guide window
/glv hide Hide the guide window
/glv settings Open settings panel
/glv editor Open the in-game guide editor
/glvminimap Toggle minimap button visibility

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