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Jevz edited this page Aug 21, 2026
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PolyPalette is a surfacing and modeling suite for 3ds Max and Blender.
PolyPalette is in alpha. Stability and operability are not guaranteed during this phase.
| Page | What it covers |
|---|---|
| Installing PolyPalette | Installing, connecting 3ds Max and Blender, licensing, updating, uninstalling |
| Making a Set | Turning one of your trim sheets into something the tool can use |
| The Trim Sheet Tool | Picking a trim by hand, and adjusting the UVs afterwards |
| The Hotspot Tool | Letting PolyPalette fit the trims for you |
| Buying, Help and Feedback | Where to buy, where to get support, where to send feedback |
You've got a trim sheet. You mark it up once in the Set Creator, and that's a set.
From then on: select faces in 3ds Max or Blender, click a piece of that set, and the UVs are rewritten for you. Or press Run Hotspot and every face group is measured, matched and applied in one go.
Sets are what everything else is built on. Start with Making a Set.
The tab rail runs down the side, or along the top if you prefer.
| Tab | What it's for |
|---|---|
| Trim Sheets | Putting a face selection onto a trim, by hand or by hotspot |
| Set Manager | Your set library. Browse, filter, rename, move, export, and make new ones |
| Options | Theme, language, libraries, startup, viewport effects |
| About | Version, licence, updates, links |
| Connection | Installing and switching on the 3ds Max and Blender plugins |