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v1.2.0: 6DOF Headset Tracking and new Wolf Mode camera

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@JoeyAW JoeyAW released this 15 Sep 06:14
· 780 commits to main since this release
c516b91

This update implements 6 degrees of freedom positional tracking, allowing you to physically lean, walk and crouch in your space. I also updated the camera for when playing as a wolf.

Additions:

  • 6DOF tracking for gameplay, Wolf Mode, cutscenes and scene transitions. It does not affect your in-game position, but acts more as an offset to give you a little bit of wiggle room for leaning or crouching. Recentering your headset's view calibrates your height, placing you where Link's head is.
  • New Wolf Mode camera. Instead of being stuck in 3rd person, you now play as a wolf from Midna's perspective on Link's back. This second-person perspective allows you to view the world from a character's eyes without compromising visibility, as third-person did initially.

Changes:

  • The "Hide Body" option has been renamed to "Experimental: Show Link's Body" and defaults to OFF. This works around all issues that both other users and I have had with the player model, and allows me to focus on more important features for the time being. Viewmodel functionality has not been affected.

Join the Discord to report bugs, get help, and request features. https://discord.gg/CxQJ9PjnjA