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Releases: JsonAsAsset/Reflection

1.5.0

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@Tectfy Tectfy released this 09 Aug 00:21

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Reflection

1.5.0

Please see the docs 📁 for more information.

❤️ If you'd like to support the work we put into maintaining, you can do so here: ❤️

Buy Me a Coffee Discord

Supported Versions

  • Unreal Engine 4: 4.22.3, 4.23.1, 4.24.3, 4.25.4, 4.26.2, 4.27.2
  • Unreal Engine 5: 5.0.1-5.7.1

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Features ⭐

  • Assets are reflected by path now, and the file picker is gone
  • Reflecting an entire folder is now supported (including sub-folders)
  • Streamed textures come down at full resolution. With High Resolution Textures turned off in Fortnite's settings, you get the high-quality texture instead of the low-quality fallback

Updates ⭐

  • Cloud is now required, not optional

Bug Fixes 🐛

  • The material crash: Assertion failed: TextureReferenceIndex != INDEX_NONE is finally fixed 😄

🤴🏻 New Assets

‎Types
🟧 Texture VolumeTexture, TextureCube, Texture2DArray, TextureLightProfile
🔴 Animation PoseAsset
Effects ParticleSystem, VectorFieldStatic

🫆 Blueprints (Experimental)

Rebuilds scene components, variables, and defaults for Blueprints, Widget Blueprints, and Animation Blueprints when the parent class exists. Enable Experiments in settings.

☁️ Cloud

  • Preferred import path, with Reflect From Path running through it
  • Validation compares your project against the game files and flags what's missing or misplaced

💻 UI

  • Rebuilt toolbar with grouped dropdowns, plus a Supported Assets panel
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  • Reflect Folder of JSON Files for bulk imports
  • Notification and jump caps, auto browse-to-asset after texture imports, hides during PIE

📥 Installation

git submodule add https://github.com/JsonAsAsset/Reflection.git Plugins/Reflection
git submodule update --init --recursive

Changelog 1.4.1...1.5.0

1.4.1

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@Tectfy Tectfy released this 04 Mar 05:17

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1.4.1

Please see the documentation for more information.

Unreal Engine 4.26.2 Supported) Unreal Engine 4.27.2 Supported) Unreal Engine 5.1.1 Supported) Unreal Engine 5.2.1 Supported) Unreal Engine 5.3.2 Supported) Unreal Engine 5.4.4 Supported)

If you'd like to support the work we put into maintaining JsonAsAsset, you can do so here:

Buy Me a Coffee

Best Practices

We recommend using the latest commit of JsonAsAsset and compiling it yourself. This gives you access to the newest fixes, features, and improvements without waiting for official releases, which can take time to prepare.

Changelog 1.4.0...1.4.1

1.4.0

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@Tectfy Tectfy released this 06 Dec 05:11

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1.4.0

Please see the documentation for more information.

Unreal Engine 4.26.2 Supported) Unreal Engine 4.27.2 Supported) Unreal Engine 5.1.1 Supported) Unreal Engine 5.2.1 Supported) Unreal Engine 5.3.2 Supported) Unreal Engine 5.4.4 Supported) Unreal Engine 5.5.4 Supported) Unreal Engine 5.6.1 Supported) Unreal Engine 5.7.1 Supported)

If you'd like to support the work we put into maintaining JsonAsAsset, you can do so here:

Buy Me a Coffee

Best Practices

We recommend using the latest commit of JsonAsAsset and compiling it yourself. This gives you access to the newest fixes, features, and improvements without waiting for official releases, which can take time to prepare.

Changelog 1.3.9...1.4.0

  • Better wording
  • New Redirectors System
  • Cloud enabled by default
  • Moved Category from Plugins to General for more visibility
  • Updated endpoint requests to newer formats
  • Instead of downloading ogg sound waves to a Cache folder on the project, it is now saved in appdata
  • Normal Map fix for older Unreal Engine builds
  • Using PNG format for normal textures, less texture corruption
  • Material Attribute Node adjustments to account for UE5 differences in UE4, or older UE4 difference
  • Added Donation Button
  • Changed Plugin Description