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…ion (#9579) tikv-jemalloc-sys builds jemalloc from source via autoconf/make. The chisel builder was missing make, causing all services with --features jemalloc to fail with "No such file or directory".
The chisel builder image has RUSTC_WRAPPER=sccache baked in. Without an sccache cache mount, cargo metadata fails at the planner stage. Add --mount=type=cache,target=/usr/local/sccache,id=sccache to all cargo steps and ENV CARGO_INCREMENTAL=0, matching other Axum services.
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Dependency ReviewThe following issues were found:
Snapshot WarningsEnsure that dependencies are being submitted on PR branches and consider enabling retry-on-snapshot-warnings. See the documentation for more information and troubleshooting advice. License Issuespackages/rust/bevy/bevy_kbve_net/Cargo.toml
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aeronet_websocket 0.19 has a WASM bug where the send_loop spawned via spawn_local never gets polled — packets queue but never leave the browser. New wasm_ws module in bevy_kbve_net: - WasmWsSocket component wraps web_sys::WebSocket directly - wasm_ws_send system synchronously drains Link.send → socket.send - wasm_ws_recv system drains on_message callback buffer → Link.recv - wasm_ws_lifecycle manages Linking/Linked/Unlinked from readyState - Copies packets to non-shared Uint8Array (required for SAB/pthreads) WT→WS fallback now despawns the failed entity and spawns a fresh WS connection through connect_to_server (no entity reuse).
…system (#9586) - Phase transition now waits for first TimeSyncMessage before entering Playing — ensures correct time-of-day before player sees the world - New toast notification system: temporary text messages at bottom-left that fade after 3s, supports info/warn/error colors - LootEvent observer triggers toast on item pickup (e.g. "+ 1x Wood") - Toast works on both native and WASM — no React dependency
…9584) Replace per-frame mesh UV buffer uploads (insert_attribute) with a custom SpriteSheetMaterial + sprite_sheet.wgsl vertex shader that computes atlas UVs from uniform params (frame_col, frame_row, sheet_cols, sheet_rows, flip). - New sprite_material.rs: SpriteSheetMaterial with SpriteUniforms, SpriteMatHandle component, alpha_mode driven by cutoff threshold - New sprite_sheet.wgsl: vertex shader maps normalized [0,1] mesh UVs to correct atlas frame, fragment applies tint + alpha discard - Frog + wraith spawn now create SpriteSheetMaterial instead of StandardMaterial, mesh UVs are [0,1] normalized - animate_frogs/wraiths update material uniforms instead of mesh buffers — zero per-frame GPU mesh uploads - Weather tinting updates SpriteSheetMaterial.uniforms.tint instead of StandardMaterial.base_color - Draw call overhead reduced: uniform buffer update vs mesh re-upload
Staff/service_role gated edge function that connects to the internal Ergo IRC server over raw TCP. Provides server status, channel listing, topic/names queries, message sending, and CHATHISTORY retrieval. Adds chat.kbve.com to edge CORS allowlist.
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Release: Dev → Main
8 atomic commits ready for main
Features
bfa7551)6d88c33)735bcb4)30e6acb)Bug Fixes
76a8313)ea1e425)Documentation
157c9ab)Chores
370e4e3)This PR is automatically maintained by CI — KBVE Studio