v1.1.1 - Bug Fixes
New
Placement ghost with direction arrow: while you have a portal equipped, a translucent preview of the frame is shown with a simple arrow on the ground indicating the exit side — same visual behavior as the game's door-opening indicator.
Fixes
Landing bug (critical): players could end up buried in dirt/blocks, or on top of an unrelated rooftop, when teleporting. The cause was that, if the cell in front of the portal was blocked, the landing calculation fell back to scanning up to 32 blocks downward from the frame itself — literally digging into the terrain under the room. Now the 4 cardinal cells around the frame (front, back, left, right) are checked with a short scan close to the actual floor; only as a last resort does it place you right on top of the frame.
Removed the exit indicator (arrow) that was floating over the already-placed portal — replaced by the placement ghost's arrow, which is where it belonged.