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Releases: Kerpi4i/DelverVR

Delver VR 0.2.2 — VR settings, Workshop support and stereo sky fix

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@Kerpi4i Kerpi4i released this 22 Oct 11:54

Delver VR 0.2.2

This release combines the local updates since beta.5, including the corrected stereo sky rendering, now confirmed in the headset.

Changes

  • New Options > VR submenu: choose hand models and configure map/hotbar visibility independently (always visible, hold, or toggle).
  • Compact single-row wrist hotbar and a wrist map with a dark backing and subtle border.
  • Native inventory with equipment slots, item tooltips, effect durations and a fitted rounded background. The panel follows inventory upgrades up to 36 backpack + 10 hotbar slots.
  • Installed Steam Workshop content is discovered across Steam libraries. Subscribe in Steam, wait for the download and restart VR. Enable/disable content through the native Mods menu; right stick scrolls the list.
  • Improved targeting for nested mod interactions, special interactive tiles and visible teleport markers.
  • Revised dynamic-light selection to prioritize useful room lighting over small decorative lights.
  • Fixed different or partially missing stars/moon between eyes by resetting depth consistently for the native sky geometry.

Touch controls

  • A: map; X: hotbar (hold by default; configurable).
  • Y: open/close inventory. B: pause/menu.
  • Right stick click: recenter. Left stick moves/climbs; right stick turns.
  • Grip: take/release an item in your hand.
  • Trigger: collect a ground item into inventory, interact, use a held item or click UI. A held dry bomb ignites with trigger; native wet-bomb rules apply.

Install/update

Run DelverVR-Setup-0.2.2.exe, select your Steam Delver folder and install. Launch DelverVR/DelverVR.exe directly, or add it to Steam as a non-Steam game. No launcher window or developer tools are required. Close the game before updating. Saves are retained.

Validation and remaining limits

Runtime regressions and installer install/update/uninstall checks passed. The sky fix was confirmed in the headset. Workshop combinations and the reported teleport/room-lighting cases still need further testing. Shadows can cause substantial frame drops. Primarily tested with Quest 2 Touch via PC SteamVR; no standalone Quest APK or game assets are included. The installer is unsigned.

Delver VR v0.2.0-beta.5 — original bombs and ground pickups

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@Kerpi4i Kerpi4i released this 20 Oct 19:48

Restore original bomb behavior and keep explicit trigger ignition.

  • Remove the custom held-bomb timer/ticking patches introduced in beta.2/3.
  • Remove automatic VR ignition on throw; throwing uses the original implementation again.
  • Index trigger ignites a bomb already held in the hand.
  • Ground items: index trigger collects into inventory without equipping/consuming; grip picks up into the hand. Inventory pickup also works while holding another item (a held bomb keeps trigger ignition).
  • Retain floor stairs and previous unrelated fixes.

Validation: seven ground item categories, both hands, occupied-hand pickup, trigger ignition and native thrown fuse/detonation; existing stairs/ladder/UI/render regressions; 180-frame runtime smoke GL=0. Installer install/update/uninstall tests pass. Quest APK built privately. Headset verification remains pending; shadow-related performance drops remain.

Install the Setup EXE into your Steam Delver folder to update. Original game files and saves are preserved. Requires SteamVR and the supported Steam game. Unsigned community beta.

Delver VR v0.2.0-beta.4 — floor stair interaction

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@Kerpi4i Kerpi4i released this 20 Oct 19:33

Fix floor stair interaction in VR.

  • Stairs use the native game�s larger picking sphere and remain limited to the normal player interaction distance. Point a controller at nearby stairs and press the index trigger.
  • Include the level�s explicit up/down stair references in interaction discovery.
  • Retain beta.3 bomb pickup, ignition and inventory fixes.

Validation: both stair directions dispatch native use in the real game runtime; range, occlusion and inactive-target regressions pass. Existing item/bomb, ladder, UI and rendering regressions pass; 180-frame smoke GL error=0. Installer clean install/update/uninstall checks pass. Headset verification of floor transitions and bomb behavior remains pending. Known shadow-related FPS drops remain.

Download the Setup EXE below and select your Steam Delver folder. Original game files and saves are preserved. Requires the supported Steam game and SteamVR. Unsigned community beta.

Delver VR 0.2.0-beta.3 — Fix bomb pickup

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@Kerpi4i Kerpi4i released this 20 Oct 19:18

Bomb pickup regression fix

Download DelverVR-Setup-0.2.0-beta.3.exe and install into the same Delver game folder.

Corrected controls

  • Grip / lower trigger: pick a ground item into the hand.
  • Action / upper trigger with an empty hand: collect a ground item into inventory, without auto-equipping or consuming it.
  • Action / upper trigger while holding a bomb: light the fuse.
  • Throwing remains available through the existing grip-release motion.

Fixed disappearance

Beta.2 incorrectly interpreted the native inactive world state after pickup as detonation, removing bombs from inventory. This release preserves picked-up bombs and runs their native fuse tick in an isolated temporary active state. Automatic pickup is suppressed during that tick. The inactive inventory state is restored afterwards; a real detonation removes the bomb correctly.

Українською: виправлено зникнення бомб. Нижній курок бере з землі в руку; верхній із порожньою рукою кладе в інвентар; верхній для бомби в руці запалює ґніт. Установіть новий інсталятор поверх попередньої версії.

Validation now starts with actual native ground pickup, verifies the resulting inactive inventory state, then tests holding, lighting, ticking, throwing and detonation. Also checked action-to-inventory without lighting/equipping, both hands, wet fuse/duds, inventory clicks and drag. Full regressions passed with 180 simulated frames ending GL=0. Installer lifecycle tests passed. Physical-headset verification remains pending.

Requirements, supported game JAR hash and known shadow-related frame drops are unchanged. Original game files and user saves are preserved. Installer is unsigned. No commercial game data or standalone Quest APK is distributed in this release.

Installation instructions · Українська

Delver VR 0.2.0-beta.2 — Bombs and inventory clicks

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@Kerpi4i Kerpi4i released this 20 Oct 18:58

Superseded: bomb pickup regression. Bombs could disappear after pickup in this build. Please use 0.2.0-beta.3 or newer.

Bomb activation and inventory-use fixes

Download DelverVR-Setup-0.2.0-beta.2.exe below and install into the same Delver game folder. Original game files and VR saves remain unchanged; the installer retains the previous mod installation as a backup.

Fixed

  • Action trigger now lights a held bomb's native fuse. Physical throws also arm unlit bombs; gently placing an unlit bomb does not.
  • Fuses run once per game update in either tracked hand, at the hand position. Repeated activation does not extend an already burning fuse. Expired bombs leave the hand/inventory correctly.
  • Native wet-fuse and dud behavior remains intact.
  • Inventory clicks use food, potions and scrolls even when already selected. Weapon/armor equip behavior and native drag protection remain unchanged.

Українською: виправлено запалювання бомб кнопкою дії та кидком. Ґніт працює в обох руках. Клік в інвентарі застосовує їжу/зілля навіть для вже вибраного предмета; перетягування не застосовує його. Установіть новий EXE поверх попередньої версії в ту саму папку гри.

Validation: native bomb countdowns (both hands, trigger, throw, wet fuse and dud), actual inventory Stage/ClickListener events for selected/unselected food and potions, drag without consumption, full existing regressions, 180 simulated frames ending GL=0. Installer lifecycle tests also passed. Fresh physical-headset verification of this hotfix is pending.

Requirements and limitations are unchanged: Windows x64, Steam Delver with its bundled runtime, SteamVR. Installer is unsigned. Supported delver.jar SHA256: A2D58E87B09F588FF8389508E43ACCF7D3C6CE949B5AA4D31D6380574EC095AE. Shadow-related frame drops remain unresolved. No standalone Quest APK or commercial game data is distributed in this release.

Installation and SteamVR shortcut instructions · Українська

Delver VR 0.2.0-beta.1 — Windows installer

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@Kerpi4i Kerpi4i released this 20 Oct 18:00

Delver VR — first public PC beta

Unofficial Windows PC VR mod for the Steam version of Delver. Tested primarily with Meta Quest 2 Touch controllers connected to a PC through SteamVR.

Download and install

  1. Download DelverVR-Setup-0.2.0-beta.1.exe below (not the source-code archive).
  2. Run it and select the installed Delver folder containing delver.jar.
  3. Start SteamVR, then run <Delver folder>\DelverVR\DelverVR.exe.
  4. To launch from SteamVR, add that EXE to Steam as a non-Steam game and enable its VR-library option if available. No launch arguments or separate launcher are needed.

Українською: завантажте EXE, виберіть папку Delver, потім додайте встановлений DelverVR\DelverVR.exe у Steam як сторонню гру. Докладна інструкція.

Included

Tracked headset/controllers, physical item interaction and combat, wrist hotbar/map, native inventory pointer, throws, bow handling, smoother terrain steps and ladder locomotion.

The installer generates patches locally from your own game; it does not distribute Delver's game archive or assets. No JDK/Python/PowerShell setup is required to play. Original game files stay unchanged. VR saves/logs live in %LOCALAPPDATA%\DelverVR. A managed uninstaller is included. Updates retain a backup of the previous managed mod folder.

Compatibility and status

  • Windows 10/11 x64; installed Steam Delver with bundled jre-x64-windows.
  • Supported game JAR SHA256: A2D58E87B09F588FF8389508E43ACCF7D3C6CE949B5AA4D31D6380574EC095AE.
  • Public beta: shadows may cause frame drops. Experimental shadow batching is not enabled by default on PC. Other headsets/controllers and third-party mods need broader testing.
  • This release contains no standalone Quest APK. Steam achievements and Workshop API are not integrated.
  • Installer is unsigned; an unknown-publisher/SmartScreen warning is possible. Verify SHA256SUMS.txt.

Validation: local patch generation using the game's Java runtime; direct installed EXE rendered 180 simulated frames ending with GL=0. Installation, Unicode/spaces paths, upgrades, unsupported game hashes, invalid folders, uninstall/reinstall, unchanged original game and preserved user files were checked. Headset play through the newly packaged Steam shortcut still needs broader user validation. See VALIDATION.txt and README.

Report a problem with headset/GPU details, reproduction steps and a log reviewed for private information.