You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
New Tests:
* Update the SHA of gl.xml for GL_EXT_fragment_shading_rate desktop OpenGL support
* Add KHR-GL*.fragment_shading_rate tests
Fixes:
* GLES: Avoid precision-related errors in rgb_to_hsl_vertex
* Fix clearTexImage tests
* Fix EXT_mesh_shader tests buffer access after unmap
* Fix typo caused GS/VS definition on Group 25 test 1
* Correct output for direct_state_access.buffers_clear when failure occurs
* Correct glGetUniformSubroutineuiv return value comparison logic
* Check ssbo limits before ssbo array test
* Skip formats that are not supported in GL Core context
* Fix SIGNED_INT_1010102_REV handling in tcuTexture
* Check spirv support before spirv capabilities test
* Remove Resource::getBuffer
* Fixed the error in the return value type of deProcess_create
* Fix SyntaxWarning due to invalid escape sequence in gen_framework.py
* Upgrade libpng
* Document that -n allows multiple patterns by using commas
* Fix RenderDoc library name on macOS to support captures
* Add -v option to fetch_sources for compatibility in CI
* Waiver file format documentation and validation