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v2.0.0-pre.20260707

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@FrogsInSpace FrogsInSpace released this 07 Jul 12:47
566bf97

Highlights

This pre-release focuses on structural improvements and stability work across the codebase.
It also includes a project-wide rebrand from HSglTFKHRglTF, updating naming and references across the entire codebase.

Changes since the last release

  • Adds MtlSwitcher scripts for 3ds Max 2020 up to 3ds Max 2023 a80b8d7
  • Fix skin weighting issues with Draco compressed meshes d8722d5
  • Fix Custom Material Attribute rollouts empty or incomplete f945a3c

Previous Major Changes

  • Refactored core project structure for improved maintainability and clarity
  • Performed codebase-wide stability passes to address vulnerabilites, inconsistencies and undefined behaviors
  • Rebranded project from HSglTF to KHRglTF across file, class and component names

Contributors

Installation

├─ 3ds Max 2020/
│  └─ Plugins/
│     ├─ KHRglTFExporter_2020.dle
│     └─ KHRglTFImporter_2020.dli
│
⋮  [Intermediate 3ds Max versions]
│
└─ 3ds Max 2027/
   └─ Plugins/
      ├─ KHRglTFExporter_2027.dle
      └─ KHRglTFImporter_2027.dli

Copy the files that match your 3ds Max version into the corresponding folders of your 3ds Max installation directory.

Full Changelog: https://github.com/KhronosGroup/glTF-3ds-Max-Plugin/commits/v2.0.0-pre.20260707