v2.0.0-pre.20260707
Pre-release
Pre-release
Highlights
This pre-release focuses on structural improvements and stability work across the codebase.
It also includes a project-wide rebrand from HSglTF → KHRglTF, updating naming and references across the entire codebase.
Changes since the last release
- Adds MtlSwitcher scripts for 3ds Max 2020 up to 3ds Max 2023 a80b8d7
- Fix skin weighting issues with Draco compressed meshes d8722d5
- Fix Custom Material Attribute rollouts empty or incomplete f945a3c
Previous Major Changes
- Refactored core project structure for improved maintainability and clarity
- Performed codebase-wide stability passes to address vulnerabilites, inconsistencies and undefined behaviors
- Rebranded project from HSglTF to KHRglTF across file, class and component names
Contributors
Installation
├─ 3ds Max 2020/
│ └─ Plugins/
│ ├─ KHRglTFExporter_2020.dle
│ └─ KHRglTFImporter_2020.dli
│
⋮ [Intermediate 3ds Max versions]
│
└─ 3ds Max 2027/
└─ Plugins/
├─ KHRglTFExporter_2027.dle
└─ KHRglTFImporter_2027.dli
Copy the files that match your 3ds Max version into the corresponding folders of your 3ds Max installation directory.
Full Changelog: https://github.com/KhronosGroup/glTF-3ds-Max-Plugin/commits/v2.0.0-pre.20260707