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Releases: KingMordas/mor-breaker

v1.2.0

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@KingMordas KingMordas released this 28 Jun 13:43
Immutable release. Only release title and notes can be modified.

Added

  • A tappable HIGH SCORES button in the bottom-left corner on touch devices (such as the
    WebGL build played on a phone), so you can open the top-10 panel without a keyboard.

Changed

  • The high-scores shortcut is now H (was F1), and the quit shortcut on the Windows build
    is now Q (was F12).
  • On touch devices the bottom-left key hints are hidden (they need a keyboard); the new
    HIGH SCORES button takes their place.

v1.1.0

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@KingMordas KingMordas released this 28 Jun 08:49

Added

  • Press F12 to quit the game (Windows build), so you no longer need Alt+F4.
  • An on-screen key guide in the bottom-left corner listing the available shortcuts (F1 high scores, F12 quit).

v1.0.0

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@KingMordas KingMordas released this 28 Jun 08:09

Added

  • Initial public release of morBreaker, a 2D brick-breaker game.
  • Bouncing ball with paddle "english" (where you hit steers the bounce) that speeds up on every wall bounce and every non-breaking brick hit, with the ramp steepening each level (capped, and reset when you lose a ball).
  • 10 hand-tuned levels of rising difficulty, with a runtime-generated, colour-coded brick grid.
  • Score, lives, level progression, and a win bonus for clearing the final level.
  • Optional local high-score list (name + score + level + date + a "beat-the-game" flag) with an in-game top-10 panel (F1), stored only on your own device (browser localStorage on WebGL) and never transmitted.
  • Keyboard and pointer/touch controls (Unity Input System) and a HUD that scales to any screen size.
  • Builds for Windows (Standalone, x86_64) and WebGL.