Releases: Klausbdl/PrettyHierarchy-ScriptableObject-Fork
Releases · Klausbdl/PrettyHierarchy-ScriptableObject-Fork
Release list
1.0
How to use
Follow the instructions of the original package: add a PrettyObject.cs to a game object
Create a scriptable object of type PrettyObjectSO by going to the Project window > right click > Create > Scriptable Objects > PrettyObject
Add the scriptable object to the component you added on step 1
Make changes in the scriptable object; all objects with this scriptable object will be affected