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@Klausbdl Klausbdl released this 10 May 22:33
· 1 commit to main since this release

How to use

Follow the instructions of the original package: add a PrettyObject.cs to a game object
Create a scriptable object of type PrettyObjectSO by going to the Project window > right click > Create > Scriptable Objects > PrettyObject
Add the scriptable object to the component you added on step 1
Make changes in the scriptable object; all objects with this scriptable object will be affected