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Codebase Statistics

github-actions[bot] edited this page Aug 23, 2026 · 33 revisions

Codebase Statistics

Comprehensive metrics and analysis of the SparkEngine codebase. Updated 2026-08-23.

Code Volume

Total Lines of Code

Section Lines
SparkEngine/Source 292680
SparkEditor/Source 97889
GameModules 128722
Tests 145703
SparkConsole/src 1571
SparkShaderCompiler/src 578
Total C++ (excl. ThirdParty) ~667143

File Counts

Category Count
Header files (.h/.hpp) 948
Implementation files (.cpp) 1389
HLSL shader files 42
GLSL shader files 14
AngelScript files (.as) 1
Test files (.cpp) 536
Wiki pages (.md) 198

Code Density

Metric Value
Average lines per .cpp file ~688
Average lines per .h file ~567
Largest codebase section Graphics (117091 lines — 40% of SparkEngine/Source)

SparkEngine/Source Breakdown

By Subsystem (Top-Level)

Subsystem Lines % of Source
Graphics 117091 40.0%
Engine (all subsystems) 84048 28.7%
Utils 39925 13.6%
Core 24867 8.4%
Physics 10808 3.6%
Audio 6090 2.0%
Input 3953 1.3%
SceneManager 2142 0.7%
Enums 1423 0.4%
Game 1266 0.4%
Camera 999 0.3%

Engine Subsystems (SparkEngine/Source/Engine/)

Subsystem Lines
AI 13490
Networking 13143
ECS 8307
Gameplay 7652
Animation 6700
Scripting 5093
SaveSystem 2627
UI 2522
Streaming 2009
Editor 1712
World 1588
Cinematic 1542
Dialogue 1417
Modding 1377
Persistence 1235
2D 1015
Coroutine 800
Replay 731
Tween 579
Destruction 545
Localization 515
Events 473
Mobile 452
Loading 386
Physics 377
VR 329

ECS Architecture Metrics

Metric Count
Component header files 17
Component struct definitions 75
ECS systems 25
Execution order Physics → Animation → AI → Audio → Lifecycle → Render

Editor Metrics

Metric Count
Editor panel classes 64
Total editor lines 97889

Testing Metrics

Metric Count
Test files 536
TEST() definitions 6199
Subsystems covered All major
Sanitizer coverage ASan + UBSan + LSan + TSan + MSan

Build System Metrics

Metric Count
CMake option() declarations 26
ENABLE_* feature toggles 18
Game modules 11
SDK public headers 12
Supported compilers MSVC v143/v145, GCC 13+, Clang 17+, Apple Clang, MinGW-w64
Platforms Windows, Linux, macOS (experimental)

Third-Party Dependencies

Git Submodules

Library Path Purpose
Dear ImGui ThirdParty/UI/imgui Immediate-mode GUI
EnTT ThirdParty/ECS/entt Entity Component System
Jolt Physics ThirdParty/Physics/JoltPhysics Physics engine
AngelScript ThirdParty/Scripting/angelscript-mirror Scripting VM
miniz ThirdParty/Utils/miniz Compression
Recast Navigation ThirdParty/AI/recastnavigation NavMesh pathfinding

Embedded Libraries

Library Purpose
DirectXTK DirectX 11 toolkit
Assimp 3D model import (FBX, glTF)
ImGuizmo 3D editor gizmos
imnodes Node graph editor
GLM Math library
RapidJSON JSON parsing
spdlog Structured logging
stb Image loading
miniaudio Cross-platform audio fallback

Largest Files

SparkEngine .cpp Files (by line count)

File Lines
OpenGLDevice.cpp 2160
VulkanDevice.cpp 1991
D3D12Device.cpp 1593
D3D11Device.cpp 1543
PostProcessingPipeline.cpp 1539
EngineSettings.cpp 1522
AngelScriptEngine.cpp 1473
CrashHandler.cpp 1456
SaveSystem.cpp 1389
GameplayLifecycleShared.cpp 1386

SparkEngine .h Files (by line count)

File Lines
GraphicsEngine.h 1241
RenderGraph.h 1125
JsonUtils.h 1087
EngineSettings.h 1079
BasisTranscoder.h 912
ECSystems.h 846
PhysicsTypes.h 828
MeshClusterSystem.h 824
SVGRenderer.h 803
DataTableSystem.h 800

SparkEditor .cpp Files (by line count)

File Lines
VisualScriptPanel.cpp 1773
EditorUI.cpp 1686
PerformanceProfiler.cpp 1609
EditorTheme.cpp 1587
HierarchyPanel.cpp 1533
ProjectSettingsPanel.cpp 1501
CollaborativeEditSession.cpp 1497
InspectorPanel.cpp 1401
LevelStreamingSystem.cpp 1272
MaterialEditor.cpp 1269

Shader Inventory

Type Count Location
HLSL shaders 42 Shaders/HLSL/ (includes Compute, MeshShaders, RayTracing)
GLSL shaders 14 Shaders/GLSL/
Compiled bytecode (.cso) varies Shaders/Compiled/

See Also

SparkEngine Wiki

Website Entry Points

Getting Started

Engine Subsystems

Gameplay & Tools

Platform Support

Graphics

Advanced

Development & Process

Research & Analysis

Engineering Notes & Audits

Specifications

Reference

Clone this wiki locally