Repository navigation
Function Index
github-actions[bot] edited this page Aug 23, 2026
·
55 revisions
Every free function and out-of-line method definition across the codebase.
Total: 14186 symbols. Auto-generated by
docs/generate-symbol-index.sh.
Click any Source link to jump to the exact line in the source tree.
| Symbol | Kind | Module | Source | Brief |
|---|---|---|---|---|
AABBContains |
function | SparkEngine | Octree.h:L232 | |
AABBIntersects |
function | SparkEngine | BVHAccelerator.h:L217 | |
AABBOverlap |
function | SparkEngine | Octree.h:L217 | |
AABBQueryRecursive |
function | SparkEngine | BVHAccelerator.h:L403 | |
AbandonQuest |
function | GameModules | RPGQuestSystem.h:L91 | |
AbandonQuest |
function | SparkEngine | QuestSystem.h:L163 | |
About |
function | SparkEngine | SparkEngineWindowsWin32.cpp:L367 | |
AbsoluteToLocal |
function | SparkEngine | WorldOriginSystem.h:L156 | |
Accept |
function | SparkEngine | NetworkEncryption.h:L192 | |
AcceptMigratingEntity |
function | SparkEngine | AreaServer.h:L133 | |
AcceptQuest |
function | GameModules | RPGQuestSystem.h:L90 | |
AcceptTrade |
function | GameModules | MMOTradingSystem.h:L91 | |
Accumulate |
function | SparkEngine | LightProbeSystem.h:L44 | |
Accumulate |
function | SparkEngine | SHLighting.h:L61 | |
AccumulateGradient |
function | SparkEngine | CpuNeuralTraining.h:L145 | |
ACESFitted |
function | SparkEngine | TonemapColorGrading.cpp:L122 | |
AcknowledgeRecovery |
function | SparkEngine | FreezeDetector.h:L132 | |
AcknowledgeSequence |
function | SparkEngine | DeltaSnapshotManager.h:L143 | |
AcquireNextDrawable |
function | SparkEngine | MetalDevice.h:L336 | |
AcquireNextImage |
function | SparkEngine | VulkanDevice.h:L272 | |
AcquireTarget |
function | GameModules | TFBotSystem.h:L245 | |
AcquireTarget |
function | SparkEngine | UICompositor.h:L194 | |
Activate |
function | GameModules | ClassSystem.h:L72 | |
Activate |
function | GameModules | TFSpectator.h:L138 | |
ActivatePartialRagdoll |
function | SparkEngine | RagdollSystem.h:L235 | |
ActivatePrimaryAbility |
function | GameModules | ClassSystem.h:L227 | |
ActivatePrimaryAbility |
function | GameModules | Player.h:L352 | |
ActivateRagdoll |
function | SparkEngine | RagdollSystem.h:L219 | |
ActivateScreen |
function | SparkEditor | UIDesignerSystem.h:L131 | |
ActivateSecondaryAbility |
function | GameModules | ClassSystem.h:L232 | |
ActivateSecondaryAbility |
function | GameModules | Player.h:L358 | |
Active |
function | GameModules | TFVehiclePhysics.h:L77 | |
ActiveCount |
function | SparkEngine | CoroutineScheduler.h:L206 | |
ActiveCount |
function | SparkEngine | Tween.h:L448 | |
ActiveWeaponModel |
function | GameModules | TFWeaponSystem.h:L63 | |
AdaptExposure |
function | SparkEngine | TonemapColorGrading.h:L151 | |
Add |
function | GameModules | OWGatheringSystem.h:L71 | |
Add |
function | SparkEditor | CommandHistory.h:L324 | |
Add |
function | SparkEngine | EngineDiagnostics.h:L37 | |
AddActionToContext |
function | SparkEngine | InputActionSystem.h:L295 | |
AddActiveSound |
function | SparkEngine | ParallelPerception.h:L165 | |
AddAllowedFunction |
function | SparkEngine | ScriptSandbox.h:L104 | |
AddArmor |
function | GameModules | Player.h:L166 | |
AddAsset |
function | SparkEditor | AdvancedAssetPipeline.h:L165 | |
AddAsset |
function | SparkEngine | AssetPipeline.h:L319 | |
AddAssetReference |
function | SparkEditor | SceneFile.h:L64 | |
AddBlockedFunction |
function | SparkEngine | ScriptSandbox.h:L107 | |
AddBody |
function | SparkEngine | Physics2D.h:L233 | |
AddBone |
function | SparkEngine | RagdollSystem.h:L116 | |
AddBoolParameter |
function | SparkEngine | MaterialDefinition.h:L181 | |
AddBossLockout |
function | GameModules | MMODungeonSystem.h:L122 | |
AddBreakCondition |
function | SparkEngine | FrameInspector.h:L370 | |
AddBreakpointFrame |
function | SparkEngine | FrameInspector.h:L351 | |
AddBusEffect |
function | SparkEngine | AudioMixer.h:L243 | |
AddChild |
function | SparkEngine | BehaviorTreeNodes.h:L44 | |
AddChild |
function | SparkEngine | BehaviorTreeNodes.h:L104 | |
AddChild |
function | SparkEngine | BehaviorTreeNodes.h:L171 | |
AddChild |
function | SparkEngine | UILayoutExtensions.h:L51 | |
AddClient |
function | SparkEngine | AreaServer.h:L199 | |
AddClient |
function | SparkEngine | ConnectionScope.h:L90 | |
AddCluster |
function | SparkEngine | MeshClusterSystem.h:L204 | |
AddCollider |
function | SparkEngine | ClothSimulation.h:L226 | |
AddColumn |
function | SparkEngine | DataTableSystem.h:L120 | |
AddCommand |
function | SparkEditor | EditorCommand.h:L91 | |
AddComponent |
function | SparkEditor | InspectorPanel.h:L172 | |
AddComponent |
function | SparkEditor | PrefabAsset.h:L111 | |
AddComponent |
function | SparkEngine | Reflection.h:L356 | |
AddComponent |
function | SparkEngine | RuntimePrefab.h:L106 | |
AddCone |
function | SparkEngine | GameplayDebugger.h:L284 | |
AddConnectionDirect |
function | SparkEditor | VisualScriptPanel.h:L198 | |
AddContextMenuNode |
function | SparkEditor | VisualScriptPanel.h:L137 | |
AddCreate |
function | SparkEngine | RenderGraphPass.h:L73 | |
AddCue |
function | SparkEngine | Sequencer.h:L195 | |
AddCue |
function | SparkEngine | Sequencer.h:L209 | |
AddCustomLine |
function | SparkEngine | DebugOverlay.h:L223 | |
AddDamageFromWorldPos |
function | GameModules | HUDSystem.h:L284 | |
AddDamageIndicator |
function | GameModules | HUDSystem.h:L275 | |
AddDebugPass |
function | SparkEngine | RenderGraphBuilder.h:L292 | |
AddDependency |
function | SparkEditor | AdvancedAssetPipeline.h:L178 | |
AddDependency |
function | SparkEditor | AssetAuditGraph.h:L167 | |
AddDirectionalLight |
function | SparkEngine | LightmapBaker.h:L172 | |
AddDirectory |
function | SparkEngine | SparkPakWriter.h:L46 | |
AddDirtyRect |
function | SparkEngine | DirtyRectTracker.h:L83 | |
AddDriver |
function | GameModules | RacingAIDriver.h:L98 | |
AddDuplicateComment |
function | SparkEngine | CrashReportUploader.cpp:L324 | |
AddEntity |
function | SparkEngine | ConnectionScope.h:L116 | |
AddEntity |
function | SparkEngine | SpatialGrid.h:L114 | |
AddEntitySphere |
function | SparkEngine | GameplayDebugger.h:L222 | |
AddEntityText |
function | SparkEngine | GameplayDebugger.h:L205 | |
AddEntry |
function | GameModules | InventorySystem.h:L406 | |
AddFile |
function | SparkEngine | SparkPakWriter.h:L41 | |
AddFloat |
function | SparkEngine | ProfileProperties.h:L67 | |
AddFloat4Parameter |
function | SparkEngine | MaterialDefinition.h:L172 | |
AddFromLayer |
function | SparkEngine | CollisionMaskComponents.h:L59 | |
AddGBufferPass |
function | SparkEngine | RenderGraphBuilder.h:L288 | |
AddGenerator |
function | SparkEngine | EnvironmentQuery.h:L499 | |
AddGroup |
function | SparkEngine | MeshClusterSystem.h:L213 | |
AddIgnorePattern |
function | SparkEditor | VersionControlSystem.h:L328 | |
AddImpulse |
function | GameModules | TFSecondaryMotion.h:L68 | |
AddIntoLayer |
function | SparkEngine | CollisionMaskComponents.h:L62 | |
AddItem |
function | GameModules | InventorySystem.h:L222 | |
AddItem |
function | GameModules | MMOInventorySystem.h:L89 | |
AddItem |
function | GameModules | RPGInventorySystem.h:L92 | |
AddItem |
function | SparkEngine | InventorySystem.h:L113 | |
AddJoint |
function | SparkEngine | RagdollSystem.h:L124 | |
AddKeyframe |
function | SparkEditor | AnimationTimeline.h:L187 | |
AddKeyframe |
function | SparkEditor | AnimationTimelineTypes.h:L86 | |
AddKeyframe |
function | SparkEngine | Sequencer.h:L141 | |
AddKeyframe |
function | SparkEngine | Sequencer.h:L181 | |
AddKeyframe |
function | SparkEngine | Sequencer.h:L237 | |
AddKillFeedEntry |
function | GameModules | HUDSystem.h:L294 | |
AddLight |
function | SparkEngine | ClusteredLightCulling.h:L113 | |
AddLight |
function | SparkEngine | LightingSystem.h:L328 | |
AddLight |
function | SparkEngine | LightManager.h:L145 | |
AddLightingPass |
function | SparkEngine | RenderGraphBuilder.h:L289 | |
AddLine |
function | SparkEngine | PhysicsDebugRenderer.h:L72 | |
AddLine |
function | SparkEngine | GameplayDebugger.h:L251 | |
AddLine |
function | SparkEngine | InGameConsole.h:L369 | |
AddLink |
function | SparkEngine | NavMeshLink.h:L75 | |
AddLoadingTip |
function | SparkEngine | LoadingScreen.h:L103 | |
AddLockout |
function | SparkEngine | InstanceManager.h:L218 | |
AddLogEntry |
function | SparkEditor | ConsolePanel.h:L131 | |
AddMember |
function | GameModules | TFOutfitStore.h:L117 | |
AddMember |
function | SparkEngine | GroupAI.h:L174 | |
AddMesh |
function | SparkEngine | LightmapBaker.h:L160 | |
AddMinimapBlip |
function | GameModules | HUDSystem.h:L309 | |
AddModifier |
function | SparkEngine | PoseModifier.h:L217 | |
AddNewRule |
function | SparkEditor | EventResponsePanel.h:L81 | |
AddNode |
function | SparkEditor | MaterialEditor.h:L330 | |
AddNode |
function | SparkEngine | DialogueSystem.h:L136 | |
AddNode |
function | SparkEngine | SceneManager.h:L215 | |
AddNodeAtPosition |
function | SparkEditor | VisualScriptPanel.h:L136 | |
AddNodeAtPositionDirect |
function | SparkEditor | VisualScriptPanel.h:L196 | |
AddNotify |
function | SparkEngine | AnimNotify.h:L174 | |
AddObject |
function | GameModules | InteractiveObject.h:L431 | |
AddObjective |
function | GameModules | HUDSystem.h:L301 | |
AddOption |
function | SparkEngine | UILayoutExtensions.h:L180 | |
AddParameter |
function | SparkEngine | MaterialDefinition.h:L163 | |
AddPerformanceCounter |
function | SparkEditor | PerformanceProfiler.h:L172 | |
AddPiece |
function | SparkEngine | DestructionSystem.h:L83 | |
AddPlayer |
function | GameModules | GameMode.h:L222 | |
AddPlayer |
function | SparkEngine | InstanceManager.h:L203 | |
AddPoint |
function | SparkEngine | SplinePath.h:L66 | |
AddPointLight |
function | SparkEngine | LightmapBaker.h:L197 | |
AddPortal |
function | SparkEngine | PortalCulling.h:L181 | |
AddPositionKeyframe |
function | SparkEngine | Sequencer.h:L158 | |
AddPostProcessPass |
function | SparkEngine | RenderGraphBuilder.h:L290 | |
AddProbe |
function | SparkEngine | LightProbeSystem.h:L80 | |
AddProgress |
function | GameModules | TFDirectiveSystem.h:L107 | |
AddRead |
function | SparkEngine | RenderGraphPass.h:L71 | |
AddRenderTarget |
function | SparkEngine | RenderTarget.h:L192 | |
AddReputation |
function | GameModules | MMOReputationSystem.h:L78 | |
AddResource |
function | GameModules | OWGatheringSystem.h:L103 | |
AddResourceRef |
function | SparkEngine | RenderGraph.h:L532 | |
AddResources |
function | GameModules | RTSResourceSystem.h:L64 | |
AddReverbZone |
function | SparkEngine | AudioMixer.h:L257 | |
AddReverbZone |
function | SparkEngine | MusicManager.h:L258 | |
AddRotationKeyframe |
function | SparkEngine | Sequencer.h:L159 | |
AddRule |
function | SparkEditor | PrototypingSystem.h:L119 | |
AddRule |
function | SparkEngine | EventResponseSystem.h:L202 | |
AddRule |
function | SparkEngine | InvalidStateDetector.h:L129 | |
AddSample |
function | SparkEditor | ProfilerTypes.h:L75 | |
AddSample |
function | SparkEngine | BlendSpace.h:L123 | |
AddSample |
function | SparkEngine | InterpolationBuffer.h:L97 | |
AddScaleKeyframe |
function | SparkEngine | Sequencer.h:L160 | |
AddScore |
function | GameModules | GameMode.h:L231 | |
AddScore |
function | GameModules | TFOutfitStore.h:L127 | |
AddScorer |
function | SparkEngine | EnvironmentQuery.h:L503 | |
AddShadowPass |
function | SparkEngine | RenderGraphBuilder.h:L287 | |
AddSink |
function | SparkEngine | Logger.h:L406 | |
AddSkill |
function | GameModules | ARPGSkillSystem.h:L74 | |
AddSnapshot |
function | SparkEngine | NetworkInterpolation.h:L66 | |
AddSpawnPoint |
function | GameModules | GameMechanics.h:L159 | |
AddSpawnPoint |
function | GameModules | GameMode.h:L235 | |
AddSpawnPoint |
function | GameModules | MultiplayerSystem.h:L213 | |
AddState |
function | SparkEngine | AnimationSystem.h:L113 | |
AddState |
function | SparkEngine | StateMachine.h:L98 | |
AddStep |
function | SparkEditor | EditorAutomation.h:L127 | |
AddStep |
function | SparkEditor | EditorWorkflow.h:L88 | |
AddStreamingVolume |
function | SparkEditor | LevelStreamingSystem.h:L150 | |
AddSubCommand |
function | SparkEditor | EditorCommands.h:L221 | |
AddSubShape |
function | SparkEngine | PhysicsSystem.h:L586 | |
AddSubtitle |
function | SparkEngine | Sequencer.h:L223 | |
AddSupply |
function | GameModules | RTSResourceSystem.h:L66 | |
AddTag |
function | SparkEngine | GameplayComponents.h:L34 | |
AddTag |
function | SparkEngine | GameplayTags.h:L79 | |
AddTarget |
function | SparkEditor | EditorLogger.h:L208 | |
AddTask |
function | SparkEngine | LoadingScreen.h:L125 | |
AddTest |
function | SparkEngine | EnvironmentQuery.h:L501 | |
AddTextCentered |
function | GameModules | TFUiCommon.h:L33 | |
AddTextureSlot |
function | SparkEngine | MaterialDefinition.h:L189 | |
AddTile |
function | SparkEditor | LevelStreamingSystem.h:L117 | |
AddToHistory |
function | SparkConsole | ConsoleApp.h:L92 | |
AddToRecentProjects |
function | SparkEditor | ProjectManager.h:L154 | |
AddToRecentSearches |
function | SparkEditor | SearchPanel.h:L80 | |
AddToSelection |
function | GameModules | RTSCommandSystem.h:L49 | |
AddToSelection |
function | SparkEditor | SelectionManager.h:L223 | |
AddTraceEntry |
function | SparkEditor | ScriptDebugPanel.h:L77 | |
AddTradeItem |
function | GameModules | MMOTradingSystem.h:L93 | |
AddTransition |
function | SparkEngine | AnimationSystem.h:L119 | |
AddTransition |
function | SparkEngine | StateMachine.h:L117 | |
AddTriangle |
function | SparkEngine | PhysicsDebugRenderer.h:L75 | |
AddUInt |
function | SparkEngine | ProfileProperties.h:L73 | |
AddUIPass |
function | SparkEngine | RenderGraphBuilder.h:L291 | |
AddUnique |
function | GameModules | TFSquadSystemInternal.h:L20 | |
AddUptime |
function | SparkEngine | RemoteDebugSystem.h:L80 | |
AddVolume |
function | SparkEngine | FoliageSystem.h:L184 | |
AddWatch |
function | SparkEditor | ScriptDebugPanel.h:L81 | |
AddWatchDirectory |
function | SparkEngine | ScriptHotReload.h:L90 | |
AddWatchDirectory |
function | SparkEngine | ShaderHotReload.h:L181 | |
AddWaterPlane |
function | SparkEngine | WaterRenderer.h:L163 | |
AddWidget |
function | SparkEditor | UIDesignerSystem.h:L136 | |
AddWorldPing |
function | GameModules | TFHUD.h:L139 | |
AddWrite |
function | SparkEngine | RenderGraphPass.h:L72 | |
AddXP |
function | GameModules | RPGCharacterSystem.h:L128 | |
AddZone |
function | GameModules | GameMechanics.h:L120 | |
AddZone |
function | GameModules | GravitySystem.h:L113 | |
AdjustDisposition |
function | GameModules | RPGNPCSystem.h:L99 | |
AdsBlend |
function | GameModules | TFOpticsSystem.h:L119 | |
Advance |
function | SparkEngine | MusicManager.h:L130 | |
Advance |
function | SparkEngine | FixedTimestepAccumulator.h:L51 | |
AdvanceCycle |
function | GameModules | TFWeatherFx.h:L155 | |
AdvanceDialogue |
function | GameModules | RPGDialogueSystem.h:L109 | |
AdvanceNode |
function | SparkEngine | DialogueSystem.h:L245 | |
AdvanceStep |
function | SparkEditor | TutorialSystem.h:L204 | |
AegisRespawnDelaySec |
function | GameModules | TFVehicleSystem.h:L111 | |
AimCameraAt |
function | GameModules | TFSpectator.h:L159 | |
Alias |
function | SparkEngine | RenderGraphPass.h:L193 | |
AlignedFree |
function | SparkEngine | AlignedHeapArray.h:L41 | |
AlignEntityToGround |
function | SparkEditor | SceneEditTools.h:L64 | |
AlignSelectedEntityToGround |
function | SparkEditor | SceneViewPanel.h:L128 | |
AlivePawnCount |
function | GameModules | TFAlertSystem.h:L188 | |
AllBossesDefeated |
function | GameModules | MMODungeonSystem.h:L74 | |
AllEncountersDone |
function | SparkEngine | InstanceManager.h:L145 | |
Allocate |
function | SparkEngine | RTHandleSystem.h:L167 | |
AllocateAttribute |
function | GameModules | ARPGHeroSystem.h:L95 | |
AllocateCacheSlot |
function | SparkEngine | ReflectionProbeCache.h:L266 | |
AllocateShadowSlot |
function | SparkEngine | LightManager.h:L333 | |
AllocateSlot |
function | SparkEngine | GPUSceneBuffer.h:L308 | |
AllocateStatPoint |
function | GameModules | RPGCharacterSystem.h:L130 | |
AllocateTransientResources |
function | SparkEngine | RenderGraph.h:L895 | |
AllocHeadlessConsole |
function | SparkEngine | SparkEngineWindowsHeadless.cpp:L93 | |
AllocPort |
function | Tests | TestServerLiveMockClient.cpp:L165 | |
AllowInput |
function | GameModules | TFServerValidation.h:L149 | |
AllowPacket |
function | SparkEngine | NetworkEncryption.h:L138 | |
AnalyzeAudio |
function | SparkEditor | AdvancedAssetPipeline.h:L152 | |
AnalyzePerformance |
function | SparkEditor | PerformanceProfiler.h:L315 | |
AnalyzeResourceAliasing |
function | SparkEngine | RenderGraph.h:L783 | |
AnalyzeStaticGeometry |
function | SparkEngine | CoverSystem.h:L97 | |
AngelScriptEngine::AttachScript |
method | SparkEngine | AngelScriptEngine.cpp:L814 | |
AngelScriptEngine::AttachScript |
method | SparkEngine | AngelScriptEngine.cpp:L1373 | |
AngelScriptEngine::AutoRegisterReflectedTypes |
method | SparkEngine | AngelScriptEngine.cpp:L1228 | |
AngelScriptEngine::AutoRegisterReflectedTypes |
method | SparkEngine | AngelScriptEngine.cpp:L1426 | |
AngelScriptEngine::CacheScriptMethods |
method | SparkEngine | AngelScriptEngine.cpp:L1265 | |
AngelScriptEngine::CacheScriptMethods |
method | SparkEngine | AngelScriptEngine.cpp:L1453 | |
AngelScriptEngine::CallOnCollision |
method | SparkEngine | AngelScriptEngine.cpp:L1035 | |
AngelScriptEngine::CallOnCollision |
method | SparkEngine | AngelScriptEngine.cpp:L1396 | |
AngelScriptEngine::CallStart |
method | SparkEngine | AngelScriptEngine.cpp:L968 | |
AngelScriptEngine::CallStart |
method | SparkEngine | AngelScriptEngine.cpp:L1386 | |
AngelScriptEngine::CallUpdate |
method | SparkEngine | AngelScriptEngine.cpp:L1001 | |
AngelScriptEngine::CallUpdate |
method | SparkEngine | AngelScriptEngine.cpp:L1391 | |
AngelScriptEngine::CleanupScriptInstance |
method | SparkEngine | AngelScriptEngine.cpp:L1275 | |
AngelScriptEngine::CleanupScriptInstance |
method | SparkEngine | AngelScriptEngine.cpp:L1458 | |
AngelScriptEngine::CompileScriptFile |
method | SparkEngine | AngelScriptEngine.cpp:L530 | |
AngelScriptEngine::CompileScriptFile |
method | SparkEngine | AngelScriptEngine.cpp:L1359 | |
AngelScriptEngine::CompileScriptFromString |
method | SparkEngine | AngelScriptEngine.cpp:L696 | |
AngelScriptEngine::CompileScriptFromString |
method | SparkEngine | AngelScriptEngine.cpp:L1366 | |
AngelScriptEngine::ConfigureSandboxSecurity |
method | SparkEngine | AngelScriptEngine.cpp:L380 | |
AngelScriptEngine::DetachScript |
method | SparkEngine | AngelScriptEngine.cpp:L954 | |
AngelScriptEngine::DetachScript |
method | SparkEngine | AngelScriptEngine.cpp:L1381 | |
AngelScriptEngine::GetClassContext |
method | SparkEngine | AngelScriptEngine.cpp:L414 | |
AngelScriptEngine::GetEntitiesForModule |
method | SparkEngine | AngelScriptEngine.cpp:L683 | |
AngelScriptEngine::GetEntitiesForModule |
method | SparkEngine | AngelScriptEngine.cpp:L1443 | |
AngelScriptEngine::GetModuleFilePath |
method | SparkEngine | AngelScriptEngine.cpp:L677 | |
AngelScriptEngine::GetModuleFilePath |
method | SparkEngine | AngelScriptEngine.cpp:L1438 | |
AngelScriptEngine::GetScriptInstance |
method | SparkEngine | AngelScriptEngine.cpp:L1255 | |
AngelScriptEngine::GetScriptInstance |
method | SparkEngine | AngelScriptEngine.cpp:L1448 | |
AngelScriptEngine::HotReloadModule |
method | SparkEngine | AngelScriptEngine.cpp:L592 | |
AngelScriptEngine::HotReloadModule |
method | SparkEngine | AngelScriptEngine.cpp:L1431 | |
AngelScriptEngine::Initialize |
method | SparkEngine | AngelScriptEngine.cpp:L442 | |
AngelScriptEngine::Initialize |
method | SparkEngine | AngelScriptEngine.cpp:L1339 | |
AngelScriptEngine::IsClassContextAllowed |
method | SparkEngine | AngelScriptEngine.cpp:L421 | |
AngelScriptEngine::MessageCallback |
method | SparkEngine | AngelScriptEngine.cpp:L1293 | |
AngelScriptEngine::MessageCallback |
method | SparkEngine | AngelScriptEngine.cpp:L1463 | |
AngelScriptEngine::RecordModuleContexts |
method | SparkEngine | AngelScriptEngine.cpp:L754 | |
AngelScriptEngine::RegisterComponentTypes |
method | SparkEngine | AngelScriptEngine.cpp:L1097 | |
AngelScriptEngine::RegisterComponentTypes |
method | SparkEngine | AngelScriptEngine.cpp:L1416 | |
AngelScriptEngine::RegisterEngineAPI |
method | SparkEngine | AngelScriptEngine.cpp:L1079 | |
AngelScriptEngine::RegisterEngineAPI |
method | SparkEngine | AngelScriptEngine.cpp:L1406 | |
AngelScriptEngine::RegisterGlobalFunctions |
method | SparkEngine | AngelScriptEngine.cpp:L1131 | |
AngelScriptEngine::RegisterGlobalFunctions |
method | SparkEngine | AngelScriptEngine.cpp:L1421 | |
AngelScriptEngine::RegisterGuardedFunction |
method | SparkEngine | AngelScriptEngine.cpp:L1110 | |
AngelScriptEngine::RegisterMathTypes |
method | SparkEngine | AngelScriptEngine.cpp:L1087 | |
AngelScriptEngine::RegisterMathTypes |
method | SparkEngine | AngelScriptEngine.cpp:L1411 | |
AngelScriptEngine::RegisterStandardLibrary |
method | SparkEngine | AngelScriptEngine.cpp:L1073 | |
AngelScriptEngine::RegisterStandardLibrary |
method | SparkEngine | AngelScriptEngine.cpp:L1401 | |
AngelScriptEngine::SetLastError |
method | SparkEngine | AngelScriptEngine.cpp:L1328 | |
AngelScriptEngine::SetLastError |
method | SparkEngine | AngelScriptEngine.cpp:L1468 | |
AngelScriptEngine::Shutdown |
method | SparkEngine | AngelScriptEngine.cpp:L500 | |
AngelScriptEngine::Shutdown |
method | SparkEngine | AngelScriptEngine.cpp:L1348 | |
Angle |
function | SparkEngine | RandomEngine.h:L160 | |
Any |
function | GameModules | TFPlayerMeta.h:L72 | |
Any |
function | SparkEngine | MetalRayTracing.h:L235 | |
AnyDirty |
function | GameModules | TFPlayerMeta.h:L95 | |
Append |
function | SparkEngine | AsyncDatabase.h:L106 | |
Apply |
function | SparkEngine | PoseModifier.h:L118 | |
Apply |
function | SparkEngine | PoseModifier.h:L148 | |
Apply |
function | SparkEngine | PoseModifier.h:L178 | |
Apply |
function | SparkEngine | PoseModifier.h:L230 | |
Apply |
function | SparkEngine | SVGRenderer.h:L121 | |
Apply3DAudioToSource |
function | SparkEngine | AudioEngine.h:L544 | |
ApplyActivation |
function | SparkEngine | NeuralInference.cpp:L352 | |
ApplyAdvancedGraphicsState |
function | SparkEngine | GraphicsEngine.h:L1191 | |
ApplyAdvancedStyling |
function | SparkEditor | EditorTheme.h:L295 | |
ApplyAIDriverInputs |
function | GameModules | SparkGameRacing.h:L65 | |
ApplyAlignment |
function | SparkEngine | FontSystem.h:L548 | |
ApplyAnimationToScene |
function | SparkEditor | AnimationTimeline.h:L374 | |
ApplyAura |
function | SparkEngine | AbilitySystem.h:L306 | |
ApplyAvoidance |
function | GameModules | TFBotSystem.h:L234 | |
ApplyBasicRenderStates |
function | SparkEngine | GraphicsEngine.h:L798 | |
ApplyBlendState |
function | SparkEngine | OpenGLDevice.h:L257 | |
ApplyBuff |
function | GameModules | LootSystem.h:L152 | |
ApplyBuoyancy |
function | SparkEngine | PhysicsSystem.h:L642 | |
ApplyCameraSettings |
function | GameModules | Game.h:L189 | |
ApplyClassStats |
function | GameModules | Player.h:L766 | |
ApplyClientInput |
function | GameModules | MultiplayerSystem.h:L239 | |
ApplyCollisionFilter |
function | SparkEngine | PhysicsBody.h:L168 | |
ApplyColorblindFilter |
function | SparkEngine | AccessibilitySystem.h:L175 | |
ApplyConfig |
function | SparkEngine | Logger.h:L526 | |
ApplyContinentInfo |
function | GameModules | TFTravelSystem.h:L162 | |
ApplyCustomFonts |
function | SparkEditor | EditorTheme.h:L248 | |
ApplyDamage |
function | GameModules | RacingVehicleSystem.h:L124 | |
ApplyDamage |
function | SparkEngine | DestructionSystem.h:L130 | |
ApplyDamage |
function | SparkEngine | DestructionSystem.h:L230 | |
ApplyDebugSettings |
function | GameModules | Game.h:L197 | |
ApplyDebugSettings |
function | SparkEngine | EngineSettings.h:L1011 | |
ApplyDepthStencilState |
function | SparkEngine | OpenGLDevice.h:L256 | |
ApplyDetailPlacementTool |
function | SparkEditor | TerrainEditor.h:L89 | |
ApplyDifficulty |
function | SparkEngine | AIDirector.h:L190 | |
ApplyDirtyObstacles |
function | SparkEngine | NavMeshObstacles.h:L268 | |
ApplyDot |
function | GameModules | ARPGCombatSystem.h:L81 | |
ApplyEase |
function | SparkEngine | TweenSystem.h:L73 | |
ApplyEffect |
function | SparkEngine | AbilitySystem.h:L327 | |
ApplyErosion |
function | SparkEditor | TerrainEditor.h:L53 | |
ApplyForce |
function | GameModules | Projectile.h:L132 | |
ApplyForce |
function | SparkEngine | Sprite2DComponents.h:L394 | |
ApplyForce |
function | SparkEngine | PhysicsBody.h:L92 | |
ApplyForces |
function | SparkEngine | ClothSimulation.h:L258 | |
ApplyGraphicsSettings |
function | GameModules | Game.h:L459 | |
ApplyGraphicsState |
function | SparkEngine | GraphicsEngine.h:L1190 | |
ApplyGravity |
function | GameModules | Player.h:L726 | |
ApplyGravity |
function | GameModules | VehicleSystem.h:L276 | |
ApplyGravity |
function | GameModules | PlatformerPlayerController.h:L103 | |
ApplyHydraulicErosion |
function | SparkEditor | TerrainEditor.h:L98 | |
ApplyImpulse |
function | SparkEngine | RagdollSystem.h:L244 | |
ApplyImpulse |
function | SparkEngine | Sprite2DComponents.h:L384 | |
ApplyImpulse |
function | SparkEngine | PhysicsBody.h:L93 | |
ApplyImpulse |
function | SparkEngine | RagdollSystem.h:L122 | |
ApplyInput |
function | GameModules | RacingVehicleSystem.h:L98 | |
ApplyInputInternal |
function | GameModules | RacingVehicleSystem.h:L120 | |
ApplyInputToVehicle |
function | GameModules | RacingVehicleSystem.h:L101 | |
ApplyLayout |
function | SparkEditor | EditorLayoutManager.h:L182 | |
ApplyLGG |
function | SparkEngine | TonemapColorGrading.cpp:L166 | |
ApplyLightingPreset |
function | SparkEditor | LightingTools.h:L428 | |
ApplyLookAhead |
function | GameModules | PlatformerCameraSystem.h:L74 | |
ApplyMovement |
function | GameModules | PlatformerPlayerController.h:L104 | |
ApplyOptimization |
function | SparkEditor | PerformanceProfiler.h:L214 | |
ApplyPendingContinentHop |
function | GameModules | TFTravelSystem.h:L171 | |
ApplyPhysicsSettings |
function | GameModules | Game.h:L181 | |
ApplyPowerUp |
function | GameModules | PlatformerPlayerController.h:L99 | |
ApplyPrediction |
function | SparkEngine | ClientPrediction.h:L129 | |
ApplyPrefabToInstances |
function | SparkEditor | PrefabManager.h:L161 | |
ApplyPreset |
function | SparkEngine | MovieRenderPipeline.h:L84 | |
ApplyPreset |
function | SparkEngine | InputBindings.h:L171 | |
ApplyProfessionalEnhancements |
function | SparkEditor | EditorTheme.h:L243 | |
ApplyProfileDefaults |
function | SparkEditor | BuildCookPanel.h:L118 | |
ApplyQualityPreset |
function | SparkEngine | GraphicsEngine.h:L1192 | |
ApplyRankModifiers |
function | GameModules | ARPGMonsterSystem.h:L96 | |
ApplyRasterizerState |
function | SparkEngine | OpenGLDevice.h:L255 | |
ApplyRotation |
function | SparkEditor | GizmoSystem.h:L332 | |
ApplyScale |
function | SparkEditor | GizmoSystem.h:L340 | |
ApplyScale |
function | SparkEngine | FBXImporter.h:L340 | |
ApplySculptingTool |
function | SparkEditor | TerrainEditor.h:L87 | |
ApplySecurityDefaults |
function | SparkEngine | ScriptSandbox.h:L214 | |
ApplySpeedShake |
function | GameModules | RacingCameraSystem.h:L99 | |
ApplyStyle |
function | SparkEditor | UIDesignerSystem.h:L146 | |
ApplySurvivalEffects |
function | GameModules | OWPlayerSystem.h:L105 | |
ApplyTemplate |
function | SparkEditor | PrototypingSystem.h:L115 | |
ApplyTexturePaintingTool |
function | SparkEditor | TerrainEditor.h:L88 | |
ApplyTheme |
function | SparkEditor | EditorTheme.h:L207 | |
ApplyTheme |
function | SparkEditor | EditorTheme.h:L212 | |
ApplyTheme |
function | SparkEditor | EditorUI.h:L133 | |
ApplyToImGui |
function | SparkEditor | EditorTheme.h:L294 | |
ApplyToolAtPosition |
function | SparkEditor | TerrainEditor.h:L41 | |
ApplyTorque |
function | SparkEngine | PhysicsBody.h:L94 | |
ApplyTorqueImpulse |
function | SparkEngine | PhysicsBody.h:L95 | |
ApplyTranslation |
function | SparkEditor | GizmoSystem.h:L324 | |
ApplyTravelReply |
function | GameModules | TFTravelSystem.h:L161 | |
ApplyTurretPose |
function | GameModules | TFVehicleSystem.h:L176 | |
ApplyVerticalTracking |
function | GameModules | PlatformerCameraSystem.h:L75 | |
ApplyVirtualOffsets |
function | SparkEngine | AdaptiveProbeVolumes.h:L205 | |
ApplyVisuals |
function | GameModules | TFDayNight.h:L136 | |
ApplyVolumeStack |
function | SparkEngine | PostProcessingPipeline.h:L210 | |
ApplyWeaponModifications |
function | GameModules | WeaponStats.cpp:L214 | |
ApplyWhiteBalance |
function | SparkEngine | TonemapColorGrading.cpp:L158 | |
ApplyWindForce |
function | SparkEngine | SoftBodyPhysics.h:L174 | |
Area |
function | SparkEngine | DirtyRectTracker.h:L50 | |
AreAllObjectivesComplete |
function | GameModules | RPGQuestSystem.h:L104 | |
AreAudioRadiiVisible |
function | SparkEditor | DebugVisualizerPanel.h:L49 | |
AreBoundingBoxesVisible |
function | SparkEditor | DebugVisualizerPanel.h:L45 | |
AreCameraFrustaVisible |
function | SparkEditor | DebugVisualizerPanel.h:L50 | |
AreCheatsEnabled |
function | SparkEngine | ConsoleVariable.h:L216 | |
AreCollidersVisible |
function | SparkEditor | DebugVisualizerPanel.h:L44 | |
AreCustomFontsLoaded |
function | SparkEditor | EditorFonts.h:L47 | |
AreDependenciesMet |
function | SparkEngine | ModSystem.h:L157 | |
AreLightRadiiVisible |
function | SparkEditor | DebugVisualizerPanel.h:L48 | |
AreNormalsVisible |
function | SparkEditor | DebugVisualizerPanel.h:L46 | |
AreShadersCompiled |
function | SparkEngine | UpscalingSystem.h:L382 | |
AreShadowsEnabled |
function | SparkEngine | LightingSystem.h:L343 | |
AreTypesCompatible |
function | SparkEditor | VisualScriptPanel.h:L142 | |
Arm |
function | SparkEngine | ScopeGuard.h:L103 | |
Arm |
function | SparkEngine | ScopeGuard.h:L164 | |
Arm |
function | SparkEngine | ScopeGuard.h:L225 | |
Armed |
function | GameModules | TFChaosHarness.h:L76 | |
ASApplyForce |
function | SparkEngine | AngelScriptEngine.cpp:L320 | |
ASApplyForce |
function | SparkEngine | AngelScriptEngine.h:L555 | |
ASCreateEntity |
function | SparkEngine | AngelScriptEngine.cpp:L62 | |
ASDebugTrace |
function | SparkEngine | AngelScriptEngine.cpp:L362 | |
ASDebugTrace |
function | SparkEngine | AngelScriptEngine.h:L570 | |
ASDestroyEntity |
function | SparkEngine | AngelScriptEngine.cpp:L262 | |
ASDestroyEntity |
function | SparkEngine | AngelScriptEngine.h:L531 | |
ASFireEvent |
function | SparkEngine | AngelScriptEngine.cpp:L355 | |
ASFireEvent |
function | SparkEngine | AngelScriptEngine.h:L567 | |
ASGetEntityByName |
function | SparkEngine | AngelScriptEngine.cpp:L339 | |
ASGetHealth |
function | SparkEngine | AngelScriptEngine.cpp:L299 | |
ASGetHealth |
function | SparkEngine | AngelScriptEngine.h:L546 | |
ASGetKey |
function | SparkEngine | AngelScriptEngine.cpp:L241 | |
ASGetKey |
function | SparkEngine | AngelScriptEngine.h:L524 | |
ASGetKeyDown |
function | SparkEngine | AngelScriptEngine.cpp:L224 | |
ASGetKeyDown |
function | SparkEngine | AngelScriptEngine.h:L517 | |
ASGetPosition |
function | SparkEngine | AngelScriptEngine.cpp:L269 | |
ASGetPosition |
function | SparkEngine | AngelScriptEngine.h:L534 | |
ASGetRotation |
function | SparkEngine | AngelScriptEngine.cpp:L284 | |
ASGetRotation |
function | SparkEngine | AngelScriptEngine.h:L540 | |
ASGetSpeed |
function | SparkEngine | AngelScriptEngine.cpp:L314 | |
ASGetSpeed |
function | SparkEngine | AngelScriptEngine.h:L552 | |
ASGetTransform |
function | SparkEngine | AngelScriptEngine.cpp:L93 | |
ASPlayAnimation |
function | SparkEngine | AngelScriptEngine.cpp:L333 | |
ASPlayAnimation |
function | SparkEngine | AngelScriptEngine.h:L561 | |
ASPlaySound |
function | SparkEngine | AngelScriptEngine.cpp:L327 | |
ASPlaySound |
function | SparkEngine | AngelScriptEngine.h:L558 | |
ASPrint |
function | SparkEngine | AngelScriptEngine.cpp:L57 | |
ASPrint |
function | SparkEngine | AngelScriptEngine.h:L496 | |
AssertGameThread |
function | SparkEngine | GameplayTags.h:L320 | |
AssertGameThread |
function | SparkEngine | Telemetry.h:L490 | |
AssetCache::AddAsset |
method | SparkEngine | AssetTypesLinuxMedia.cpp:L179 | |
AssetCache::AddAsset |
method | SparkEngine | AssetTypesWindowsMedia.cpp:L279 | |
AssetCache::AssetCache |
method | SparkEngine | AssetTypesLinuxMedia.cpp:L152 | |
AssetCache::AssetCache |
method | SparkEngine | AssetTypesWindowsMedia.cpp:L251 | |
AssetCache::Clear |
method | SparkEngine | AssetTypesLinuxMedia.cpp:L236 | |
AssetCache::Clear |
method | SparkEngine | AssetTypesWindowsMedia.cpp:L344 | |
AssetCache::EvictLRU |
method | SparkEngine | AssetTypesLinuxMedia.cpp:L212 | |
AssetCache::EvictLRU |
method | SparkEngine | AssetTypesWindowsMedia.cpp:L327 | |
AssetCache::GetAsset |
method | SparkEngine | AssetTypesLinuxMedia.cpp:L191 | |
AssetCache::GetAsset |
method | SparkEngine | AssetTypesWindowsMedia.cpp:L299 | |
AssetCache::GetCurrentMemory |
method | SparkEngine | AssetTypesLinuxMedia.cpp:L165 | |
AssetCache::GetCurrentMemory |
method | SparkEngine | AssetTypesWindowsMedia.cpp:L266 | |
AssetCache::GetHitRatio |
method | SparkEngine | AssetTypesLinuxMedia.cpp:L244 | |
AssetCache::GetHitRatio |
method | SparkEngine | AssetTypesWindowsMedia.cpp:L352 | |
AssetCache::RemoveAsset |
method | SparkEngine | AssetTypesLinuxMedia.cpp:L206 | |
AssetCache::RemoveAsset |
method | SparkEngine | AssetTypesWindowsMedia.cpp:L321 | |
AssetCache::SetMaxMemory |
method | SparkEngine | AssetTypesLinuxMedia.cpp:L159 | |
AssetCache::SetMaxMemory |
method | SparkEngine | AssetTypesWindowsMedia.cpp:L261 | |
ASSetDebugTraceCallback |
function | SparkEngine | AngelScriptEngine.cpp:L369 | |
ASSetDebugTraceCallback |
function | SparkEngine | AngelScriptEngine.h:L576 | |
ASSetHealth |
function | SparkEngine | AngelScriptEngine.cpp:L307 | |
ASSetHealth |
function | SparkEngine | AngelScriptEngine.h:L549 | |
AssetPipeline::AssetPipeline |
method | SparkEngine | AssetPipelineLinux.cpp:L21 | |
AssetPipeline::AssetPipeline |
method | SparkEngine | AssetPipelineWindows.cpp:L34 | |
AssetPipeline::BindMaterial |
method | SparkEngine | ModelLoading.cpp:L123 | |
AssetPipeline::BindMesh |
method | SparkEngine | ModelLoading.cpp:L28 | |
AssetPipeline::BuildRHIBuffersForMesh |
method | SparkEngine | AssetPipelineLinuxStreaming.cpp:L159 | |
AssetPipeline::BuildRHIBuffersForMesh |
method | SparkEngine | AssetPipelineWindows.cpp:L177 | |
AssetPipeline::CalculateChecksum |
method | SparkEngine | AssetMetadataLinux.cpp:L177 | |
AssetPipeline::CalculateChecksum |
method | SparkEngine | AssetMetadataWindows.cpp:L145 | |
AssetPipeline::CheckForChangedAssets |
method | SparkEngine | AssetMetadataLinux.cpp:L149 | |
AssetPipeline::CheckForChangedAssets |
method | SparkEngine | AssetMetadataWindows.cpp:L136 | |
AssetPipeline::Console_EnableHotReload |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L111 | |
AssetPipeline::Console_EnableHotReload |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L253 | |
AssetPipeline::Console_EnableStreaming |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L90 | |
AssetPipeline::Console_EnableStreaming |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L237 | |
AssetPipeline::Console_ForceGC |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L84 | |
AssetPipeline::Console_ForceGC |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L231 | |
AssetPipeline::Console_GetAssetInfo |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L40 | |
AssetPipeline::Console_GetAssetInfo |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L182 | |
AssetPipeline::Console_GetMetrics |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L19 | |
AssetPipeline::Console_GetMetrics |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L148 | |
AssetPipeline::Console_ListAssets |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L24 | |
AssetPipeline::Console_ListAssets |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L153 | |
AssetPipeline::Console_LoadAsset |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L63 | |
AssetPipeline::Console_LoadAsset |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L212 | |
AssetPipeline::Console_PreloadDirectory |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L117 | |
AssetPipeline::Console_PreloadDirectory |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L258 | |
AssetPipeline::Console_ReloadAllAssets |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L126 | |
AssetPipeline::Console_ReloadAllAssets |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L265 | |
AssetPipeline::Console_ScanDirectory |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L103 | |
AssetPipeline::Console_ScanDirectory |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L247 | |
AssetPipeline::Console_SetCacheSize |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L77 | |
AssetPipeline::Console_SetCacheSize |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L226 | |
AssetPipeline::Console_SetStreamingThreads |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L97 | |
AssetPipeline::Console_SetStreamingThreads |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L242 | |
AssetPipeline::Console_UnloadAsset |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L70 | |
AssetPipeline::Console_UnloadAsset |
method | SparkEngine | AssetPipelineConsoleOps.cpp:L218 | |
AssetPipeline::DetectAssetType |
method | SparkEngine | AssetMetadataLinux.cpp:L22 | |
AssetPipeline::DetectAssetType |
method | SparkEngine | AssetMetadataWindows.cpp:L31 | |
AssetPipeline::DetectAssetTypeFromExtension |
method | SparkEngine | AssetMetadataLinux.cpp:L29 | |
AssetPipeline::DetectAssetTypeFromExtension |
method | SparkEngine | AssetMetadataWindows.cpp:L39 | |
AssetPipeline::DrawBoundMesh |
method | SparkEngine | ModelLoading.cpp:L201 | |
AssetPipeline::EnableBackgroundStreaming |
method | SparkEngine | AssetPipelineLinuxStreaming.cpp:L23 | |
AssetPipeline::EnableBackgroundStreaming |
method | SparkEngine | AssetPipelineWindows.cpp:L332 | |
AssetPipeline::EvictUnusedAssets |
method | SparkEngine | AssetPipelineLinux.cpp:L326 | |
AssetPipeline::EvictUnusedAssets |
method | SparkEngine | AssetPipelineWindows.cpp:L295 | |
AssetPipeline::GetAsset |
method | SparkEngine | AssetPipelineLinux.cpp:L289 | |
AssetPipeline::GetAsset |
method | SparkEngine | AssetPipelineWindows.cpp:L270 | |
AssetPipeline::GetAssetMetadata |
method | SparkEngine | AssetMetadataLinux.cpp:L95 | |
AssetPipeline::GetAssetMetadata |
method | SparkEngine | AssetMetadataWindows.cpp:L104 | |
AssetPipeline::GetFileTimestamp |
method | SparkEngine | AssetMetadataLinux.cpp:L204 | |
AssetPipeline::GetFileTimestamp |
method | SparkEngine | AssetMetadataWindows.cpp:L165 | |
AssetPipeline::GetMetrics |
method | SparkEngine | AssetPipelineLinuxStreaming.cpp:L57 | |
AssetPipeline::GetMetrics |
method | SparkEngine | AssetPipelineWindows.cpp:L365 | |
AssetPipeline::Initialize |
method | SparkEngine | AssetPipelineLinux.cpp:L32 | |
AssetPipeline::Initialize |
method | SparkEngine | AssetPipelineWindows.cpp:L41 | |
AssetPipeline::IsAssetLoaded |
method | SparkEngine | AssetPipelineLinux.cpp:L309 | |
AssetPipeline::IsAssetLoaded |
method | SparkEngine | AssetPipelineWindows.cpp:L277 | |
AssetPipeline::LoadAsset |
method | SparkEngine | AssetPipelineLinux.cpp:L113 | |
AssetPipeline::LoadAsset |
method | SparkEngine | AssetPipelineWindows.cpp:L106 | |
AssetPipeline::LoadAssetAsync |
method | SparkEngine | AssetPipelineLinux.cpp:L198 | |
AssetPipeline::LoadAssetAsync |
method | SparkEngine | AssetPipelineWindows.cpp:L195 | |
AssetPipeline::LoadAudio |
method | SparkEngine | AssetPipelineLinux.cpp:L187 | |
AssetPipeline::LoadAudio |
method | SparkEngine | AssetPipelineWindows.cpp:L185 | |
AssetPipeline::LoadAudioFromFile |
method | SparkEngine | ModelLoadingLinux.cpp:L152 | |
AssetPipeline::LoadAudioFromFile |
method | SparkEngine | ModelLoadingWindows.cpp:L59 | |
AssetPipeline::LoadFBX |
method | SparkEngine | ModelLoadingLinux.cpp:L265 | |
AssetPipeline::LoadGLTF |
method | SparkEngine | ModelLoadingLinux.cpp:L343 | |
AssetPipeline::LoadingThreadFunction |
method | SparkEngine | AssetPipelineLinuxStreaming.cpp:L67 | |
AssetPipeline::LoadingThreadFunction |
method | SparkEngine | AssetPipelineWindows.cpp:L375 | |
AssetPipeline::LoadMesh |
method | SparkEngine | AssetPipelineLinux.cpp:L169 | |
AssetPipeline::LoadMesh |
method | SparkEngine | AssetPipelineWindows.cpp:L166 | |
AssetPipeline::LoadMeshAsync |
method | SparkEngine | AssetPipelineLinux.cpp:L221 | |
AssetPipeline::LoadMeshAsync |
method | SparkEngine | AssetPipelineWindows.cpp:L205 | |
AssetPipeline::LoadMeshFromFile |
method | SparkEngine | ModelLoadingLinux.cpp:L132 | |
AssetPipeline::LoadMeshFromFile |
method | SparkEngine | ModelLoadingWindows.cpp:L29 | |
AssetPipeline::LoadOBJ |
method | SparkEngine | ModelLoadingLinux.cpp:L166 | |
AssetPipeline::LoadTexture |
method | SparkEngine | AssetPipelineLinux.cpp:L180 | |
AssetPipeline::LoadTexture |
method | SparkEngine | AssetPipelineWindows.cpp:L179 | |
AssetPipeline::LoadTextureAsync |
method | SparkEngine | AssetPipelineLinux.cpp:L238 | |
AssetPipeline::LoadTextureAsync |
method | SparkEngine | AssetPipelineWindows.cpp:L222 | |
AssetPipeline::LoadTextureFromFile |
method | SparkEngine | ModelLoadingLinux.cpp:L142 | |
AssetPipeline::LoadTextureFromFile |
method | SparkEngine | ModelLoadingWindows.cpp:L45 | |
AssetPipeline::PreloadAssets |
method | SparkEngine | AssetPipelineLinux.cpp:L332 | |
AssetPipeline::PreloadAssets |
method | SparkEngine | AssetPipelineWindows.cpp:L320 | |
AssetPipeline::RefreshAssetMetadata |
method | SparkEngine | AssetMetadataLinux.cpp:L131 | |
AssetPipeline::RefreshAssetMetadata |
method | SparkEngine | AssetMetadataWindows.cpp:L127 | |
AssetPipeline::ScanDirectory |
method | SparkEngine | AssetMetadataLinux.cpp:L57 | |
AssetPipeline::ScanDirectory |
method | SparkEngine | AssetMetadataWindows.cpp:L71 | |
AssetPipeline::SetCacheSize |
method | SparkEngine | AssetPipelineLinux.cpp:L320 | |
AssetPipeline::SetCacheSize |
method | SparkEngine | AssetPipelineWindows.cpp:L287 | |
AssetPipeline::SetStreamingThreadCount |
method | SparkEngine | AssetPipelineLinuxStreaming.cpp:L28 | |
AssetPipeline::SetStreamingThreadCount |
method | SparkEngine | AssetPipelineWindows.cpp:L337 | |
AssetPipeline::Shutdown |
method | SparkEngine | AssetPipelineLinux.cpp:L47 | |
AssetPipeline::Shutdown |
method | SparkEngine | AssetPipelineWindows.cpp:L63 | |
AssetPipeline::UnloadAllAssets |
method | SparkEngine | AssetPipelineLinux.cpp:L275 | |
AssetPipeline::UnloadAllAssets |
method | SparkEngine | AssetPipelineWindows.cpp:L257 | |
AssetPipeline::UnloadAsset |
method | SparkEngine | AssetPipelineLinux.cpp:L260 | |
AssetPipeline::UnloadAsset |
method | SparkEngine | AssetPipelineWindows.cpp:L244 | |
AssetPipeline::Update |
method | SparkEngine | AssetPipelineLinux.cpp:L79 | |
AssetPipeline::Update |
method | SparkEngine | AssetPipelineWindows.cpp:L92 | |
AssetPipeline::UpdateMetrics |
method | SparkEngine | AssetPipelineLinuxStreaming.cpp:L99 | |
AssetPipeline::UpdateMetrics |
method | SparkEngine | AssetPipelineWindows.cpp:L415 | |
ASSetPosition |
function | SparkEngine | AngelScriptEngine.cpp:L277 | |
ASSetPosition |
function | SparkEngine | AngelScriptEngine.h:L537 | |
ASSetRotation |
function | SparkEngine | AngelScriptEngine.cpp:L292 | |
ASSetRotation |
function | SparkEngine | AngelScriptEngine.h:L543 | |
AssetTypeToString |
function | SparkEngine | AssetMetadataLinux.cpp:L218 | |
AssetTypeToString |
function | SparkEngine | AssetMetadataWindows.cpp:L182 | |
AssetTypeToString |
function | SparkEngine | AssetPipeline.h:L577 | |
AssignChampionAffixes |
function | GameModules | ARPGMonsterSystem.h:L97 | |
AssignEntity |
function | SparkEngine | HLODSystem.h:L250 | |
AssignLightsToClusters |
function | SparkEngine | ClusteredLightCulling.h:L163 | |
AssignLightToTiles |
function | SparkEngine | LightManager.h:L394 | |
AssignToSlot |
function | SparkEngine | FormationSystem.h:L162 | |
AssignWorker |
function | GameModules | RTSResourceSystem.h:L72 | |
AsyncQueryWithCallback |
function | SparkEngine | AsyncDatabase.h:L222 | |
AsyncWriterThread |
function | SparkEngine | Logger.h:L537 | |
AttachDeployableVisual |
function | GameModules | TFDeployableSystem.h:L191 | |
AttachPawnVisual |
function | GameModules | TFPlayerSystem.h:L109 | |
AttachRange |
function | GameModules | TFTutorial.h:L99 | |
AttachScript |
function | SparkEngine | AngelScriptEngine.h:L160 | |
AttachTurretRig |
function | GameModules | TFVehicleSystem.h:L172 | |
AttachVehicle |
function | GameModules | TFVehiclePhysics.h:L82 | |
Attack |
function | GameModules | Enemy.h:L104 | |
AudioAsset::GetMemoryUsage |
method | SparkEngine | AssetTypesLinuxMedia.cpp:L143 | |
AudioAsset::GetMemoryUsage |
method | SparkEngine | AssetTypesWindowsMedia.cpp:L242 | |
AudioAsset::Load |
method | SparkEngine | AssetTypesLinuxMedia.cpp:L105 | |
AudioAsset::Load |
method | SparkEngine | AssetTypesWindowsMedia.cpp:L144 | |
AudioAsset::Unload |
method | SparkEngine | AssetTypesLinuxMedia.cpp:L132 | |
AudioAsset::Unload |
method | SparkEngine | AssetTypesWindowsMedia.cpp:L233 | |
AudioEngine::Apply3DAudioToSource |
method | SparkEngine | AudioEngine.cpp:L801 | |
AudioEngine::AudioEngine |
method | SparkEngine | AudioEngine.cpp:L16 | |
AudioEngine::Console_ApplySettings |
method | SparkEngine | AudioEngine.cpp:L641 | |
AudioEngine::Console_GetMetrics |
method | SparkEngine | AudioEngine.cpp:L630 | |
AudioEngine::Console_GetSettings |
method | SparkEngine | AudioEngine.cpp:L635 | |
AudioEngine::Console_GetSourceInfo |
method | SparkEngine | AudioEngine.cpp:L710 | |
AudioEngine::Console_ListSounds |
method | SparkEngine | AudioEngine.cpp:L605 | |
AudioEngine::Console_PlayTestSound |
method | SparkEngine | AudioEngine.cpp:L479 | |
AudioEngine::Console_RefreshAudio |
method | SparkEngine | AudioEngine.cpp:L687 | |
AudioEngine::Console_RegisterStateCallback |
method | SparkEngine | AudioEngine.cpp:L680 | |
AudioEngine::Console_ResetToDefaults |
method | SparkEngine | AudioEngine.cpp:L667 | |
AudioEngine::Console_Set3DAudio |
method | SparkEngine | AudioEngine.cpp:L469 | |
AudioEngine::Console_SetDistanceScale |
method | SparkEngine | AudioEngine.cpp:L452 | |
AudioEngine::Console_SetDopplerScale |
method | SparkEngine | AudioEngine.cpp:L435 | |
AudioEngine::Console_SetListenerOrientation |
method | SparkEngine | AudioEngine.cpp:L419 | |
AudioEngine::Console_SetListenerPosition |
method | SparkEngine | AudioEngine.cpp:L407 | |
AudioEngine::Console_SetMasterVolume |
method | SparkEngine | AudioEngine.cpp:L365 | |
AudioEngine::Console_SetMusicVolume |
method | SparkEngine | AudioEngine.cpp:L393 | |
AudioEngine::Console_SetSFXVolume |
method | SparkEngine | AudioEngine.cpp:L379 | |
AudioEngine::Console_StopAllSounds |
method | SparkEngine | AudioEngine.cpp:L597 | |
AudioEngine::Console_StopSound |
method | SparkEngine | AudioEngine.cpp:L581 | |
AudioEngine::CreateSourceVoice |
method | SparkEngine | AudioEngine.cpp:L915 | |
AudioEngine::CreateSubmixVoice |
method | SparkEngine | AudioEngine.cpp:L921 | |
AudioEngine::GetActiveSourceCount |
method | SparkEngine | AudioEngine.cpp:L352 | |
AudioEngine::GetAvailableSource |
method | SparkEngine | AudioEngine.cpp:L751 | |
AudioEngine::GetMetricsThreadSafe |
method | SparkEngine | AudioEngine.cpp:L955 | |
AudioEngine::GetSound |
method | SparkEngine | AudioEngine.cpp:L199 | |
AudioEngine::Initialize |
method | SparkEngine | AudioEngine.cpp:L46 | |
AudioEngine::LoadSound |
method | SparkEngine | AudioEngine.cpp:L163 | |
AudioEngine::NotifyStateChange |
method | SparkEngine | AudioEngine.cpp:L947 | |
AudioEngine::PauseAllSounds |
method | SparkEngine | AudioEngine.cpp:L308 | |
AudioEngine::PlaySound |
method | SparkEngine | AudioEngine.cpp:L205 | |
AudioEngine::PlaySound3D |
method | SparkEngine | AudioEngine.cpp:L271 | |
AudioEngine::ResumeAllSounds |
method | SparkEngine | AudioEngine.cpp:L315 | |
AudioEngine::ReturnSource |
method | SparkEngine | AudioEngine.cpp:L761 | |
AudioEngine::SetMasterVolume |
method | SparkEngine | AudioEngine.cpp:L322 | |
AudioEngine::SetMusicVolume |
method | SparkEngine | AudioEngine.cpp:L344 | |
AudioEngine::SetSFXVolume |
method | SparkEngine | AudioEngine.cpp:L336 | |
AudioEngine::Shutdown |
method | SparkEngine | AudioEngine.cpp:L117 | |
AudioEngine::StopAllSounds |
method | SparkEngine | AudioEngine.cpp:L301 | |
AudioEngine::StopSound |
method | SparkEngine | AudioEngine.cpp:L289 | |
AudioEngine::UnloadSound |
method | SparkEngine | AudioEngine.cpp:L184 | |
AudioEngine::Update |
method | SparkEngine | AudioEngine.cpp:L96 | |
AudioEngine::Update3DAudio |
method | SparkEngine | AudioEngine.cpp:L790 | |
AudioEngine::UpdateSources |
method | SparkEngine | AudioEngine.cpp:L770 | |
AuditAssetTypeName |
function | SparkEditor | AssetAuditGraph.h:L442 | |
AuthorityActive |
function | GameModules | TFAlertSystem.h:L187 | |
AutoComplete |
function | SparkEngine | InGameConsole.h:L411 | |
AutoDiscoverCodeRegions |
function | SparkEngine | MemoryIntegrity.h:L219 | |
AutoFitView |
function | SparkEditor | AnimationTimeline.h:L226 | |
AutoGenerateTexturePlacement |
function | SparkEditor | TerrainEditor.h:L55 | |
AutoMerge |
function | SparkEditor | VersionControlTypes.h:L271 | |
AutoMerge |
function | SparkEditor | VersionControlTypes.h:L284 | |
AutoPlaceProbes |
function | SparkEngine | LightProbeSystem.h:L89 | |
AutoPromoteLeader |
function | SparkEngine | GroupAI.h:L231 | |
AutoRegisterReflectedTypes |
function | SparkEngine | AngelScriptEngine.h:L313 | |
AutoResolveConflicts |
function | SparkEditor | VersionControlSystem.h:L432 | |
AutoSave |
function | SparkEngine | SaveSystem.h:L424 | |
AutoSaveRecoveryThread |
function | SparkEditor | EditorCrashHandler.h:L148 | |
AutoSync |
function | SparkEditor | VersionControlSystem.h:L422 | |
AverageMs |
function | GameModules | TFPerfCounters.h:L118 | |
Award |
function | GameModules | TFMedalSystem.h:L251 | |
AwardCaptureXP |
function | GameModules | TFRegionSystem.h:L134 | |
AwardChampionshipPoints |
function | GameModules | RacingRaceManager.h:L129 | |
AwardSkillXP |
function | GameModules | MMOCraftingSystem.h:L103 | |
AwardXP |
function | GameModules | ProgressionSystem.h:L87 | |
BackgroundLoadingFunction |
function | SparkEditor | LevelStreamingSystem.h:L366 | |
BakeAllProbes |
function | SparkEngine | LightProbeSystem.h:L117 | |
BakeAllRegisteredSpecies |
function | SparkEngine | FoliageImpostorBaker.h:L281 | |
BakeImpostorAtlasIfNeeded |
function | SparkEngine | FoliageRenderer.h:L396 | |
BakeLightmaps |
function | SparkEditor | LightingTools.h:L340 | |
BakeProbe |
function | SparkEngine | LightProbeSystem.h:L102 | |
BakeProbe |
function | SparkEngine | LightProbeSystem.h:L113 | |
BakeSlot |
function | SparkEngine | FoliageImpostorBaker.h:L254 | |
BanAccount |
function | GameModules | MMOAccountSystem.h:L133 | |
BanPlayer |
function | SparkEngine | DedicatedServer.h:L259 | |
BarycentricUV |
function | SparkEngine | LightmapBaker.h:L419 | |
BatchEvaluate |
function | SparkEngine | FastNoise2SIMD.h:L444 | |
BatchEvaluate |
function | SparkEngine | FastNoise2SIMD.h:L641 | |
BatchEvaluate |
function | SparkEngine | FastNoise2SIMD.h:L733 | |
BatchTestAABB |
function | SparkEngine | FrustumCulling.h:L278 | |
BeerLambert |
function | SparkEngine | FogSystem.h:L179 | |
Begin |
function | SparkEngine | MovieRenderPipeline.h:L158 | |
Begin |
function | SparkEngine | SpriteBatch.h:L84 | |
Begin |
function | SparkEngine | D3D11Device.h:L226 | |
Begin |
function | SparkEngine | D3D12Types.h:L438 | |
Begin |
function | SparkEngine | MetalDevice.h:L360 | |
Begin |
function | SparkEngine | NullRHIDevice.h:L46 | |
Begin |
function | SparkEngine | OpenGLDevice.h:L311 | |
Begin |
function | SparkEngine | VulkanDevice.h:L310 | |
BeginAreaLoad |
function | SparkEngine | AreaAssetLoader.h:L105 | |
BeginAreaUnload |
function | SparkEngine | AreaAssetLoader.h:L112 | |
BeginComposite |
function | SparkEngine | UICompositor.h:L134 | |
BeginCPUSample |
function | SparkEditor | PerformanceProfiler.h:L123 | |
BeginCPUWork |
function | SparkEngine | GPUStallProfiler.h:L67 | |
BeginEvent |
function | SparkEngine | GPUDebugMarkers.h:L125 | |
BeginEvent |
function | SparkEngine | GPUProfiler.h:L90 | |
BeginEvent |
function | SparkEngine | D3D11Device.h:L262 | |
BeginEvent |
function | SparkEngine | D3D12Types.h:L474 | |
BeginEvent |
function | SparkEngine | MetalDevice.h:L395 | |
BeginEvent |
function | SparkEngine | NullRHIDevice.h:L79 | |
BeginEvent |
function | SparkEngine | OpenGLDevice.h:L347 | |
BeginEvent |
function | SparkEngine | VulkanDevice.h:L346 | |
BeginEvent |
function | SparkEngine | ChromeTracing.h:L68 | |
BeginExecution |
function | SparkEngine | ScriptSandbox.h:L123 | |
BeginFrame |
function | SparkEngine | AIBudgetLimiterCore.h:L100 | |
BeginFrame |
function | SparkEngine | UIDirtyTracking.h:L157 | |
BeginFrame |
function | SparkEngine | AsyncComputeScheduler.h:L160 | |
BeginFrame |
function | SparkEngine | CachedShadowAtlas.h:L124 | |
BeginFrame |
function | SparkEngine | ConstantBufferDiff.h:L101 | |
BeginFrame |
function | SparkEngine | ConstantBufferRing.h:L152 | |
BeginFrame |
function | SparkEngine | GPUDrivenRenderer.h:L131 | |
BeginFrame |
function | SparkEngine | GPUProfiler.h:L81 | |
BeginFrame |
function | SparkEngine | GPUTimestampQuery.h:L165 | |
BeginFrame |
function | SparkEngine | GraphicsEngine.h:L231 | |
BeginFrame |
function | SparkEngine | LightManager.h:L225 | |
BeginFrame |
function | SparkEngine | MaterialSystem.h:L409 | |
BeginFrame |
function | SparkEngine | OcclusionCulling.h:L135 | |
BeginFrame |
function | SparkEngine | PersistentMaterialCB.h:L169 | |
BeginFrame |
function | SparkEngine | TransientResourcePool.h:L115 | |
BeginFrame |
function | SparkEngine | D3D11Device.h:L306 | |
BeginFrame |
function | SparkEngine | D3D12Device.h:L119 | |
BeginFrame |
function | SparkEngine | MetalDevice.h:L489 | |
BeginFrame |
function | SparkEngine | NullRHIDevice.h:L236 | |
BeginFrame |
function | SparkEngine | OpenGLDevice.h:L400 | |
BeginFrame |
function | SparkEngine | RHIAdapter.h:L130 | |
BeginFrame |
function | SparkEngine | RHIBridge.h:L105 | |
BeginFrame |
function | SparkEngine | TransientBufferAllocator.h:L116 | |
BeginFrame |
function | SparkEngine | VulkanDescriptorCache.h:L85 | |
BeginFrame |
function | SparkEngine | VulkanDevice.h:L436 | |
BeginFrame |
function | SparkEngine | SceneRenderer.h:L96 | |
BeginFrame |
function | SparkEngine | ShadowAtlas.h:L79 | |
BeginFrame |
function | SparkEngine | TemporalEffects.h:L102 | |
BeginFrame |
function | SparkEngine | UICompositor.h:L119 | |
BeginFrame |
function | SparkEngine | PerformanceStats.h:L152 | |
BeginFrame |
function | SparkEngine | Profiler.h:L208 | |
BeginGPUSample |
function | SparkEditor | PerformanceProfiler.h:L136 | |
BeginGPUTimer |
function | SparkEngine | Profiler.h:L223 | |
BeginLoading |
function | SparkEngine | LoadingScreen.h:L117 | |
BeginMarquee |
function | SparkEditor | SelectionManager.h:L327 | |
BeginPanel |
function | SparkEditor | EditorPanel.h:L243 | |
BeginPass |
function | SparkEngine | PostProcessingPipeline.h:L334 | |
BeginPass |
function | SparkEngine | RHIAdapter.h:L142 | |
BeginSection |
function | SparkEngine | CpuDebugger.h:L89 | |
BeginSection |
function | SparkEngine | Profiler.h:L197 | |
BeginTerrainOperation |
function | SparkEditor | TerrainEditor.h:L44 | |
BeginTimestamp |
function | SparkEngine | GPUTimestampQuery.h:L210 | |
BeginTransaction |
function | SparkEngine | AsyncDatabase.h:L158 | |
BeginVoxelization |
function | SparkEngine | VoxelConeTracing.h:L334 | |
BilateralUpsample |
function | SparkEngine | BilateralUpsample.h:L183 | |
Bind |
function | SparkEngine | UILayoutExtensions.h:L213 | |
Bind |
function | SparkEngine | RenderTarget.h:L207 | |
Bind |
function | SparkEngine | Shader.h:L242 | |
Bind |
function | SparkEngine | Shader.h:L259 | |
Bind |
function | SparkEngine | TextureSystem.h:L174 | |
BindAction |
function | SparkEngine | GamepadInput.h:L379 | |
BindAction |
function | SparkEngine | GamepadInput.h:L393 | |
BindBlendState |
function | SparkEngine | PipelineStateCache.h:L213 | |
BindComposite2D |
function | SparkEngine | InputActionSystem.h:L229 | |
BindConstantBuffer |
function | SparkEngine | RHIAdapter.h:L217 | |
BindCS |
function | SparkEngine | ConstantBufferRing.h:L299 | |
BindDepthStencilState |
function | SparkEngine | PipelineStateCache.h:L257 | |
BindDescriptorSet |
function | SparkEngine | VulkanDevice.h:L357 | |
BindForShadowPass |
function | SparkEngine | ShadowAtlas.h:L113 | |
BindGS |
function | SparkEngine | ConstantBufferRing.h:L283 | |
BindIndexBuffer |
function | SparkEngine | RHIAdapter.h:L212 | |
BindKey |
function | GameModules | TFKeybinds.h:L75 | |
BindKey |
function | SparkEngine | InputActionSystem.h:L204 | |
BindLightingData |
function | SparkEngine | LightingSystem.h:L294 | |
BindMaterial |
function | SparkEngine | AssetPipeline.h:L418 | |
BindMaterial |
function | SparkEngine | MaterialSystem.h:L356 | |
BindMaterial |
function | SparkEngine | MaterialSystem.h:L357 | |
BindMesh |
function | SparkEngine | AssetPipeline.h:L417 | |
BindPS |
function | SparkEngine | ConstantBufferRing.h:L267 | |
BindPS |
function | SparkEngine | GPUSceneBuffer.h:L293 | |
BindRasterizerState |
function | SparkEngine | PipelineStateCache.h:L170 | |
BindSampler |
function | SparkEngine | RHIAdapter.h:L227 | |
BindSession |
function | GameModules | TFAccountSystem.h:L37 | |
BindTexture |
function | SparkEngine | RHIAdapter.h:L222 | |
BindToShader |
function | SparkEngine | MaterialSystem.h:L253 | |
BindVertexBuffer |
function | SparkEngine | RHIAdapter.h:L207 | |
BindVS |
function | SparkEngine | ConstantBufferRing.h:L247 | |
BindVS |
function | SparkEngine | GPUSceneBuffer.h:L287 | |
BindWidget |
function | SparkEditor | UIDesignerSystem.h:L142 | |
BindWorld |
function | SparkEngine | AngelScriptEngine.h:L257 | |
BlendTransforms |
function | SparkEngine | AnimationEvaluator.h:L67 | |
BlendTransforms |
function | SparkEngine | AnimationSystem.h:L482 | |
BodyCount |
function | GameModules | TFVehiclePhysics.h:L101 | |
BodyCount |
function | GameModules | TFWorldCollision.h:L144 | |
Bool |
function | SparkEngine | RandomEngine.h:L103 | |
Bool |
function | SparkEngine | RandomEngine.h:L234 | |
BootServer |
function | GameModules | TFWorldSetup.h:L164 | |
BotCount |
function | GameModules | TFBotSystem.h:L81 | |
BoundingBox::GetCenter |
method | SparkEngine | CollisionSystem.cpp:L17 | |
BoundingBox::GetExtents |
method | SparkEngine | CollisionSystem.cpp:L22 | |
BoundingBox::Transform |
method | SparkEngine | CollisionSystem.cpp:L27 | |
BoundingSphere::Transform |
method | SparkEngine | CollisionSystem.cpp:L54 | |
BoundsCheckFailed |
function | SparkEngine | SparkError.h:L130 | |
BoxOverlap |
function | SparkEngine | PhysicsSystem.h:L374 | |
BoxOverlapFiltered |
function | SparkEngine | PhysicsSystem.h:L416 | |
BoxVsBox |
function | SparkEngine | CollisionSystem.h:L227 | |
BoxVsBox |
function | SparkEngine | CollisionSystem.h:L388 | |
BrickLODSpacing |
function | SparkEngine | AdaptiveProbeVolumes.h:L55 | |
BridgeWorldServerSessions |
function | GameModules | TFWorldSetup.h:L165 | |
Broadcast |
function | SparkEngine | Delegate.h:L75 | |
BroadcastBeacon |
function | GameModules | TFLanDiscovery.h:L123 | |
BroadcastEdit |
function | SparkEditor | CollaborativeEditSession.h:L273 | |
BroadcastKill |
function | GameModules | TFDamageSystem.h:L247 | |
BroadcastMessage |
function | SparkEngine | NetworkManager.h:L383 | |
BroadcastPresence |
function | SparkEditor | CollaborativeEditSession.h:L307 | |
BroadcastRoster |
function | GameModules | TFOutfitSystem.h:L228 | |
BroadcastRosterDelta |
function | GameModules | TFSocialSystem.h:L148 | |
BroadcastRow |
function | GameModules | TFMedalSystem.h:L256 | |
BroadcastState |
function | GameModules | TFPingSystem.h:L251 | |
BroadcastState |
function | GameModules | TFAlertSystem.h:L194 | |
BroadcastTag |
function | GameModules | TFOutfitSystem.h:L229 | |
BroadcastTime |
function | GameModules | TFDayNight.h:L137 | |
BroadcastToAllAreas |
function | SparkEngine | WorldServer.h:L276 | |
BroadcastToAllPlayers |
function | SparkEngine | WorldServer.h:L281 | |
BrowseForFolder |
function | SparkEditor | ProjectBrowserPanel.h:L64 | |
BrowseForFolder |
function | SparkEditor | FolderDialog.h:L19 | |
BudgetUtilization |
function | SparkEngine | AIBudgetTypes.h:L79 | |
Build |
function | GameModules | TFWorldCollision.h:L93 | |
Build |
function | SparkEngine | BVHAccelerator.h:L90 | |
Build |
function | SparkEngine | GPUOcclusionCulling.h:L58 | |
Build |
function | SparkEngine | MeshClusterSystem.h:L282 | |
Build |
function | SparkEngine | RenderGraphBuilder.h:L275 | |
BuildAffixPool |
function | GameModules | ARPGLootSystem.h:L70 | |
BuildArena |
function | GameModules | ArenaBuilder.h:L47 | |
BuildBehaviorTree |
function | GameModules | Enemy.h:L99 | |
BuildBounds |
function | SparkEngine | MeshClusterSystem.h:L222 | |
BuildChatPacket |
function | Tests | TestServerLiveMockClient.cpp:L144 | |
BuildClusters |
function | SparkEngine | HLODSystem.h:L102 | |
BuildColorMatrices |
function | SparkEngine | AccessibilitySystem.h:L313 | |
BuildConnectPacket |
function | Tests | TestNetworkStress.cpp:L131 | |
BuildConnectPacket |
function | Tests | TestServerLiveMockClient.cpp:L136 | |
BuildCorridors |
function | GameModules | ArenaBuilder.h:L66 | |
BuildCover |
function | GameModules | ArenaBuilder.h:L57 | |
BuildDefaultPasses |
function | SparkEngine | RenderPipeline.h:L167 | |
BuildDemoCameraZones |
function | GameModules | PlatformerCameraSystem.h:L78 | |
BuildDemoCheckpoints |
function | GameModules | PlatformerCheckpointSystem.h:L77 | |
BuildDemoCollectibles |
function | GameModules | PlatformerCollectibleSystem.h:L105 | |
BuildDemoHazards |
function | GameModules | PlatformerHazardSystem.h:L119 | |
BuildDemoTracks |
function | GameModules | RacingTrackSystem.h:L137 | |
BuildDesertLevel |
function | GameModules | PlatformerLevelSystem.h:L148 | |
BuildDisconnectPacket |
function | Tests | TestServerLiveMockClient.cpp:L154 | |
BuildFloor |
function | GameModules | ArenaBuilder.h:L51 | |
BuildFromBoneNames |
function | SparkEngine | AnimationRetargeting.h:L65 | |
BuildGitHubHeaders |
function | SparkEngine | CrashReportUploader.cpp:L237 | |
BuildGPUInstance |
function | SparkEngine | FoliageRenderer.h:L331 | |
BuildGrasslandsLevel |
function | GameModules | PlatformerLevelSystem.h:L147 | |
BuildHiZ |
function | SparkEngine | GPUOcclusionCulling.h:L101 | |
BuildHLOD |
function | SparkEngine | HLODSystem.h:L406 | |
BuildInstanceGroups |
function | GameModules | TFRegionDecor.h:L220 | |
BuildLevelDefinitions |
function | GameModules | PlatformerLevelSystem.h:L146 | |
BuildLootTable |
function | GameModules | LootSystem.h:L154 | |
BuildMesh |
function | GameModules | Terrain.h:L180 | |
BuildMeshFromComponent |
function | SparkEngine | TerrainRenderer.h:L166 | |
BuildMipChain |
function | SparkEngine | VoxelConeTracing.h:L136 | |
BuildMLPInput |
function | SparkEngine | NeuralRadianceCache.h:L162 | |
BuildNavMesh |
function | SparkEngine | NavMesh.h:L401 | |
BuildPacket |
function | Tests | TestNetworkStress.cpp:L112 | |
BuildPacket |
function | Tests | TestServerLiveMockClient.cpp:L120 | |
BuildPlatforms |
function | GameModules | ArenaBuilder.h:L60 | |
BuildProbeGrid |
function | SparkEngine | ProbeSystem.h:L88 | |
BuildQuadTree |
function | GameModules | Terrain.h:L184 | |
BuildRamps |
function | GameModules | ArenaBuilder.h:L63 | |
BuildRecursive |
function | SparkEngine | BVHAccelerator.h:L223 | |
BuildReport |
function | GameModules | TFChaosHarness.h:L74 | |
BuildRHIBuffersForMesh |
function | SparkEngine | AssetPipeline.h:L433 | |
BuildRows |
function | GameModules | TFDirectivePanel.h:L112 | |
BuildRTPSOs |
function | SparkEngine | DXRSupport.h:L266 | |
BuildSchedule |
function | SparkEngine | ParallelSystemExecutor.h:L125 | |
BuildShaderTables |
function | SparkEngine | DXRSupport.h:L267 | |
BuildSkyLevel |
function | GameModules | PlatformerLevelSystem.h:L149 | |
BuildState |
function | GameModules | TFAlertSystem.h:L193 | |
BuildTargets |
function | GameModules | TFSpectator.h:L144 | |
BuildTLAS |
function | SparkEngine | DXRSupport.h:L214 | |
BuildTLAS |
function | SparkEngine | MetalRayTracing.h:L180 | |
BuildUnlockTable |
function | GameModules | ProgressionSystem.h:L137 | |
BuildViewRay |
function | GameModules | TFWeaponSystem.h:L179 | |
BuildWalls |
function | GameModules | ArenaBuilder.h:L54 | |
BuildWorldMatrix |
function | SparkEngine | FoliageRenderer.h:L298 | |
Bullet::Bullet |
method | GameModules | Bullet.cpp:L11 | |
Bullet::Initialize |
method | GameModules | Bullet.cpp:L25 | |
Bullet::Render |
method | GameModules | Bullet.cpp:L46 | |
Bullet::Update |
method | GameModules | Bullet.cpp:L38 | |
Burst |
function | SparkEngine | ParticleSystem.h:L183 | |
Buyout |
function | GameModules | MMOTradingSystem.h:L102 | |
CacheData |
function | SparkEngine | ConstantBufferDiff.h:L45 | |
CacheScriptMethods |
function | SparkEngine | AngelScriptEngine.h:L466 | |
CalculateAdaptiveSize |
function | SparkEditor | GizmoSystem.h:L369 | |
CalculateApproxLength |
function | SparkEditor | SplineEditorPanel.h:L50 | |
CalculateAutoTangents |
function | SparkEditor | AnimationTimeline.h:L392 | |
CalculateBlendFactor |
function | SparkEngine | VolumeSystem.h:L317 | |
CalculateChecksum |
function | SparkEditor | AdvancedAssetPipeline.h:L477 | |
CalculateChecksum |
function | SparkEngine | AssetPipeline.h:L561 | |
CalculateContributions |
function | GameModules | MMOWorldBossSystem.h:L129 | |
CalculateCSMSplits |
function | SparkEngine | LightingSystem.h:L461 | |
CalculateEffectiveDamage |
function | GameModules | ARPGCombatSystem.h:L80 | |
CalculateFireDirection |
function | GameModules | Player.h:L779 | |
CalculateInterpolationError |
function | SparkEngine | AnimationCompression.h:L129 | |
CalculateKnockback |
function | GameModules | RPGCombatSystem.h:L108 | |
CalculateLayout |
function | SparkEngine | UILayoutExtensions.h:L52 | |
CalculateLayout |
function | SparkEngine | UILayoutExtensions.h:L74 | |
CalculateMatchScore |
function | SparkEditor | CommandPalette.h:L92 | |
CalculateMemoryUsage |
function | SparkEngine | RenderTarget.h:L382 | |
CalculateMemoryUsage |
function | SparkEngine | TextureSystem.h:L442 | |
CalculateMipLevels |
function | SparkEngine | TextureCompressor.h:L128 | |
CalculateNormals |
function | GameModules | Terrain.h:L181 | |
CalculateNormals |
function | SparkEngine | Mesh.h:L229 | |
CalculatePlayerSkillLevel |
function | SparkEngine | AIDirector.h:L191 | |
CalculateRelevance |
function | SparkEditor | SearchPanel.h:L82 | |
CalculateRotationError |
function | SparkEngine | AnimationCompression.h:L131 | |
CalculateSplatWeights |
function | GameModules | Terrain.h:L182 | |
CalculateSpread |
function | SparkEngine | WeaponManager.h:L300 | |
CalculateStars |
function | GameModules | PlatformerLevelSystem.h:L150 | |
CalculateStatistics |
function | SparkEditor | PerformanceProfiler.h:L350 | |
CalculateTerrainSlope |
function | SparkEditor | TerrainEditor.h:L94 | |
CalculateTilePriority |
function | SparkEditor | LevelStreamingSystem.h:L387 | |
CalculateXPForLevel |
function | GameModules | ARPGHeroSystem.h:L106 | |
CalculateXPForLevel |
function | GameModules | RPGCharacterSystem.h:L140 | |
CallEnter |
function | SparkEngine | StateMachine.h:L269 | |
CallExit |
function | SparkEngine | StateMachine.h:L283 | |
CallOnCollision |
function | SparkEngine | AngelScriptEngine.h:L194 | |
CallStart |
function | SparkEngine | AngelScriptEngine.h:L180 | |
CallUpdate |
function | SparkEngine | AngelScriptEngine.h:L187 | |
CallUpdate |
function | SparkEngine | StateMachine.h:L276 | |
CameraFovScale |
function | GameModules | TFOpticsSystem.h:L104 | |
CameraPos |
function | GameModules | TFImpactFx.h:L141 | |
CameraSwayRad |
function | GameModules | TFOpticsSystem.h:L109 | |
CanAddToBatch |
function | SparkEngine | ParallelSystemExecutor.h:L277 | |
CanAfford |
function | GameModules | RTSResourceSystem.h:L62 | |
Cancel |
function | SparkEditor | BuildPipeline.h:L76 | |
Cancel |
function | SparkEngine | CancellationToken.h:L28 | |
Cancel |
function | SparkEngine | CoroutineTypes.h:L344 | |
Cancel |
function | SparkEngine | CoroutineTypes.h:L480 | |
Cancel |
function | SparkEngine | LoadingScreen.h:L137 | |
Cancel |
function | SparkEngine | DirectStorageLoader.h:L148 | |
Cancel |
function | SparkEngine | TweenSystem.h:L101 | |
Cancel |
function | SparkEngine | TweenSystem.h:L161 | |
Cancel |
function | SparkEngine | ScheduledCallback.h:L95 | |
CancelAll |
function | SparkEngine | CancellationToken.h:L66 | |
CancelAll |
function | SparkEngine | TweenSystem.h:L162 | |
CancelBatchOperation |
function | SparkEditor | AdvancedAssetPipeline.h:L318 | |
CancelCraft |
function | GameModules | MMOCraftingSystem.h:L92 | |
CancelCraft |
function | SparkEngine | LootAndCraftingSystem.h:L397 | |
CancelListing |
function | GameModules | MMOTradingSystem.h:L103 | |
CancelRedeploy |
function | GameModules | TFMapScreen.h:L92 | |
CancelRender |
function | SparkEngine | MovieRenderPipeline.h:L276 | |
CancelTrade |
function | GameModules | MMOTradingSystem.h:L92 | |
CanCollide |
function | SparkEngine | JoltPhysicsInterface.h:L146 | |
CanCollideWith |
function | SparkEngine | CollisionMaskComponents.h:L44 | |
CanCraft |
function | GameModules | MMOCraftingSystem.h:L90 | |
CanCraft |
function | GameModules | OWGatheringSystem.h:L106 | |
CanEquipWeapon |
function | GameModules | Player.h:L388 | |
CanHear |
function | SparkEngine | PerceptionSystem.h:L267 | |
CanHearWithLoudness |
function | SparkEngine | PerceptionSystem.h:L281 | |
CanImport |
function | SparkEngine | FBXImporter.h:L300 | |
CanImportFromMemory |
function | SparkEngine | FBXImporter.h:L308 | |
CanInteract |
function | SparkEngine | FPSComponents.h:L262 | |
CanMerge |
function | SparkEditor | VersionControlTypes.h:L270 | |
CanMerge |
function | SparkEditor | VersionControlTypes.h:L283 | |
CanRead |
function | SparkEngine | NetworkManager.h:L197 | |
CanRecord |
function | SparkEngine | Telemetry.h:L497 | |
CanRedeployTo |
function | GameModules | TFTravelSystem.h:L116 | |
CanRedo |
function | SparkEditor | CommandHistory.h:L153 | |
CanRedo |
function | SparkEditor | UndoRedoManager.h:L88 | |
CanReload |
function | SparkEngine | WeaponManager.h:L175 | |
CanSee |
function | SparkEngine | PerceptionSystem.h:L224 | |
CanSee |
function | SparkEngine | VisibilityComponents.h:L55 | |
CanSpawnAt |
function | GameModules | TFRegionSystem.h:L90 | |
CanThrowGrenade |
function | GameModules | TFGrenadeSystem.h:L118 | |
CanUndo |
function | SparkEditor | CommandHistory.h:L152 | |
CanUndo |
function | SparkEditor | UndoRedoManager.h:L82 | |
CanUseAbility |
function | GameModules | TFAbilitySystem.h:L97 | |
Capacity |
function | SparkEngine | FrameAllocator.h:L145 | |
Capacity |
function | SparkEngine | RingBuffer.h:L84 | |
Capacity |
function | SparkEngine | RingBuffer.h:L163 | |
CaptureFrame |
function | SparkEngine | MovieRenderPipeline.h:L393 | |
CaptureGolden |
function | SparkEngine | GoldenImageTest.h:L190 | |
CaptureMouse |
function | SparkEngine | InputManager.h:L237 | |
CaptureProgress |
function | GameModules | TFRegionSystem.h:L86 | |
CaptureRaw |
function | SparkEngine | StackTrace.h:L168 | |
CaptureSnapshot |
function | SparkEngine | FrameInspector.h:L294 | |
CaptureStackTraceString |
function | SparkEngine | CrashHandler.cpp:L992 | |
CarveObstacle |
function | SparkEngine | NavMeshObstacles.h:L325 | |
CaseInsensitiveEqual |
function | SparkEngine | AnimationRetargeting.h:L183 | |
CastAbility |
function | SparkEngine | AbilitySystem.h:L301 | |
CatmullRomSegmentLength |
function | SparkEngine | SplineMath.h:L140 | |
CatmullRomWeight |
function | SparkEngine | UpscalingShaders.h:L285 | |
CatmullRomWeight |
function | SparkEngine | UpscalingShaders.h:L523 | |
Center |
function | SparkEngine | FrustumCulling.h:L54 | |
ChangeExtension |
function | SparkEngine | FileUtils.h:L134 | |
ChangeMap |
function | SparkEngine | DedicatedServer.h:L231 | |
ChangePassword |
function | GameModules | MMOAccountSystem.h:L131 | |
ChangeWeapon |
function | GameModules | Player.h:L200 | |
ChaosActive |
function | GameModules | TFBotSystem.h:L104 | |
ChaosIsPilot |
function | GameModules | TFBotSystem.h:L222 | |
ChaosMaybeReroll |
function | GameModules | TFBotSystem.h:L260 | |
ChaosPilotTryPurchase |
function | GameModules | TFBotSystem.h:L226 | |
ChaosScatter |
function | GameModules | TFBotSystem.h:L257 | |
ChaosTryUtility |
function | GameModules | TFBotSystem.h:L263 | |
CharacterController::CharacterController |
method | SparkEngine | CharacterController.cpp:L28 | |
CharacterController::GetGroundNormal |
method | SparkEngine | CharacterController.cpp:L205 | |
CharacterController::GetGroundState |
method | SparkEngine | CharacterController.cpp:L180 | |
CharacterController::GetGroundVelocity |
method | SparkEngine | CharacterController.cpp:L215 | |
CharacterController::GetLinearVelocity |
method | SparkEngine | CharacterController.cpp:L161 | |
CharacterController::GetPosition |
method | SparkEngine | CharacterController.cpp:L123 | |
CharacterController::GetRotation |
method | SparkEngine | CharacterController.cpp:L142 | |
CharacterController::GetUp |
method | SparkEngine | CharacterController.cpp:L225 | |
CharacterController::IsOnGround |
method | SparkEngine | CharacterController.cpp:L200 | |
CharacterController::SetLinearVelocity |
method | SparkEngine | CharacterController.cpp:L171 | |
CharacterController::SetPosition |
method | SparkEngine | CharacterController.cpp:L133 | |
CharacterController::SetRotation |
method | SparkEngine | CharacterController.cpp:L152 | |
CharacterController::SetUp |
method | SparkEngine | CharacterController.cpp:L235 | |
CharacterController::TryInitialize |
method | SparkEngine | CharacterController.cpp:L43 | |
CharacterController::Update |
method | SparkEngine | CharacterController.cpp:L88 | |
ChaseGenerator |
function | Tests | TestMovementSystem.cpp:L69 | |
CheckAchievement |
function | GameModules | MMOAchievementSystem.h:L106 | |
CheckActivation |
function | GameModules | PlatformerCheckpointSystem.h:L65 | |
CheckAllocationSpike |
function | SparkEngine | MemoryMonitor.h:L216 | |
CheckAreaBoundaries |
function | GameModules | MMOPlayerSystem.h:L84 | |
CheckAreaCompletion |
function | SparkEngine | AreaAssetLoader.h:L137 | |
CheckAvenger |
function | GameModules | TFMedalSystem.h:L253 | |
CheckCameraZones |
function | GameModules | PlatformerCameraSystem.h:L77 | |
CheckCategoryBudgets |
function | SparkEngine | MemoryMonitor.h:L215 | |
CheckCheckpoint |
function | GameModules | RacingTrackSystem.h:L119 | |
CheckCollection |
function | GameModules | PlatformerCollectibleSystem.h:L93 | |
CheckCollision |
function | GameModules | PlatformerCameraSystem.h:L76 | |
CheckCollision |
function | SparkEngine | CollisionMaskComponents.h:L47 | |
CheckCollisions |
function | GameModules | Projectile.h:L196 | |
CheckConnectionTimeouts |
function | SparkEngine | NetworkManager.h:L669 | |
CheckDeviceExtensionSupport |
function | SparkEngine | VulkanDevice.h:L473 | |
CheckDiscovery |
function | GameModules | OWExplorationSystem.h:L87 | |
CheckDominion |
function | GameModules | TFRegionSystem.h:L135 | |
CheckDoubleFrees |
function | SparkEngine | MemoryMonitor.h:L219 | |
CheckEntityBoundaries |
function | SparkEngine | AreaServer.h:L223 | |
CheckFailed |
function | SparkEngine | SparkError.h:L110 | |
CheckFinishConditions |
function | GameModules | RacingRaceManager.h:L128 | |
CheckFireOrigin |
function | GameModules | TFServerValidation.h:L140 | |
CheckForChangedAssets |
function | SparkEngine | AssetPipeline.h:L446 | |
CheckForChanges |
function | SparkEngine | ShaderHotReload.h:L394 | |
CheckForNewEvents |
function | GameModules | OWDynamicEventSystem.h:L83 | |
CheckFragmentation |
function | SparkEngine | MemoryMonitor.h:L217 | |
CheckGroundCollision |
function | GameModules | Player.h:L731 | |
CheckGroundCollision |
function | GameModules | VehicleSystem.h:L277 | |
CheckGrounded |
function | GameModules | PlatformerPlayerController.h:L106 | |
CheckGrowthRate |
function | SparkEngine | MemoryMonitor.h:L214 | |
CheckHazard |
function | GameModules | RacingTrackSystem.h:L122 | |
CheckHazardCollision |
function | GameModules | PlatformerHazardSystem.h:L113 | |
CheckHttpResponse |
function | SparkEngine | CrashReportUploader.cpp:L226 | |
CheckLevelUp |
function | GameModules | ProgressionSystem.h:L135 | |
CheckMeshShaderSupport |
function | SparkEngine | MeshShaderPipeline.h:L97 | |
CheckSavior |
function | GameModules | TFMedalSystem.h:L252 | |
CheckStackDepth |
function | SparkEngine | MemoryMonitor.h:L218 | |
CheckUnlock |
function | SparkEngine | AchievementSystem.h:L434 | |
CheckWinCondition |
function | GameModules | GameMode.h:L287 | |
CheckWinConditions |
function | GameModules | RTSMatchSystem.h:L71 | |
Clamp |
function | SparkEngine | MathUtils.h:L322 | |
Clamp |
function | SparkEngine | MathUtils.h:L334 | |
ClampDrawRunToUploaded |
function | SparkEngine | FoliageRenderer.h:L357 | |
ClampRange |
function | SparkEngine | MovieRenderPipeline.h:L464 | |
ClampToValidAASamples |
function | SparkEngine | MovieRenderPipeline.h:L451 | |
Classify |
function | SparkEngine | CSGSystem.h:L129 | |
CleanExpiredBans |
function | GameModules | MMOAccountSystem.h:L151 | |
CleanExpiredSessions |
function | GameModules | MMOAccountSystem.h:L150 | |
Cleanup |
function | SparkEngine | VulkanDevice.h:L278 | |
Cleanup |
function | SparkEngine | ProcessWin32Internal.h:L38 | |
CleanupCacheTestDir |
function | Tests | TestLocalFileCache.cpp:L14 | |
CleanupDir |
function | Tests | TestGamePackager.cpp:L18 | |
CleanupFinished |
function | GameModules | QuestSystem.h:L386 | |
CleanupPlayerSession |
function | GameModules | TFServerSim.h:L171 | |
CleanupScriptInstance |
function | SparkEngine | AngelScriptEngine.h:L472 | |
CleanupTempDir |
function | Tests | TestFileWatcher.cpp:L17 | |
CleanupTempShaderDir |
function | Tests | TestShaderHotReload.cpp:L25 | |
Clear |
function | GameModules | InventorySystem.h:L361 | |
Clear |
function | GameModules | TFEvents.h:L132 | |
Clear |
function | GameModules | TFPlayerMeta.h:L94 | |
Clear |
function | SparkEditor | AnimationTimelineTypes.h:L245 | |
Clear |
function | SparkEditor | CommandHistory.h:L162 | |
Clear |
function | SparkEditor | EditorLogger.h:L161 | |
Clear |
function | SparkEditor | EditorLogger.h:L224 | |
Clear |
function | SparkEditor | AssetAuditGraph.h:L389 | |
Clear |
function | SparkEditor | ConsolePanel.h:L136 | |
Clear |
function | SparkEditor | ProfilerTypes.h:L80 | |
Clear |
function | SparkEditor | UndoRedoManager.h:L123 | |
Clear |
function | SparkEngine | Physics2D.h:L31 | |
Clear |
function | SparkEngine | Physics2D.h:L252 | |
Clear |
function | SparkEngine | BehaviorTreeTypes.h:L158 | |
Clear |
function | SparkEngine | NavMesh.h:L440 | |
Clear |
function | SparkEngine | NavMeshObstacles.h:L300 | |
Clear |
function | SparkEngine | AnimationSystem.h:L419 | |
Clear |
function | SparkEngine | PoseModifier.h:L233 | |
Clear |
function | SparkEngine | EventSystem.h:L388 | |
Clear |
function | SparkEngine | GameplaySystemExtension.h:L247 | |
Clear |
function | SparkEngine | GameplayTags.h:L129 | |
Clear |
function | SparkEngine | DatablockRegistry.h:L191 | |
Clear |
function | SparkEngine | InterpolationBuffer.h:L159 | |
Clear |
function | SparkEngine | LagCompensation.h:L100 | |
Clear |
function | SparkEngine | NetworkEncryption.h:L149 | |
Clear |
function | SparkEngine | NetworkInterpolation.h:L100 | |
Clear |
function | SparkEngine | NetworkManager.h:L302 | |
Clear |
function | SparkEngine | SubTickInput.h:L75 | |
Clear |
function | SparkEngine | ScriptHookManager.h:L241 | |
Clear |
function | SparkEngine | SpatialGrid.h:L198 | |
Clear |
function | SparkEngine | EnumUtils.h:L261 | |
Clear |
function | SparkEngine | AssetPipeline.h:L323 | |
Clear |
function | SparkEngine | DirtyRectTracker.h:L127 | |
Clear |
function | SparkEngine | LightManager.h:L150 | |
Clear |
function | SparkEngine | LineTrailRenderer.h:L135 | |
Clear |
function | SparkEngine | MaterialDefinition.h:L529 | |
Clear |
function | SparkEngine | PortalCulling.h:L191 | |
Clear |
function | SparkEngine | RenderGraph.h:L269 | |
Clear |
function | SparkEngine | RenderGraphBlackboard.h:L139 | |
Clear |
function | SparkEngine | RenderTarget.h:L138 | |
Clear |
function | SparkEngine | RenderTarget.h:L217 | |
Clear |
function | SparkEngine | PipelineStateCache.h:L75 | |
Clear |
function | SparkEngine | RHIBridge.h:L61 | |
Clear |
function | SparkEngine | RHIHandlePool.h:L205 | |
Clear |
function | SparkEngine | ShaderDiskCache.h:L62 | |
Clear |
function | SparkEngine | TemporalEffectsTypes.h:L251 | |
Clear |
function | SparkEngine | TemporalTypes.h:L254 | |
Clear |
function | SparkEngine | VoxelConeTracing.h:L107 | |
Clear |
function | SparkEngine | PhysicsDebugRenderer.h:L63 | |
Clear |
function | SparkEngine | SceneManager.h:L350 | |
Clear |
function | SparkEngine | BitFlags.h:L117 | |
Clear |
function | SparkEngine | ChromeTracing.h:L149 | |
Clear |
function | SparkEngine | ConfigParser.h:L296 | |
Clear |
function | SparkEngine | DebugDraw.h:L336 | |
Clear |
function | SparkEngine | DebugHookManager.h:L391 | |
Clear |
function | SparkEngine | Delegate.h:L100 | |
Clear |
function | SparkEngine | LocalFileCache.h:L281 | |
Clear |
function | SparkEngine | Octree.h:L150 | |
Clear |
function | SparkEngine | PerformanceStats.h:L106 | |
Clear |
function | SparkEngine | RingBuffer.h:L88 | |
Clear |
function | SparkEngine | RingBuffer.h:L167 | |
Clear |
function | SparkEngine | Serializer.h:L190 | |
Clear |
function | SparkEngine | SparkConsole.h:L154 | |
Clear |
function | SparkEngine | StringPool.h:L132 | |
Clear |
function | SparkEngine | ThreadSafeQueue.h:L140 | |
ClearActions |
function | SparkEditor | CommandPalette.h:L58 | |
ClearAll |
function | SparkEngine | MovementSystem.h:L350 | |
ClearAll |
function | SparkEngine | CSGSystem.h:L376 | |
ClearAll |
function | SparkEngine | LightLayers.h:L53 | |
ClearAll |
function | SparkEngine | BitFlags.h:L152 | |
ClearAll |
function | SparkEngine | EntityEventBus.h:L230 | |
ClearAll |
function | SparkEngine | EventBus.h:L252 | |
ClearAll |
function | SparkEngine | ScheduledCallback.h:L173 | |
ClearAllBlockouts |
function | SparkEditor | PrototypingSystem.h:L111 | |
ClearAllBreakpoints |
function | SparkEditor | ScriptDebugPanel.h:L74 | |
ClearAllDecals |
function | SparkEngine | DecalSystem.h:L147 | |
ClearAllDirty |
function | SparkEngine | ReplicationFields.h:L144 | |
ClearAllTargets |
function | SparkEngine | RenderTarget.h:L289 | |
ClearAllTimers |
function | SparkEngine | TimerManager.h:L159 | |
ClearBakedLighting |
function | SparkEditor | LightingTools.h:L353 | |
ClearBindings |
function | SparkEngine | InputActionSystem.h:L244 | |
ClearBreakConditions |
function | SparkEngine | FrameInspector.h:L385 | |
ClearBreakpointFrames |
function | SparkEngine | FrameInspector.h:L362 | |
ClearBusEffects |
function | SparkEngine | AudioMixer.h:L249 | |
ClearCache |
function | SparkEngine | ShaderCrossCompiler.h:L284 | |
ClearClientScope |
function | SparkEngine | NetworkManager.h:L456 | |
ClearCommands |
function | GameModules | RTSCommandSystem.h:L58 | |
ClearConnectionStats |
function | SparkEditor | EngineInterface.h:L348 | |
ClearCurrentVision |
function | GameModules | RTSFogOfWarSystem.h:L54 | |
ClearCustomLines |
function | SparkEngine | DebugOverlay.h:L240 | |
ClearDeployHint |
function | GameModules | TFMapScreen.h:L69 | |
ClearDepthStencil |
function | SparkEngine | D3D11Device.h:L233 | |
ClearDepthStencil |
function | SparkEngine | D3D12Types.h:L445 | |
ClearDepthStencil |
function | SparkEngine | MetalDevice.h:L366 | |
ClearDepthStencil |
function | SparkEngine | NullRHIDevice.h:L52 | |
ClearDepthStencil |
function | SparkEngine | OpenGLDevice.h:L318 | |
ClearDepthStencil |
function | SparkEngine | RHIAdapter.h:L166 | |
ClearDepthStencil |
function | SparkEngine | VulkanDevice.h:L317 | |
ClearDirty |
function | SparkEngine | ReplicationFields.h:L82 | |
ClearDirty |
function | SparkEngine | PipelineStateCache.h:L333 | |
ClearDirtyFlags |
function | SparkEngine | PersistentMaterialCB.h:L162 | |
ClearDrawList |
function | SparkEngine | GraphicsEngine.h:L342 | |
ClearErrors |
function | SparkEngine | RHIValidationLayer.h:L147 | |
ClearErrors |
function | SparkEngine | RHIValidationLayer.h:L194 | |
ClearExpiredLockouts |
function | SparkEngine | InstanceManager.h:L219 | |
ClearFilter |
function | SparkEditor | SelectionManager.h:L437 | |
ClearFlag |
function | SparkEngine | EnumUtils.h:L259 | |
ClearHandlers |
function | SparkEngine | NetworkManager.h:L388 | |
ClearHandlers |
function | SparkEngine | NetworkManagerRuntimeAdapter.h:L31 | |
ClearInteractionPrompt |
function | GameModules | HUDSystem.h:L315 | |
ClearLayer |
function | SparkEngine | VisibilityComponents.h:L43 | |
ClearLights |
function | SparkEngine | ClusteredLightCulling.h:L116 | |
ClearMemories |
function | SparkEngine | PerceptionSystem.h:L162 | |
ClearMessages |
function | SparkEditor | ExternalConsoleIntegration.h:L102 | |
ClearMinimapBlips |
function | GameModules | HUDSystem.h:L308 | |
ClearNetworkHandlers |
function | SparkEngine | DedicatedServer.h:L322 | |
ClearNode |
function | SparkEngine | Octree.h:L519 | |
ClearNotifies |
function | SparkEngine | AnimNotify.h:L184 | |
ClearOfGameplay |
function | GameModules | TFRegionDecor.h:L194 | |
ClearOutput |
function | SparkEngine | InGameConsole.h:L340 | |
ClearParams |
function | SparkEngine | AsyncDatabase.h:L94 | |
ClearPathCache |
function | SparkEngine | NavMesh.h:L263 | |
ClearPendingMigrations |
function | SparkEngine | AreaServer.h:L175 | |
ClearPlayer |
function | GameModules | TFDirectiveSystem.h:L91 | |
ClearPlayer |
function | GameModules | TFMedalSystem.h:L210 | |
ClearPlayer |
function | GameModules | TFProgressionSystem.h:L132 | |
ClearPlayer |
function | GameModules | TFServerValidation.h:L172 | |
ClearPoints |
function | SparkEngine | SplinePath.h:L84 | |
ClearProfilingData |
function | SparkEditor | PerformanceProfiler.h:L234 | |
ClearRecentProjects |
function | SparkEditor | ProjectManager.h:L124 | |
ClearRecoveryData |
function | SparkEditor | EditorCrashHandler.h:L101 | |
ClearRenderTarget |
function | SparkEngine | D3D11Device.h:L232 | |
ClearRenderTarget |
function | SparkEngine | D3D12Types.h:L444 | |
ClearRenderTarget |
function | SparkEngine | MetalDevice.h:L365 | |
ClearRenderTarget |
function | SparkEngine | NullRHIDevice.h:L51 | |
ClearRenderTarget |
function | SparkEngine | OpenGLDevice.h:L317 | |
ClearRenderTarget |
function | SparkEngine | RHIAdapter.h:L161 | |
ClearRenderTarget |
function | SparkEngine | VulkanDevice.h:L316 | |
ClearRules |
function | SparkEngine | EventResponseSystem.h:L207 | |
ClearRules |
function | SparkEngine | InvalidStateDetector.h:L153 | |
ClearScene |
function | GameModules | Game.h:L236 | |
ClearScene |
function | SparkEngine | HybridRTManager.h:L101 | |
ClearScene |
function | SparkEngine | LightmapBaker.h:L216 | |
ClearSelection |
function | SparkEditor | HierarchyPanel.h:L150 | |
ClearSelection |
function | SparkEditor | SelectionManager.h:L265 | |
ClearSession |
function | GameModules | TFAccountSystem.h:L39 | |
ClearSinks |
function | SparkEngine | Logger.h:L411 | |
ClearSlot |
function | SparkEngine | MovementSystem.h:L347 | |
ClearSnapshots |
function | SparkEngine | FrameInspector.h:L329 | |
ClearSpawnPoints |
function | GameModules | GameMode.h:L236 | |
ClearTimer |
function | SparkEngine | TimerManager.h:L152 | |
ClearTriangleMeshes |
function | SparkEngine | HybridRTManager.h:L157 | |
ClearViolations |
function | SparkEngine | ScriptSandbox.h:L155 | |
ClearZones |
function | GameModules | GameMechanics.h:L125 | |
ClearZones |
function | GameModules | GravitySystem.h:L143 | |
ClientActive |
function | GameModules | TFReplication.h:L105 | |
ClientAdvance |
function | GameModules | TFGrenadeSystem.h:L253 | |
ClientAdvance |
function | GameModules | TFPingSystem.h:L258 | |
ClientAdvanceSmoke |
function | GameModules | TFGrenadeSystem.h:L236 | |
ClientConnected |
function | GameModules | TFCommandsInternal.h:L49 | |
ClientDropMirror |
function | GameModules | TFVehicleSystem.h:L242 | |
ClientEnsureHandlers |
function | GameModules | TFDeployableSystem.h:L214 | |
ClientEnsureHandlers |
function | GameModules | TFVehicleSystem.h:L231 | |
ClientEnsureHandlers |
function | GameModules | TFReplication.h:L106 | |
ClientEnsureHandlers |
function | GameModules | TFDirectivePanel.h:L120 | |
ClientEnsureNetHandlers |
function | GameModules | TFTravelSystem.h:L178 | |
ClientHandleBoom |
function | GameModules | TFGrenadeSystem.h:L252 | |
ClientHandleEcho |
function | GameModules | TFSquadSystem.h:L248 | |
ClientHandleFlash |
function | GameModules | TFGrenadeSystem.h:L234 | |
ClientHandleInvite |
function | GameModules | TFOutfitSystem.h:L239 | |
ClientHandleLeaderboard |
function | GameModules | TFOutfitSystem.h:L240 | |
ClientHandleList |
function | GameModules | TFSocialSystem.h:L159 | |
ClientHandleMedal |
function | GameModules | TFMedalSystem.h:L261 | |
ClientHandleOpReply |
function | GameModules | TFSocialSystem.h:L158 | |
ClientHandleRecap |
function | GameModules | TFDeathRecap.h:L74 | |
ClientHandleReply |
function | GameModules | TFOutfitSystem.h:L236 | |
ClientHandleRoster |
function | GameModules | TFOutfitSystem.h:L237 | |
ClientHandleRoster |
function | GameModules | TFSocialSystem.h:L160 | |
ClientHandleScore |
function | GameModules | TFMedalSystem.h:L260 | |
ClientHandleSmoke |
function | GameModules | TFGrenadeSystem.h:L235 | |
ClientHandleSpawn |
function | GameModules | TFGrenadeSystem.h:L250 | |
ClientHandleState |
function | GameModules | TFAbilitySystem.h:L193 | |
ClientHandleState |
function | GameModules | TFPingSystem.h:L257 | |
ClientHandleState |
function | GameModules | TFAlertSystem.h:L200 | |
ClientHandleTagUpdate |
function | GameModules | TFOutfitSystem.h:L238 | |
ClientHandleUpdate |
function | GameModules | TFGrenadeSystem.h:L251 | |
ClientHandleWaypoint |
function | GameModules | TFSquadSystem.h:L249 | |
ClientHandleWire |
function | GameModules | TFOutfitSystem.h:L235 | |
ClientInterpolate |
function | GameModules | TFVehicleSystem.h:L241 | |
ClientNetActive |
function | GameModules | TFAbilitySystem.h:L205 | |
ClientNetActive |
function | GameModules | TFAudioAmbience.h:L115 | |
ClientNetActive |
function | GameModules | TFDeployableSystem.h:L208 | |
ClientNetActive |
function | GameModules | TFGrenadeSystem.h:L257 | |
ClientNetActive |
function | GameModules | TFMedalSystem.h:L264 | |
ClientNetActive |
function | GameModules | TFOutfitSystem.h:L248 | |
ClientNetActive |
function | GameModules | TFPingSystem.h:L261 | |
ClientNetActive |
function | GameModules | TFSocialSystem.h:L165 | |
ClientNetActive |
function | GameModules | TFSquadSystem.h:L256 | |
ClientNetActive |
function | GameModules | TFVehicleSystem.h:L220 | |
ClientNetActive |
function | GameModules | TFDeathRecap.h:L92 | |
ClientNetActive |
function | GameModules | TFDirectivePanel.h:L117 | |
ClientNetActive |
function | GameModules | TFAlertSystem.h:L203 | |
ClientNetActive |
function | GameModules | TFDayNight.h:L140 | |
ClientNetActive |
function | GameModules | TFRegionSystem.h:L167 | |
ClientNetActive |
function | GameModules | TFTravelSystem.h:L175 | |
ClientNoteKill |
function | GameModules | TFScoreboard.h:L68 | |
ClientNoteRequestedClass |
function | GameModules | TFPlayerSystem.h:L80 | |
ClientOnRemoteFire |
function | GameModules | TFAudioAmbience.h:L80 | |
ClientOnRemoteFire |
function | GameModules | TFWeaponSystem.h:L89 | |
ClientOnSpawnReply |
function | GameModules | TFPlayerSystem.h:L76 | |
ClientOnStatus |
function | GameModules | TFDirectivePanel.h:L123 | |
ClientPollAbilityKey |
function | GameModules | TFAbilitySystem.h:L191 | |
ClientPollHandler |
function | GameModules | TFWeatherFx.h:L166 | |
ClientPollThrowKey |
function | GameModules | TFGrenadeSystem.h:L248 | |
ClientPumpRequests |
function | GameModules | TFDirectivePanel.h:L124 | |
ClientReleaseHandlers |
function | GameModules | TFDeployableSystem.h:L215 | |
ClientReleaseHandlers |
function | GameModules | TFVehicleSystem.h:L232 | |
ClientReleaseHandlers |
function | GameModules | TFReplication.h:L107 | |
ClientReleaseHandlers |
function | GameModules | TFDirectivePanel.h:L121 | |
ClientReleaseNetHandlers |
function | GameModules | TFTravelSystem.h:L179 | |
ClientRequestAccept |
function | GameModules | TFOutfitSystem.h:L119 | |
ClientRequestContinentHop |
function | GameModules | TFTravelSystem.h:L130 | |
ClientRequestCreate |
function | GameModules | TFOutfitSystem.h:L117 | |
ClientRequestDecline |
function | GameModules | TFOutfitSystem.h:L120 | |
ClientRequestDeploy |
function | GameModules | TFVehicleSystem.h:L248 | |
ClientRequestDisband |
function | GameModules | TFOutfitSystem.h:L124 | |
ClientRequestInfo |
function | GameModules | TFTravelSystem.h:L160 | |
ClientRequestInvite |
function | GameModules | TFOutfitSystem.h:L118 | |
ClientRequestKick |
function | GameModules | TFOutfitSystem.h:L122 | |
ClientRequestLeaderboard |
function | GameModules | TFOutfitSystem.h:L125 | |
ClientRequestLeave |
function | GameModules | TFOutfitSystem.h:L121 | |
ClientRequestPurchase |
function | GameModules | TFVehicleSystem.h:L249 | |
ClientRequestSeatOp |
function | GameModules | TFVehicleSystem.h:L247 | |
ClientRequestSetRank |
function | GameModules | TFOutfitSystem.h:L123 | |
ClientRequestTravel |
function | GameModules | TFTravelSystem.h:L119 | |
ClientReseedLocalCount |
function | GameModules | TFGrenadeSystem.h:L254 | |
ClientSendOp |
function | GameModules | TFSocialSystem.h:L74 | |
ClientTickMirror |
function | GameModules | TFAbilitySystem.h:L194 | |
ClientTriggerFire |
function | GameModules | TFWeaponSystem.h:L59 | |
ClientUpdate |
function | GameModules | MultiplayerSystem.h:L246 | |
ClientUpdateUX |
function | GameModules | TFVehicleSystem.h:L246 | |
ClockString |
function | GameModules | TFDayNight.h:L131 | |
Close |
function | GameModules | InteractiveObject.h:L139 | |
Close |
function | GameModules | TFDatabase.h:L77 | |
Close |
function | GameModules | TFOutfitStore.h:L94 | |
Close |
function | GameModules | TFChatWindow.h:L58 | |
Close |
function | GameModules | TFDirectivePanel.h:L100 | |
Close |
function | GameModules | TFLoadoutScreen.h:L65 | |
Close |
function | GameModules | TFMapScreen.h:L62 | |
Close |
function | GameModules | TFSpawnScreen.h:L49 | |
Close |
function | SparkEditor | CommandPalette.h:L68 | |
Close |
function | SparkEngine | SparkPak.h:L131 | |
Close |
function | SparkEngine | VideoPlayer.h:L163 | |
Close |
function | SparkEngine | AsyncDatabase.h:L151 | |
Close |
function | SparkEngine | AsyncDatabase.h:L209 | |
CloseAllSockets |
function | SparkEditor | CollaborativeEditSession.h:L324 | |
CloseChat |
function | GameModules | TFHUD.h:L156 | |
CloseH |
function | SparkEngine | ProcessWin32Internal.h:L57 | |
CloseProject |
function | SparkEditor | ProjectManager.h:L108 | |
CloseRepository |
function | SparkEditor | VersionControlSystem.h:L114 | |
CloseSocket |
function | SparkEngine | NetworkManager.h:L554 | |
CloseSocket |
function | SparkEngine | DaemonFraming.h:L48 | |
CloseSockHandle |
function | GameModules | TFLanDiscoveryInternal.h:L45 | |
CloseSockHandle |
function | GameModules | TFLanDiscoveryInternal.h:L77 | |
CloseStdin |
function | SparkEngine | Process.h:L124 | |
ClosestSegSeg2 |
function | GameModules | TFWeaponMath.h:L100 | |
Coalesce |
function | SparkEngine | DirtyRectTracker.h:L148 | |
CollabServerSignalHandler |
function | SparkEditor | main.cpp:L32 | |
CollapseObject |
function | SparkEditor | HierarchyPanel.h:L169 | |
Collect |
function | GameModules | TFDamageSystem.h:L136 | |
CollectAllEntries |
function | SparkEngine | Octree.h:L483 | |
CollectAllPrimitives |
function | SparkEngine | BVHAccelerator.h:L423 | |
CollectAssets |
function | SparkEngine | GamePackager.h:L386 | |
CollectDataFiles |
function | SparkEngine | GamePackager.h:L392 | |
CollectDirectory |
function | SparkEngine | GamePackager.h:L398 | |
CollectDrop |
function | GameModules | LootSystem.h:L153 | |
CollectExecutable |
function | SparkEngine | GamePackager.h:L314 | |
CollectFromFoliageManager |
function | SparkEngine | FoliageRenderer.h:L231 | |
CollectItems |
function | SparkEngine | Octree.h:L501 | |
CollectModules |
function | SparkEngine | GamePackager.h:L351 | |
CollectResults |
function | SparkEngine | GPUTimestampQuery.h:L404 | |
CollisionBodyCount |
function | GameModules | TFRegionDecor.h:L87 | |
CollisionShapeTypeToString |
function | SparkEngine | PhysicsConsoleOps.cpp:L238 | |
CollisionShapeTypeToString |
function | SparkEngine | PhysicsSystemStub.cpp:L51 | |
CollisionShapeTypeToString |
function | SparkEngine | PhysicsTypes.h:L825 | |
CollisionSystem::BoxVsBox |
method | SparkEngine | CollisionSystem.cpp:L130 | |
CollisionSystem::BoxVsBox |
method | SparkEngine | CollisionSystem.cpp:L420 | |
CollisionSystem::ClosestPointOnBox |
method | SparkEngine | CollisionSystem.cpp:L276 | |
CollisionSystem::ClosestPointOnSphere |
method | SparkEngine | CollisionSystem.cpp:L282 | |
CollisionSystem::DistancePointToPlane |
method | SparkEngine | CollisionSystem.cpp:L293 | |
CollisionSystem::PointInBox |
method | SparkEngine | CollisionSystem.cpp:L309 | |
CollisionSystem::PointInSphere |
method | SparkEngine | CollisionSystem.cpp:L301 | |
CollisionSystem::RayVsBox |
method | SparkEngine | CollisionSystem.cpp:L169 | |
CollisionSystem::RayVsPlane |
method | SparkEngine | CollisionSystem.cpp:L211 | |
CollisionSystem::RayVsSphere |
method | SparkEngine | CollisionSystem.cpp:L137 | |
CollisionSystem::RayVsTriangle |
method | SparkEngine | CollisionSystem.cpp:L236 | |
CollisionSystem::SphereVsBox |
method | SparkEngine | CollisionSystem.cpp:L120 | |
CollisionSystem::SphereVsBox |
method | SparkEngine | CollisionSystem.cpp:L359 | |
CollisionSystem::SphereVsSphere |
method | SparkEngine | CollisionSystem.cpp:L78 | |
CollisionSystem::SphereVsSphere |
method | SparkEngine | CollisionSystem.cpp:L87 | |
CollisionSystem::SweepBoxVsBox |
method | SparkEngine | CollisionSystem.cpp:L637 | |
CollisionSystem::SweepSphereVsBox |
method | SparkEngine | CollisionSystem.cpp:L570 | |
CollisionSystem::SweepSphereVsSphere |
method | SparkEngine | CollisionSystem.cpp:L472 | |
CollisionSystem::Vector3Cross |
method | SparkEngine | CollisionSystem.cpp:L339 | |
CollisionSystem::Vector3Dot |
method | SparkEngine | CollisionSystem.cpp:L334 | |
CollisionSystem::Vector3Length |
method | SparkEngine | CollisionSystem.cpp:L316 | |
CollisionSystem::Vector3LengthSquared |
method | SparkEngine | CollisionSystem.cpp:L321 | |
CollisionSystem::Vector3Lerp |
method | SparkEngine | CollisionSystem.cpp:L350 | |
CollisionSystem::Vector3Normalize |
method | SparkEngine | CollisionSystem.cpp:L326 | |
CollisionSystem::Vector3Reflect |
method | SparkEngine | CollisionSystem.cpp:L344 | |
CombineHash |
function | SparkEngine | DrawSortKey.h:L201 | |
CombineHash |
function | SparkEngine | HashCombine.h:L39 | |
CommandParser::ParseCommandLine |
method | SparkConsole | CommandParser.cpp:L7 | |
CommandParser::Tokenize |
method | SparkConsole | CommandParser.cpp:L25 | |
CommandRegistry::CommandRegistry |
method | SparkConsole | CommandRegistry.cpp:L6 | |
CommandRegistry::ExecuteCommand |
method | SparkConsole | CommandRegistry.cpp:L22 | |
CommandRegistry::GetAllCommands |
method | SparkConsole | CommandRegistry.cpp:L49 | |
CommandRegistry::GetCommandHelp |
method | SparkConsole | CommandRegistry.cpp:L62 | |
CommandRegistry::HasCommand |
method | SparkConsole | CommandRegistry.cpp:L44 | |
CommandRegistry::RegisterCommand |
method | SparkConsole | CommandRegistry.cpp:L10 | |
CommitTransaction |
function | SparkEngine | AsyncDatabase.h:L159 | |
CommunicationThread |
function | SparkEditor | EngineInterface.h:L354 | |
CommunicationThread |
function | SparkEditor | SparkEngineIntegration.h:L552 | |
Compact |
function | GameModules | InventorySystem.h:L351 | |
CompareExchange |
function | SparkEngine | AtomicSharedPtr.h:L81 | |
CompareSnapshots |
function | SparkEditor | PerformanceProfiler.h:L261 | |
CompareSnapshots |
function | SparkEngine | MemoryMonitor.h:L176 | |
Compile |
function | SparkEngine | RenderGraph.h:L194 | |
CompileBakeShaders |
function | SparkEngine | FoliageImpostorBaker.h:L332 | |
CompileComputeShader |
function | SparkEngine | GPUDrivenRenderer.h:L176 | |
CompileComputeShader |
function | SparkEngine | GPUSkinning.h:L210 | |
CompileComputeShader |
function | SparkEngine | NeuralInference.h:L150 | |
CompileComputeShaders |
function | SparkEngine | GPUParticleSystem.h:L252 | |
CompileCSFromFile |
function | SparkEngine | GPUParticleSystemWindows.cpp:L40 | |
CompileEffectShaders |
function | SparkEngine | PostProcessingPipeline.h:L329 | |
CompileEmbeddedPixelShader |
function | SparkEngine | GraphicsEngine.h:L1224 | |
CompileEmbeddedVertexShader |
function | SparkEngine | GraphicsEngine.h:L1223 | |
CompileEmbeddedVertexShaderInstanced |
function | SparkEngine | GraphicsEngine.h:L1146 | |
CompileGraph |
function | SparkEditor | VisualScriptPanel.h:L148 | |
CompileMaterial |
function | SparkEditor | MaterialEditor.h:L322 | |
CompileMaterial |
function | SparkEngine | MaterialSystem.h:L256 | |
CompileMotionBlurShaders |
function | SparkEngine | TemporalEffects.h:L519 | |
CompileScriptFile |
function | SparkEngine | AngelScriptEngine.h:L130 | |
CompileScriptFromString |
function | SparkEngine | AngelScriptEngine.h:L142 | |
CompileShader |
function | SparkEngine | ShaderHotReload.h:L418 | |
CompileShaderFromFile |
function | SparkEngine | GraphicsEngine.h:L1216 | |
CompileShaderFromFile |
function | SparkEngine | Shader.h:L534 | |
CompileShaderFromFileAdvanced |
function | SparkEngine | Shader.h:L568 | |
CompileShaders |
function | SparkEngine | BloomEffect.h:L85 | |
CompileShaders |
function | SparkEngine | MSDFTextRenderer.h:L189 | |
CompileShaders |
function | SparkEngine | TonemapColorGrading.h:L148 | |
CompileSingleShader |
function | SparkShaderCompiler | main.cpp:L261 | |
CompileTAAShaders |
function | SparkEngine | TemporalEffects.h:L391 | |
CompileUpscalingShaders |
function | SparkEngine | UpscalingSystem.h:L546 | |
CompileWithRHI |
function | SparkEngine | Shader.h:L519 | |
CompleteAchievement |
function | GameModules | MMOAchievementSystem.h:L107 | |
CompleteCraft |
function | GameModules | MMOCraftingSystem.h:L102 | |
CompleteEncounter |
function | SparkEngine | InstanceManager.h:L211 | |
CompleteEvent |
function | GameModules | OWDynamicEventSystem.h:L85 | |
CompleteLevel |
function | GameModules | PlatformerLevelSystem.h:L137 | |
CompleteQuest |
function | GameModules | RPGQuestSystem.h:L93 | |
CompleteQuest |
function | SparkEngine | QuestSystem.h:L181 | |
CompleteRender |
function | SparkEngine | MovieRenderPipeline.h:L412 | |
CompleteStep |
function | GameModules | TFTutorial.h:L118 | |
Composite |
function | SparkEngine | RTCompositor.h:L62 | |
CompressBlockBC1 |
function | SparkEngine | TextureCompressor.h:L143 | |
CompressBlockBC7 |
function | SparkEngine | TextureCompressor.h:L144 | |
CompressBound |
function | SparkEngine | CompressionUtils.h:L48 | |
CompressData |
function | SparkEditor | SceneSerializer.h:L311 | |
CompressTexture |
function | SparkEditor | AdvancedAssetPipeline.h:L108 | |
ComputeACMR |
function | SparkEngine | MeshOptimizer.h:L431 | |
ComputeAverageLuminance |
function | SparkEngine | TonemapColorGrading.h:L150 | |
ComputeBarycentric |
function | SparkEngine | BlendSpace.h:L177 | |
ComputeBoundingSphere |
function | SparkEngine | MeshClusterSystem.h:L370 | |
ComputeBoundingSphere |
function | SparkEngine | MeshShaderPipeline.h:L145 | |
ComputeCameraMatrices |
function | SparkEditor | SceneViewPanel.h:L130 | |
ComputeCellBufferSpeciesCount |
function | SparkEngine | FoliageImpostorBaker.h:L185 | |
ComputeCRC32 |
function | SparkEngine | AssetMigration.h:L151 | |
ComputeDirectLight |
function | SparkEngine | LightmapBaker.h:L450 | |
ComputeFogFactor |
function | SparkEngine | FogSystem.h:L247 | |
ComputeForwardFromRotation |
function | SparkEngine | ParallelPerception.h:L219 | |
ComputeGTAO |
function | SparkEngine | GTAOEffect.h:L109 | |
ComputeHeightFogFactor |
function | SparkEngine | FogSystem.h:L256 | |
ComputeLoss |
function | SparkEngine | CpuNeuralTraining.h:L216 | |
ComputeNormalCone |
function | SparkEngine | MeshClusterSystem.h:L405 | |
ComputeNormalCone |
function | SparkEngine | MeshShaderPipeline.h:L142 | |
ComputeOvertaking |
function | GameModules | RacingAIDriver.h:L123 | |
ComputePressure |
function | SparkEngine | VRAMBudgetMonitor.h:L95 | |
ComputePriorities |
function | SparkEngine | AIBudgetLimiterCore.h:L166 | |
ComputePSNR |
function | Tests | TestNeuralTextureCompressor.cpp:L23 | |
ComputeResourceLifetimes |
function | SparkEngine | RenderGraph.h:L563 | |
ComputeSkinningMatrices |
function | SparkEngine | AnimationEvaluator.h:L80 | |
ComputeSkinningMatrices |
function | SparkEngine | AnimationSystem.h:L495 | |
ComputeStackHash |
function | SparkEngine | CrashReportUploader.cpp:L64 | |
ComputeStackHash |
function | SparkEngine | CrashReportUploader.h:L130 | |
ComputeSteering |
function | GameModules | RacingAIDriver.h:L121 | |
ComputeTangentFrame |
function | SparkEngine | VoxelConeTracing.h:L439 | |
ComputeThrottle |
function | GameModules | RacingAIDriver.h:L122 | |
ComputeViewProj |
function | GameModules | TFWorldSetup.h:L162 | |
ComputeWindPhase |
function | SparkEngine | FoliageRenderer.h:L307 | |
ComputeZenithValues |
function | SparkEngine | SkyAtmosphere.h:L192 | |
Configure |
function | GameModules | TFSecondaryMotion.h:L64 | |
Configure |
function | SparkEngine | LagCompensation.h:L69 | |
Configure |
function | SparkEngine | MemoryIntegrity.h:L165 | |
Configure |
function | SparkEngine | NeuralFunctionApproximator.h:L92 | |
Configure |
function | SparkEngine | RenderGraphBuilder.h:L240 | |
Configure |
function | SparkEngine | AssetStallDetector.h:L97 | |
Configure |
function | SparkEngine | FreezeDetector.h:L111 | |
Configure |
function | SparkEngine | GPUResourceLeakDetector.h:L103 | |
Configure |
function | SparkEngine | HitchDetector.h:L96 | |
Configure |
function | SparkEngine | InvalidStateDetector.h:L125 | |
Configure |
function | SparkEngine | NetworkHealthMonitor.h:L107 | |
ConfigureMetalLayer |
function | SparkEngine | MetalDevice.h:L339 | |
ConfigureOriginRebasing |
function | GameModules | MMOWorldSetup.h:L97 | |
ConfigureOriginRebasing |
function | GameModules | OWWorldSetup.h:L90 | |
ConfigureOriginRebasing |
function | GameModules | RPGWorldSetup.h:L75 | |
ConfigureParallelExecution |
function | SparkEngine | ECSIntegration.h:L144 | |
ConfigureSandboxSecurity |
function | SparkEngine | AngelScriptEngine.h:L234 | |
ConfigureWorldServer |
function | GameModules | MMOWorldSetup.h:L96 | |
ConfirmTrade |
function | GameModules | MMOTradingSystem.h:L95 | |
Connect |
function | GameModules | MultiplayerSystem.h:L184 | |
Connect |
function | GameModules | TFClientNet.h:L86 | |
Connect |
function | GameModules | TFWorldSetup.h:L104 | |
Connect |
function | SparkEditor | CollaborativeEditSession.h:L233 | |
Connect |
function | SparkEditor | EngineInterface.h:L258 | |
Connect |
function | SparkEditor | LiveEditBridge.h:L70 | |
Connect |
function | SparkEngine | ReactiveSystem.h:L72 | |
Connect |
function | SparkEngine | NetworkManager.h:L367 | |
Connect |
function | SparkEngine | NetworkManager.h:L754 | |
Connect |
function | SparkEngine | RemoteDebugSystem.h:L345 | |
ConnectSockets |
function | SparkEditor | MaterialEditor.h:L347 | |
ConnectToEngine |
function | SparkEditor | ExternalConsoleIntegration.h:L60 | |
ConnectToEngine |
function | SparkEditor | SparkEngineIntegration.h:L221 | |
ConnectToNamedPipe |
function | SparkEditor | EngineInterface.h:L397 | |
ConnectToServer |
function | GameModules | Game.h:L523 | |
ConnectToServer |
function | SparkEditor | DedicatedServerPanel.h:L159 | |
ConnectToTarget |
function | SparkEngine | RemoteDebugSystem.h:L479 | |
Consider |
function | GameModules | TFBlobShadows.h:L106 | |
Console::ExecuteCommand |
method | GameModules | Console.cpp:L199 | |
Console::HandleChar |
method | GameModules | Console.cpp:L90 | |
Console::HandleKeyDown |
method | GameModules | Console.cpp:L103 | |
Console::Initialize |
method | GameModules | Console.cpp:L12 | |
Console::Log |
method | GameModules | Console.cpp:L187 | |
Console::RegisterCommand |
method | GameModules | Console.cpp:L74 | |
Console::Render |
method | GameModules | Console.cpp:L234 | |
ConsoleApp::AddToHistory |
method | SparkConsole | ConsoleApp.cpp:L1087 | |
ConsoleApp::ConsoleApp |
method | SparkConsole | ConsoleApp.cpp:L90 | |
ConsoleApp::DetectPipeMode |
method | SparkConsole | ConsoleApp.cpp:L142 | |
ConsoleApp::ExecuteCommand |
method | SparkConsole | ConsoleApp.cpp:L704 | |
ConsoleApp::HandleBackspaceKey |
method | SparkConsole | ConsoleApp.cpp:L509 | |
ConsoleApp::HandlePrintableChar |
method | SparkConsole | ConsoleApp.cpp:L523 | |
ConsoleApp::PipeKeyboardThreadFunc |
method | SparkConsole | ConsoleApp.cpp:L235 | |
ConsoleApp::PollPipeModeInput |
method | SparkConsole | ConsoleApp.cpp:L162 | |
ConsoleApp::PollStandaloneInput |
method | SparkConsole | ConsoleApp.cpp:L196 | |
ConsoleApp::PollWindowsPipeData |
method | SparkConsole | ConsoleApp.cpp:L369 | |
ConsoleApp::PrintBanner |
method | SparkConsole | ConsoleApp.cpp:L118 | |
ConsoleApp::PrintDuplicateSkipNotice |
method | SparkConsole | ConsoleApp.cpp:L591 | |
ConsoleApp::PrintEngineLog |
method | SparkConsole | ConsoleApp.cpp:L614 | |
ConsoleApp::PrintLog |
method | SparkConsole | ConsoleApp.cpp:L551 | |
ConsoleApp::PrintResult |
method | SparkConsole | ConsoleApp.cpp:L668 | |
ConsoleApp::ProcessPipeMessages |
method | SparkConsole | ConsoleApp.cpp:L328 | |
ConsoleApp::ReadEngineInput |
method | SparkConsole | ConsoleApp.cpp:L500 | |
ConsoleApp::ReadEngineInputPosix |
method | SparkConsole | ConsoleApp.cpp:L453 | |
ConsoleApp::ReadEngineInputWindows |
method | SparkConsole | ConsoleApp.cpp:L422 | |
ConsoleApp::RegisterAliasCommands |
method | SparkConsole | ConsoleApp.cpp:L1014 | |
ConsoleApp::RegisterCoreCommands |
method | SparkConsole | ConsoleApp.cpp:L763 | |
ConsoleApp::RegisterDefaultCommands |
method | SparkConsole | ConsoleApp.cpp:L756 | |
ConsoleApp::RegisterDiagnosticCommands |
method | SparkConsole | ConsoleApp.cpp:L858 | |
ConsoleApp::ResolveAlias |
method | SparkConsole | ConsoleApp.cpp:L535 | |
ConsoleApp::Run |
method | SparkConsole | ConsoleApp.cpp:L285 | |
ConsoleApp::SetConsoleColor |
method | SparkConsole | ConsoleApp.cpp:L692 | |
ConsoleApp::SetConsoleColor |
method | SparkConsole | ConsoleApp.cpp:L697 | |
ConsoleApp::ShouldForwardToEngine |
method | SparkConsole | ConsoleApp.cpp:L730 | |
ConsoleThreadMain |
function | SparkEngine | ConsoleProcessManager.h:L68 | |
Console_AddZone |
function | GameModules | GravitySystem.h:L219 | |
Console_ApplyForce |
function | SparkEngine | PhysicsBody.h:L155 | |
Console_ApplyForce |
function | SparkEngine | PhysicsSystem.h:L464 | |
Console_ApplyImpulse |
function | SparkEngine | PhysicsSystem.h:L465 | |
Console_ApplyPhysicsSettings |
function | GameModules | Player.h:L578 | |
Console_ApplySettings |
function | SparkEngine | AudioEngine.h:L430 | |
Console_ApplySettings |
function | SparkEngine | GraphicsEngine.h:L668 | |
Console_ApplySettings |
function | SparkEngine | InputManager.h:L381 | |
Console_Benchmark |
function | SparkEngine | GraphicsEngine.h:L658 | |
Console_BindKey |
function | SparkEngine | InputManager.h:L325 | |
Console_ChangeWeapon |
function | GameModules | Player.h:L557 | |
Console_ClearCache |
function | SparkEngine | MaterialSystem.h:L466 | |
Console_ClearCache |
function | SparkEngine | Shader.h:L496 | |
Console_ClearInputStates |
function | SparkEngine | InputManager.h:L349 | |
Console_CreateBody |
function | SparkEngine | PhysicsSystem.h:L460 | |
Console_CreateLight |
function | SparkEngine | LightingSystem.h:L375 | |
Console_CreateRenderTarget |
function | SparkEngine | RenderTarget.h:L318 | |
Console_CreateVariant |
function | SparkEngine | MaterialSystem.h:L444 | |
Console_DeleteLight |
function | SparkEngine | LightingSystem.h:L380 | |
Console_DumpMaterialDetails |
function | SparkEngine | MaterialSystem.h:L491 | |
Console_EnableDebugDraw |
function | SparkEngine | PhysicsSystem.h:L466 | |
Console_EnableFeature |
function | SparkEngine | GraphicsEngine.h:L653 | |
Console_EnableFeature |
function | SparkEngine | DXRSupport.h:L241 | |
Console_EnableHotReload |
function | SparkEngine | AssetPipeline.h:L508 | |
Console_EnableLightCulling |
function | SparkEngine | LightingSystem.h:L410 | |
Console_EnableShadows |
function | SparkEngine | LightingSystem.h:L395 | |
Console_EnableStreaming |
function | SparkEngine | AssetPipeline.h:L493 | |
Console_ExportCSV |
function | SparkEngine | Profiler.h:L282 | |
Console_ExportMaterial |
function | SparkEngine | MaterialSystem.h:L496 | |
Console_ForceGarbageCollection |
function | SparkEngine | GraphicsEngine.h:L667 | |
Console_ForceGC |
function | SparkEngine | AssetPipeline.h:L488 | |
Console_ForceGC |
function | SparkEngine | TextureSystem.h:L359 | |
Console_ForceLODLevel |
function | SparkEngine | MeshLOD.h:L149 | |
Console_ForcePhase |
function | SparkEngine | AIDirector.h:L182 | |
Console_GarbageCollect |
function | SparkEngine | MaterialSystem.h:L471 | |
Console_GarbageCollect |
function | SparkEngine | RenderTarget.h:L339 | |
Console_GetAccessibilityStatus |
function | SparkEngine | InputBindings.h:L227 | |
Console_GetAgentInfo |
function | SparkEngine | AISystem.h:L344 | |
Console_GetAssetInfo |
function | SparkEngine | AssetPipeline.h:L468 | |
Console_GetBodyInfo |
function | SparkEngine | PhysicsSystem.h:L459 | |
Console_GetEmitterInfo |
function | SparkEngine | ParticleSystem.h:L256 | |
Console_GetGPUReport |
function | SparkEngine | Profiler.h:L280 | |
Console_GetGraphStats |
function | SparkEngine | RenderGraph.h:L471 | |
Console_GetInfo |
function | GameModules | Terrain.h:L177 | |
Console_GetKillHistory |
function | GameModules | GameMechanics.h:L212 | |
Console_GetLightInfo |
function | SparkEngine | LightingSystem.h:L370 | |
Console_GetLODInfo |
function | SparkEngine | MeshLOD.h:L147 | |
Console_GetMaterialInfo |
function | SparkEngine | MaterialSystem.h:L429 | |
Console_GetMemoryInfo |
function | SparkEngine | RenderTarget.h:L349 | |
Console_GetMemoryReport |
function | SparkEngine | Profiler.h:L281 | |
Console_GetMixerInfo |
function | SparkEngine | MusicManager.h:L81 | |
Console_GetNavMeshInfo |
function | SparkEngine | NavMesh.h:L458 | |
Console_GetNodeInfo |
function | SparkEngine | SceneManager.h:L449 | |
Console_GetPipelineStats |
function | SparkEngine | RenderPipeline.h:L156 | |
Console_GetRecentEvents |
function | SparkEngine | InputManager.h:L356 | |
Console_GetRenderTargetInfo |
function | SparkEngine | RenderTarget.h:L308 | |
Console_GetReport |
function | SparkEngine | ConstantBufferDiff.h:L122 | |
Console_GetReport |
function | SparkEngine | VulkanDescriptorCache.h:L104 | |
Console_GetReport |
function | SparkEngine | SceneConfigDatabase.h:L142 | |
Console_GetReport |
function | SparkEngine | GPUPerfCounters.h:L207 | |
Console_GetReport |
function | SparkEngine | GPUStallProfiler.h:L205 | |
Console_GetReport |
function | SparkEngine | MultiISA.h:L92 | |
Console_GetReport |
function | SparkEngine | Profiler.h:L279 | |
Console_GetSaveInfo |
function | SparkEngine | SaveSystem.h:L559 | |
Console_GetScheduleInfo |
function | SparkEngine | ParallelSystemExecutor.h:L238 | |
Console_GetScoreboard |
function | GameModules | GameMechanics.h:L211 | |
Console_GetSequenceInfo |
function | SparkEngine | Sequencer.h:L338 | |
Console_GetShaderInfo |
function | SparkEngine | Shader.h:L479 | |
Console_GetSourceInfo |
function | SparkEngine | AudioEngine.h:L495 | |
Console_GetStateInfo |
function | SparkEngine | AnimationSystem.h:L200 | |
Console_GetStats |
function | SparkEngine | NetworkManager.h:L529 | |
Console_GetStatus |
function | GameModules | LootSystem.h:L149 | |
Console_GetStatus |
function | GameModules | MultiplayerSystem.h:L216 | |
Console_GetStatus |
function | GameModules | ProgressionSystem.h:L132 | |
Console_GetStatus |
function | GameModules | WaveSpawner.h:L140 | |
Console_GetStatus |
function | SparkEditor | CollaborativeEditSession.h:L296 | |
Console_GetStatus |
function | SparkEditor | EditorLayoutManager.h:L217 | |
Console_GetStatus |
function | SparkEditor | EditorWindowManager.h:L221 | |
Console_GetStatus |
function | SparkEditor | AssetAuditGraph.h:L392 | |
Console_GetStatus |
function | SparkEditor | EditorAutomation.h:L402 | |
Console_GetStatus |
function | SparkEditor | SelectionManager.h:L514 | |
Console_GetStatus |
function | SparkEngine | AudioMixer.h:L313 | |
Console_GetStatus |
function | SparkEngine | MusicManager.h:L267 | |
Console_GetStatus |
function | SparkEngine | OpenALAudioEngine.h:L170 | |
Console_GetStatus |
function | SparkEngine | AssetMigration.h:L429 | |
Console_GetStatus |
function | SparkEngine | FixedTimestepAccumulator.h:L63 | |
Console_GetStatus |
function | SparkEngine | PluginRegistry.h:L63 | |
Console_GetStatus |
function | SparkEngine | ResourceVersionTracker.h:L57 | |
Console_GetStatus |
function | SparkEngine | AccessibilitySystem.h:L272 | |
Console_GetStatus |
function | SparkEngine | AIDebugRenderer.h:L228 | |
Console_GetStatus |
function | SparkEngine | AIDirector.h:L179 | |
Console_GetStatus |
function | SparkEngine | AIIntegration.h:L250 | |
Console_GetStatus |
function | SparkEngine | AnimNotify.h:L276 | |
Console_GetStatus |
function | SparkEngine | RagdollSystem.h:L260 | |
Console_GetStatus |
function | SparkEngine | GamePackager.h:L296 | |
Console_GetStatus |
function | SparkEngine | VideoPlayer.h:L342 | |
Console_GetStatus |
function | SparkEngine | DataTableSystem.h:L768 | |
Console_GetStatus |
function | SparkEngine | DestructionSystem.h:L263 | |
Console_GetStatus |
function | SparkEngine | DialogueSystem.h:L311 | |
Console_GetStatus |
function | SparkEngine | PlayModeManager.h:L420 | |
Console_GetStatus |
function | SparkEngine | GameplayTags.h:L311 | |
Console_GetStatus |
function | SparkEngine | HLODSystem.h:L446 | |
Console_GetStatus |
function | SparkEngine | ModuleHotReload.h:L299 | |
Console_GetStatus |
function | SparkEngine | CSGSystem.h:L399 | |
Console_GetStatus |
function | SparkEngine | LoadingScreen.h:L171 | |
Console_GetStatus |
function | SparkEngine | LocalizationSystem.h:L183 | |
Console_GetStatus |
function | SparkEngine | MobilePlatform.h:L226 | |
Console_GetStatus |
function | SparkEngine | ModSystem.h:L184 | |
Console_GetStatus |
function | SparkEngine | VirtualFileSystem.h:L177 | |
Console_GetStatus |
function | SparkEngine | AreaServer.h:L217 | |
Console_GetStatus |
function | SparkEngine | ClientPrediction.h:L178 | |
Console_GetStatus |
function | SparkEngine | ConnectionScopeFilter.h:L188 | |
Console_GetStatus |
function | SparkEngine | DedicatedServer.h:L302 | |
Console_GetStatus |
function | SparkEngine | DeltaSnapshotManager.h:L154 | |
Console_GetStatus |
function | SparkEngine | InstabilitySimulator.h:L109 | |
Console_GetStatus |
function | SparkEngine | NetworkIntegration.h:L204 | |
Console_GetStatus |
function | SparkEngine | NetworkManager.h:L527 | |
Console_GetStatus |
function | SparkEngine | WorldServer.h:L301 | |
Console_GetStatus |
function | SparkEngine | OnlineServices.h:L631 | |
Console_GetStatus |
function | SparkEngine | ProceduralGenerator.h:L488 | |
Console_GetStatus |
function | SparkEngine | RemoteDebugSystem.h:L540 | |
Console_GetStatus |
function | SparkEngine | ReplaySystem.h:L166 | |
Console_GetStatus |
function | SparkEngine | ScriptHotReload.h:L148 | |
Console_GetStatus |
function | SparkEngine | AreaAssetLoader.h:L134 | |
Console_GetStatus |
function | SparkEngine | DirectStorageLoader.h:L167 | |
Console_GetStatus |
function | SparkEngine | SeamlessAreaManager.h:L158 | |
Console_GetStatus |
function | SparkEngine | FontSystem.h:L428 | |
Console_GetStatus |
function | SparkEngine | TweenSystem.h:L192 | |
Console_GetStatus |
function | SparkEngine | UIDirtyTracking.h:L289 | |
Console_GetStatus |
function | SparkEngine | UIFactory.h:L146 | |
Console_GetStatus |
function | SparkEngine | UISystem.h:L475 | |
Console_GetStatus |
function | SparkEngine | VRSystem.h:L193 | |
Console_GetStatus |
function | SparkEngine | AsyncComputeScheduler.h:L166 | |
Console_GetStatus |
function | SparkEngine | CachedShadowAtlas.h:L262 | |
Console_GetStatus |
function | SparkEngine | ClipmapTerrain.h:L128 | |
Console_GetStatus |
function | SparkEngine | ClusteredLightCulling.h:L134 | |
Console_GetStatus |
function | SparkEngine | DecalSystem.h:L150 | |
Console_GetStatus |
function | SparkEngine | FBXImporter.h:L317 | |
Console_GetStatus |
function | SparkEngine | FogSystem.h:L272 | |
Console_GetStatus |
function | SparkEngine | FoliageRenderer.h:L451 | |
Console_GetStatus |
function | SparkEngine | FoliageSystem.h:L241 | |
Console_GetStatus |
function | SparkEngine | GPUClusterCulling.h:L126 | |
Console_GetStatus |
function | SparkEngine | GPUDrivenRenderer.h:L168 | |
Console_GetStatus |
function | SparkEngine | GPUOcclusionCulling.h:L134 | |
Console_GetStatus |
function | SparkEngine | GPUProfiler.h:L131 | |
Console_GetStatus |
function | SparkEngine | GPUSceneBuffer.h:L332 | |
Console_GetStatus |
function | SparkEngine | GPUSkinning.h:L202 | |
Console_GetStatus |
function | SparkEngine | HybridRTManager.h:L187 | |
Console_GetStatus |
function | SparkEngine | LightLayers.h:L113 | |
Console_GetStatus |
function | SparkEngine | LightManager.h:L376 | |
Console_GetStatus |
function | SparkEngine | LightmapBaker.h:L372 | |
Console_GetStatus |
function | SparkEngine | LightProbeSystem.h:L153 | |
Console_GetStatus |
function | SparkEngine | MaterialPropertyHandle.h:L134 | |
Console_GetStatus |
function | SparkEngine | MeshShaderPipeline.h:L133 | |
Console_GetStatus |
function | SparkEngine | NeuralInference.h:L142 | |
Console_GetStatus |
function | SparkEngine | NeuralPostProcessing.h:L146 | |
Console_GetStatus |
function | SparkEngine | NeuralRadianceCache.h:L152 | |
Console_GetStatus |
function | SparkEngine | NeuralTextureCompressor.h:L132 | |
Console_GetStatus |
function | SparkEngine | PersistentMaterialCB.h:L193 | |
Console_GetStatus |
function | SparkEngine | PipelineStateCache.h:L351 | |
Console_GetStatus |
function | SparkEngine | ReflectionProbeCache.h:L259 | |
Console_GetStatus |
function | SparkEngine | TransientResourcePool.h:L132 | |
Console_GetStatus |
function | SparkEngine | RenderTargetPool.h:L259 | |
Console_GetStatus |
function | SparkEngine | DXRSupport.h:L240 | |
Console_GetStatus |
function | SparkEngine | PipelineStateCache.h:L78 | |
Console_GetStatus |
function | SparkEngine | RHIValidationLayer.h:L153 | |
Console_GetStatus |
function | SparkEngine | RHIValidationLayer.h:L196 | |
Console_GetStatus |
function | SparkEngine | RTHandleSystem.h:L212 | |
Console_GetStatus |
function | SparkEngine | ScreenCapture.h:L243 | |
Console_GetStatus |
function | SparkEngine | ScreenSpaceEffects.h:L296 | |
Console_GetStatus |
function | SparkEngine | ShaderCrossCompiler.h:L298 | |
Console_GetStatus |
function | SparkEngine | ShaderVariantSystem.h:L370 | |
Console_GetStatus |
function | SparkEngine | ShadowAtlas.h:L103 | |
Console_GetStatus |
function | SparkEngine | TemporalEffects.h:L376 | |
Console_GetStatus |
function | SparkEngine | TextureCompressor.h:L138 | |
Console_GetStatus |
function | SparkEngine | UICompositor.h:L186 | |
Console_GetStatus |
function | SparkEngine | UpscalingSystem.h:L387 | |
Console_GetStatus |
function | SparkEngine | VirtualTexture.h:L127 | |
Console_GetStatus |
function | SparkEngine | VolumeSystem.h:L491 | |
Console_GetStatus |
function | SparkEngine | VoxelConeTracing.h:L243 | |
Console_GetStatus |
function | SparkEngine | VoxelConeTracing.h:L433 | |
Console_GetStatus |
function | SparkEngine | GamepadInput.h:L419 | |
Console_GetStatus |
function | SparkEngine | InputActionSystem.h:L504 | |
Console_GetStatus |
function | SparkEngine | ClothSimulation.h:L254 | |
Console_GetStatus |
function | SparkEngine | FileWatcher.h:L234 | |
Console_GetStatus |
function | SparkEngine | GameplayDebugger.h:L386 | |
Console_GetStatus |
function | SparkEngine | InGameConsole.h:L356 | |
Console_GetStatus |
function | SparkEngine | ProfileProperties.h:L88 | |
Console_GetStatus |
function | SparkEngine | Telemetry.h:L469 | |
Console_GetStatus |
function | SparkEngine | TimerManager.h:L300 | |
Console_GetSystemInfo |
function | SparkEngine | GraphicsEngine.h:L657 | |
Console_GetTextureInfo |
function | SparkEngine | TextureSystem.h:L356 | |
Console_GetTextureMemoryInfo |
function | SparkEngine | MaterialSystem.h:L481 | |
Console_GetVRAMUsage |
function | SparkEngine | GraphicsEngine.h:L672 | |
Console_GiveAmmo |
function | GameModules | Player.h:L551 | |
Console_ImportMaterial |
function | SparkEngine | MaterialSystem.h:L501 | |
Console_IsActionActive |
function | SparkEngine | InputManager.h:L363 | |
Console_ListAgents |
function | SparkEngine | AISystem.h:L332 | |
Console_ListAnimations |
function | SparkEngine | AnimationSystem.h:L422 | |
Console_ListAssets |
function | SparkEngine | AssetIntegration.h:L215 | |
Console_ListAssets |
function | SparkEngine | AssetPipeline.h:L463 | |
Console_ListBindings |
function | SparkEngine | GamepadInput.h:L425 | |
Console_ListBindings |
function | SparkEngine | InputBindings.h:L224 | |
Console_ListBodies |
function | SparkEngine | PhysicsSystem.h:L458 | |
Console_ListClients |
function | SparkEngine | NetworkManager.h:L528 | |
Console_ListEffects |
function | SparkEngine | PostProcessingPipeline.h:L224 | |
Console_ListEmitters |
function | SparkEngine | ParticleSystem.h:L255 | |
Console_ListKeyBindings |
function | SparkEngine | InputManager.h:L337 | |
Console_ListKeys |
function | SparkEngine | LocalizationSystem.h:L186 | |
Console_ListLights |
function | SparkEngine | LightingSystem.h:L365 | |
Console_ListLODChains |
function | SparkEngine | MeshLOD.h:L146 | |
Console_ListMaterials |
function | SparkEngine | MaterialSystem.h:L424 | |
Console_ListMaterialVariants |
function | SparkEngine | MaterialSystem.h:L522 | |
Console_ListMods |
function | SparkEngine | ModSystem.h:L187 | |
Console_ListNavMeshes |
function | SparkEngine | NavMesh.h:L450 | |
Console_ListNodes |
function | SparkEngine | SceneManager.h:L438 | |
Console_ListObjects |
function | GameModules | InteractiveObject.h:L496 | |
Console_ListObstacles |
function | SparkEngine | NavMeshObstacles.h:L310 | |
Console_ListPlaylists |
function | SparkEngine | MusicManager.h:L269 | |
Console_ListPlugins |
function | SparkEditor | EditorPluginManager.h:L180 | |
Console_ListRenderTargets |
function | SparkEngine | RenderTarget.h:L303 | |
Console_ListReverbZones |
function | SparkEngine | AudioMixer.h:L316 | |
Console_ListReverbZones |
function | SparkEngine | MusicManager.h:L270 | |
Console_ListSaves |
function | SparkEngine | SaveSystem.h:L547 | |
Console_ListSequences |
function | SparkEngine | Sequencer.h:L337 | |
Console_ListShaders |
function | SparkEngine | Shader.h:L472 | |
Console_ListSkeletons |
function | SparkEngine | AnimationSystem.h:L425 | |
Console_ListSounds |
function | SparkEngine | AudioEngine.h:L412 | |
Console_ListSounds |
function | SparkEngine | OpenALAudioEngine.h:L169 | |
Console_ListSystems |
function | SparkEngine | ECSystems.h:L835 | |
Console_ListSystems |
function | SparkEngine | PhaseSystemManager.h:L195 | |
Console_ListTextures |
function | SparkEngine | TextureSystem.h:L355 | |
Console_ListTextureTypes |
function | SparkEngine | MaterialSystem.h:L506 | |
Console_ListTracks |
function | SparkEngine | MusicManager.h:L268 | |
Console_ListTrees |
function | SparkEngine | DialogueSystem.h:L314 | |
Console_ListVehicles |
function | GameModules | VehicleSystem.h:L340 | |
Console_ListZones |
function | GameModules | GameMechanics.h:L137 | |
Console_ListZones |
function | GameModules | GravitySystem.h:L218 | |
Console_LoadAsset |
function | SparkEngine | AssetPipeline.h:L473 | |
Console_LoadTextureToSlot |
function | SparkEngine | MaterialSystem.h:L511 | |
Console_LookAt |
function | SparkEngine | SparkEngineCamera.h:L360 | |
Console_MoveNode |
function | SparkEngine | SceneManager.h:L463 | |
Console_PausePhysics |
function | SparkEngine | PhysicsSystem.h:L467 | |
Console_PlayTestSound |
function | SparkEngine | AudioEngine.h:L395 | |
Console_PreloadDirectory |
function | SparkEngine | AssetPipeline.h:L513 | |
Console_Raycast |
function | SparkEngine | PhysicsSystem.h:L469 | |
Console_RecompileAll |
function | SparkEngine | Shader.h:L453 | |
Console_RefreshAudio |
function | SparkEngine | AudioEngine.h:L488 | |
Console_RefreshInput |
function | SparkEngine | InputManager.h:L397 | |
Console_RegisterStateCallback |
function | GameModules | Player.h:L571 | |
Console_RegisterStateCallback |
function | SparkEngine | AudioEngine.h:L441 | |
Console_RegisterStateCallback |
function | SparkEngine | SparkEngineCamera.h:L352 | |
Console_RegisterStateCallback |
function | SparkEngine | GraphicsEngine.h:L670 | |
Console_RegisterStateCallback |
function | SparkEngine | Shader.h:L485 | |
Console_RegisterStateCallback |
function | SparkEngine | InputManager.h:L392 | |
Console_ReloadAllAssets |
function | SparkEngine | AssetPipeline.h:L518 | |
Console_ReloadAllMaterials |
function | SparkEngine | MaterialSystem.h:L439 | |
Console_ReloadAllTextures |
function | SparkEngine | TextureSystem.h:L361 | |
Console_ReloadIBL |
function | SparkEngine | LightingSystem.h:L415 | |
Console_ReloadMaterial |
function | SparkEngine | MaterialSystem.h:L434 | |
Console_ReloadShaders |
function | SparkEngine | GraphicsEngine.h:L655 | |
Console_ReloadTexture |
function | SparkEngine | TextureSystem.h:L360 | |
Console_ReloadTextures |
function | SparkEngine | MaterialSystem.h:L281 | |
Console_RemoveBody |
function | SparkEngine | PhysicsSystem.h:L461 | |
Console_RemoveZone |
function | GameModules | GravitySystem.h:L221 | |
Console_RenameNode |
function | SparkEngine | SceneManager.h:L477 | |
Console_RenderTargetPoolStatus |
function | SparkEngine | PostProcessingPipeline.h:L243 | |
Console_Reset |
function | SparkEngine | PhysicsSystem.h:L471 | |
Console_ResetDevice |
function | SparkEngine | GraphicsEngine.h:L666 | |
Console_ResetToDefaults |
function | SparkEngine | AudioEngine.h:L435 | |
Console_ResetToDefaults |
function | SparkEngine | SparkEngineCamera.h:L340 | |
Console_ResetToDefaults |
function | SparkEngine | GraphicsEngine.h:L669 | |
Console_ResetToDefaults |
function | SparkEngine | InputManager.h:L386 | |
Console_ResizeRenderTarget |
function | SparkEngine | RenderTarget.h:L324 | |
Console_SaveRenderTarget |
function | SparkEngine | RenderTarget.h:L313 | |
Console_ScanDirectory |
function | SparkEngine | AssetPipeline.h:L503 | |
Console_Screenshot |
function | SparkEngine | GraphicsEngine.h:L656 | |
Console_Set3DAudio |
function | SparkEngine | AudioEngine.h:L387 | |
Console_SetArmor |
function | GameModules | Player.h:L501 | |
Console_SetBodyProperty |
function | SparkEngine | PhysicsSystem.h:L463 | |
Console_SetCacheSize |
function | SparkEngine | AssetPipeline.h:L483 | |
Console_SetClearColor |
function | SparkEngine | GraphicsEngine.h:L664 | |
Console_SetClearColor |
function | SparkEngine | RenderTarget.h:L334 | |
Console_SetClippingPlanes |
function | SparkEngine | SparkEngineCamera.h:L335 | |
Console_SetColor |
function | SparkEngine | LightingSystem.h:L158 | |
Console_SetColor |
function | SparkEngine | MaterialSystem.h:L280 | |
Console_SetCompilationFlags |
function | SparkEngine | Shader.h:L466 | |
Console_SetDebugMode |
function | SparkEngine | GraphicsEngine.h:L663 | |
Console_SetDistanceScale |
function | SparkEngine | AudioEngine.h:L381 | |
Console_SetDopplerScale |
function | SparkEngine | AudioEngine.h:L375 | |
Console_SetEnvironment |
function | SparkEngine | LightingSystem.h:L405 | |
Console_SetExposure |
function | SparkEngine | PostProcessingPipeline.h:L299 | |
Console_SetFOV |
function | SparkEngine | SparkEngineCamera.h:L288 | |
Console_SetGodMode |
function | GameModules | Player.h:L533 | |
Console_SetGPUTiming |
function | SparkEngine | GraphicsEngine.h:L671 | |
Console_SetGravity |
function | SparkEngine | PhysicsSystem.h:L462 | |
Console_SetHDR |
function | SparkEngine | GraphicsEngine.h:L662 | |
Console_SetHealth |
function | GameModules | Player.h:L495 | |
Console_SetHotReload |
function | SparkEngine | MaterialSystem.h:L461 | |
Console_SetHotReload |
function | SparkEngine | Shader.h:L459 | |
Console_SetInfiniteAmmo |
function | GameModules | Player.h:L545 | |
Console_SetInputLogging |
function | SparkEngine | InputManager.h:L317 | |
Console_SetIntensity |
function | SparkEngine | AIDirector.h:L185 | |
Console_SetInvertMouseY |
function | SparkEngine | InputManager.h:L305 | |
Console_SetInvertY |
function | SparkEngine | SparkEngineCamera.h:L300 | |
Console_SetJumpHeight |
function | GameModules | Player.h:L519 | |
Console_SetLightColor |
function | SparkEngine | LightingSystem.h:L390 | |
Console_SetLightProperty |
function | SparkEngine | LightingSystem.h:L385 | |
Console_SetListenerOrientation |
function | SparkEngine | AudioEngine.h:L368 | |
Console_SetListenerPosition |
function | SparkEngine | AudioEngine.h:L357 | |
Console_SetLODBias |
function | SparkEngine | MeshLOD.h:L148 | |
Console_SetMasterVolume |
function | SparkEngine | AudioEngine.h:L337 | |
Console_SetMaterialColor |
function | SparkEngine | MaterialSystem.h:L455 | |
Console_SetMaterialProperty |
function | SparkEngine | MaterialSystem.h:L450 | |
Console_SetMaxDecals |
function | SparkEngine | DecalSystem.h:L151 | |
Console_SetMaxHealth |
function | GameModules | Player.h:L507 | |
Console_SetMemoryBudget |
function | SparkEngine | TextureSystem.h:L358 | |
Console_SetMode |
function | SparkEngine | UpscalingSystem.h:L452 | |
Console_SetMouseAcceleration |
function | SparkEngine | InputManager.h:L299 | |
Console_SetMouseDeadZone |
function | SparkEngine | InputManager.h:L293 | |
Console_SetMouseSensitivity |
function | SparkEngine | SparkEngineCamera.h:L294 | |
Console_SetMouseSensitivity |
function | SparkEngine | InputManager.h:L287 | |
Console_SetMoveSpeed |
function | SparkEngine | SparkEngineCamera.h:L306 | |
Console_SetMusicVolume |
function | SparkEngine | AudioEngine.h:L349 | |
Console_SetNoclip |
function | GameModules | Player.h:L539 | |
Console_SetPosition |
function | GameModules | Player.h:L527 | |
Console_SetPosition |
function | SparkEngine | SparkEngineCamera.h:L320 | |
Console_SetProperty |
function | SparkEngine | LightingSystem.h:L157 | |
Console_SetProperty |
function | SparkEngine | MaterialSystem.h:L279 | |
Console_SetProperty |
function | SparkEngine | PhysicsBody.h:L154 | |
Console_SetQuality |
function | SparkEngine | GraphicsEngine.h:L651 | |
Console_SetQuality |
function | SparkEngine | DXRSupport.h:L242 | |
Console_SetQuality |
function | SparkEngine | TextureSystem.h:L357 | |
Console_SetQuality |
function | SparkEngine | UpscalingSystem.h:L481 | |
Console_SetRawMouseInput |
function | SparkEngine | InputManager.h:L311 | |
Console_SetRenderingPipeline |
function | SparkEngine | GraphicsEngine.h:L661 | |
Console_SetRenderPath |
function | SparkEngine | GraphicsEngine.h:L652 | |
Console_SetRenderScale |
function | SparkEngine | GraphicsEngine.h:L665 | |
Console_SetRotation |
function | SparkEngine | SparkEngineCamera.h:L328 | |
Console_SetRotationSpeed |
function | SparkEngine | SparkEngineCamera.h:L312 | |
Console_SetSearchPaths |
function | SparkEngine | Shader.h:L502 | |
Console_SetSetting |
function | SparkEngine | GraphicsEngine.h:L654 | |
Console_SetSFXVolume |
function | SparkEngine | AudioEngine.h:L343 | |
Console_SetShadowQuality |
function | SparkEngine | LightingSystem.h:L400 | |
Console_SetSharpness |
function | SparkEngine | UpscalingSystem.h:L510 | |
Console_SetSpeed |
function | GameModules | Player.h:L513 | |
Console_SetStreamingThreads |
function | SparkEngine | AssetPipeline.h:L498 | |
Console_SetTextureQuality |
function | SparkEngine | MaterialSystem.h:L476 | |
Console_SetTimeStep |
function | SparkEngine | PhysicsSystem.h:L468 | |
Console_SetVSync |
function | SparkEngine | GraphicsEngine.h:L660 | |
Console_SetWireframe |
function | SparkEngine | GraphicsEngine.h:L659 | |
Console_SetWorldGravity |
function | GameModules | GravitySystem.h:L222 | |
Console_SimulateKeyPress |
function | SparkEngine | InputManager.h:L344 | |
Console_SmoothMoveTo |
function | SparkEngine | SparkEngineCamera.h:L369 | |
Console_SpawnEffect |
function | SparkEngine | ParticleSystem.h:L257 | |
Console_SpawnTestDecal |
function | SparkEngine | DecalSystem.h:L152 | |
Console_SpawnVehicle |
function | GameModules | VehicleSystem.h:L341 | |
Console_StopAllSounds |
function | SparkEngine | AudioEngine.h:L406 | |
Console_StopSound |
function | SparkEngine | AudioEngine.h:L401 | |
Console_ToggleVisualization |
function | SparkEngine | RenderTarget.h:L329 | |
Console_UnbindKey |
function | SparkEngine | InputManager.h:L331 | |
Console_UnloadAsset |
function | SparkEngine | AssetPipeline.h:L478 | |
Console_UnloadTextureFromSlot |
function | SparkEngine | MaterialSystem.h:L517 | |
Console_ValidateMaterials |
function | SparkEngine | MaterialSystem.h:L486 | |
Console_ValidateRenderTargets |
function | SparkEngine | RenderTarget.h:L344 | |
Console_ValidateShaders |
function | SparkEngine | Shader.h:L491 | |
ConstantTimeEquals |
function | GameModules | TFCrypto.cpp:L249 | |
ConstantTimeEquals |
function | GameModules | TFCrypto.cpp:L259 | |
ConstantTimeEquals |
function | GameModules | TFCrypto.h:L48 | |
ConstantTimeEquals |
function | GameModules | TFCrypto.h:L49 | |
ConstraintTypeToString |
function | SparkEngine | PhysicsConsoleOps.cpp:L316 | |
ConstraintTypeToString |
function | SparkEngine | PhysicsSystemStub.cpp:L103 | |
ConstraintTypeToString |
function | SparkEngine | PhysicsTypes.h:L827 | |
Consume |
function | SparkEngine | RenderCommandRing.h:L118 | |
Consume |
function | SparkEngine | RenderCommandRing.h:L191 | |
Consume |
function | SparkEngine | Serializer.h:L332 | |
ConsumeDedicatedServerRequest |
function | SparkEngine | PlayModeManager.h:L400 | |
ConsumeProjectSelectorChoice |
function | SparkEngine | SparkEngineWindowsInternal.h:L83 | |
ConsumeProjectSelectorChoice |
function | SparkEngine | SparkEngineWindowsModules.cpp:L170 | |
ConsumeUse |
function | SparkEngine | FPSComponents.h:L267 | |
ContainerMatchesTag |
function | SparkEngine | GameplayTags.h:L267 | |
Contains |
function | GameModules | GameMechanics.h:L58 | |
Contains |
function | GameModules | GravitySystem.h:L60 | |
Contains |
function | SparkEditor | SelectionManager.h:L118 | |
Contains |
function | SparkEngine | AssetIntegration.h:L158 | |
Contains |
function | SparkEngine | DirtyRectTracker.h:L44 | |
Contains |
function | SparkEngine | MeshClusterSystem.h:L53 | |
Contains |
function | SparkEngine | LocalFileCache.h:L293 | |
Contains |
function | SparkEngine | StringUtils.h:L96 | |
ContainsPlayer |
function | GameModules | VehicleSystem.h:L201 | |
ContainsPoint |
function | SparkEditor | LevelStreamingTypes.h:L104 | |
ContainsPoint |
function | SparkEditor | LevelStreamingTypes.h:L146 | |
Continue |
function | SparkEditor | ScriptDebugPanel.h:L91 | |
ConvertAudio |
function | SparkEditor | AdvancedAssetPipeline.h:L150 | |
ConvertCoordinateSystem |
function | SparkEngine | FBXImporter.h:L339 | |
CookWorkerThread |
function | SparkEditor | BuildPipeline.h:L99 | |
CopyField |
function | GameModules | TFOutfitSystemInternal.h:L40 | |
CopyName |
function | GameModules | TFSocialSystemInternal.h:L44 | |
CopyProbeData |
function | SparkEngine | DDGIProbeSystem.h:L216 | |
CopyTemplate |
function | SparkEditor | ProjectManager.h:L150 | |
CopyTexture |
function | SparkEngine | D3D11Device.h:L260 | |
CopyTexture |
function | SparkEngine | D3D12Types.h:L472 | |
CopyTexture |
function | SparkEngine | MetalDevice.h:L393 | |
CopyTexture |
function | SparkEngine | NullRHIDevice.h:L77 | |
CopyTexture |
function | SparkEngine | OpenGLDevice.h:L345 | |
CopyTexture |
function | SparkEngine | VulkanDevice.h:L344 | |
Count |
function | GameModules | TFPlayerMeta.h:L96 | |
Count |
function | SparkEngine | SceneSnapshotSerializer.h:L137 | |
Count |
function | SparkEngine | GameplayTags.h:L132 | |
Count |
function | SparkEngine | DatablockRegistry.h:L188 | |
Count |
function | SparkEngine | ConsoleVariable.h:L209 | |
CountBelowTerrain |
function | GameModules | TFChaosHarness.h:L94 | |
CountItem |
function | GameModules | InventorySystem.h:L315 | |
CountItem |
function | GameModules | MMOInventorySystem.h:L91 | |
CountLayers |
function | SparkEngine | LightLayers.h:L59 | |
CountStateSwitches |
function | SparkEngine | DrawSortKey.h:L299 | |
Craft |
function | GameModules | OWGatheringSystem.h:L109 | |
CrashExceptionFilter |
function | Tests | TestMain.cpp:L161 | |
CrashFilter |
function | SparkEngine | CrashHandler.cpp:L292 | |
CrashFilter |
function | SparkEngine | CrashHandler.cpp:L487 | |
CrashSignalHandler |
function | Tests | TestMain.cpp:L224 | |
Create |
function | SparkEngine | RenderTarget.h:L123 | |
Create |
function | SparkEngine | RenderTarget.h:L202 | |
CreateAABBTrigger |
function | SparkEngine | ProximityTriggerSystem.h:L126 | |
CreateAccount |
function | GameModules | TFDatabase.h:L81 | |
CreateAcidZone |
function | GameModules | GameMechanics.h:L132 | |
CreateAdvancedRenderTargets |
function | SparkEngine | GraphicsEngine.h:L1183 | |
CreateBackBufferResources |
function | SparkEngine | D3D12Types.h:L403 | |
CreateBackBufferViews |
function | SparkEngine | RenderDevice.h:L121 | |
CreateBackBufferViews |
function | SparkEngine | D3D11Device.h:L208 | |
CreateBackup |
function | SparkEditor | SceneSerializer.h:L287 | |
CreateBasicConstantBuffer |
function | SparkEngine | GraphicsEngine.h:L1218 | |
CreateBLAS |
function | SparkEngine | DXRSupport.h:L209 | |
CreateBLAS |
function | SparkEngine | MetalRayTracing.h:L172 | |
CreateBlendedTheme |
function | SparkEditor | EditorTheme.h:L237 | |
CreateBrick |
function | SparkEngine | AdaptiveProbeVolumes.h:L178 | |
CreateBrush |
function | SparkEditor | CSGEditorPanel.h:L94 | |
CreateBrush |
function | SparkEngine | CSGSystem.h:L173 | |
CreateBuffers |
function | SparkEngine | Mesh.h:L221 | |
CreateBuffers |
function | SparkEngine | MSDFTextRenderer.h:L190 | |
CreateBus |
function | SparkEngine | AudioMixer.h:L208 | |
CreateCamera |
function | GameModules | TFWorldSetup.h:L161 | |
CreateCascadedShadowMap |
function | SparkEngine | LightingSystem.h:L457 | |
CreateCharacter |
function | GameModules | MMOPersistenceSystem.h:L189 | |
CreateCharacter |
function | GameModules | TFDatabase.h:L87 | |
CreateCharacter |
function | GameModules | RPGCharacterSystem.h:L123 | |
CreateCloth |
function | SparkEngine | ClothSimulation.h:L191 | |
CreateCombatArena |
function | GameModules | Game.h:L319 | |
CreateCommandPool |
function | SparkEngine | VulkanDevice.h:L470 | |
CreateCommandQueues |
function | SparkEngine | D3D12Device.h:L179 | |
CreateCommPipe |
function | SparkEditor | EngineInterface.h:L391 | |
CreateConstantBuffer |
function | SparkEngine | GPUSkinning.h:L211 | |
CreateConstantBuffers |
function | SparkEngine | LightingSystem.h:L455 | |
CreateConstantBuffers |
function | SparkEngine | Shader.h:L563 | |
CreateContext |
function | SparkEngine | InputActionSystem.h:L277 | |
CreateCorePanels |
function | SparkEditor | EditorUI.h:L378 | |
CreateCube |
function | SparkEngine | Mesh.h:L82 | |
CreateDefaultEditorSettings |
function | SparkEditor | ProjectManager.h:L149 | |
CreateDefaultEnvironment |
function | SparkEngine | LightingSystem.h:L470 | |
CreateDefaultMaterials |
function | SparkEngine | MaterialSystem.h:L560 | |
CreateDefaultPresets |
function | SparkEngine | InputBindings.h:L181 | |
CreateDefaultScene |
function | SparkEditor | ProjectManager.h:L148 | |
CreateDefaultTexture |
function | SparkEngine | GraphicsEngine.h:L1219 | |
CreateDefaultTextures |
function | SparkEngine | TextureSystem.h:L436 | |
CreateDeployableEntity |
function | GameModules | TFDeployableSystem.h:L189 | |
CreateDepthBufferInternal |
function | SparkEngine | RHIBridge.h:L249 | |
CreateDepthStencil |
function | SparkEngine | TextureSystem.h:L170 | |
CreateDepthStencilView |
function | SparkEngine | GraphicsEngine.h:L1181 | |
CreateDescriptorHeaps |
function | SparkEngine | D3D12Device.h:L180 | |
CreateDescriptorSetLayout |
function | SparkEngine | VulkanDevice.h:L471 | |
CreateDevice |
function | SparkEngine | GraphicsEngine.h:L1179 | |
CreateDevice |
function | SparkEngine | RenderDevice.h:L120 | |
CreateDevice |
function | SparkEngine | D3D12Device.h:L178 | |
CreateDeviceAndSwapChain |
function | SparkEngine | GraphicsEngine.h:L1178 | |
CreateDirectories |
function | SparkEngine | FileUtils.h:L170 | |
CreateElectricZone |
function | GameModules | GameMechanics.h:L133 | |
CreateEmitter |
function | SparkEngine | GPUParticleSystem.h:L203 | |
CreateEmitterBuffers |
function | SparkEngine | GPUParticleSystem.h:L255 | |
CreateEntity |
function | SparkEditor | SparkEngineIntegration.h:L322 | |
CreateFormation |
function | SparkEngine | FormationSystem.h:L148 | |
CreateFramePool |
function | SparkEngine | VulkanDescriptorCache.h:L108 | |
CreateFrameResources |
function | SparkEngine | D3D12Device.h:L181 | |
CreateFromData |
function | SparkEngine | TextureSystem.h:L168 | |
CreateFromFile |
function | SparkEngine | TextureSystem.h:L167 | |
CreateFromVertices |
function | SparkEngine | Mesh.h:L139 | |
CreateGBufferTargets |
function | SparkEngine | RenderTarget.h:L282 | |
CreateGizmoGeometry |
function | SparkEditor | GizmoSystem.h:L384 | |
CreateGizmoShaders |
function | SparkEditor | GizmoSystem.h:L390 | |
CreateGPUBuffers |
function | SparkEngine | ClusteredLightCulling.h:L142 | |
CreateGPUBuffers |
function | SparkEngine | TerrainRenderer.h:L173 | |
CreateGPUBuffers |
function | SparkEngine | WaterRenderer.h:L206 | |
CreateGPUResources |
function | SparkEngine | AdaptiveProbeVolumes.h:L260 | |
CreateGPUResources |
function | SparkEngine | ClipmapTerrain.h:L140 | |
CreateGPUResources |
function | SparkEngine | DDGIProbeSystem.h:L197 | |
CreateGPUResources |
function | SparkEngine | FroxelVolumetricFog.h:L194 | |
CreateGPUResources |
function | SparkEngine | GPUOcclusionCulling.h:L149 | |
CreateGPUResources |
function | SparkEngine | ScreenSpaceEffects.h:L305 | |
CreateGPUResources |
function | SparkEngine | ShadowAtlas.h:L108 | |
CreateGPUResources |
function | SparkEngine | UpscalingSystem.h:L519 | |
CreateGPUResources |
function | SparkEngine | VolumetricClouds.h:L172 | |
CreateGroup |
function | SparkEngine | GroupAI.h:L160 | |
CreateGroupFilterTable |
function | SparkEngine | PhysicsSystem.h:L545 | |
CreateGuild |
function | GameModules | MMOGuildSystem.h:L77 | |
CreateHero |
function | GameModules | ARPGHeroSystem.h:L91 | |
CreateHighGravityZone |
function | GameModules | GravitySystem.h:L207 | |
CreateHiZResources |
function | SparkEngine | GPUDrivenRenderer.h:L185 | |
CreateImageViews |
function | SparkEngine | VulkanDevice.h:L276 | |
CreateInputLayout |
function | SparkEngine | Shader.h:L574 | |
CreateInstance |
function | GameModules | MMODungeonSystem.h:L113 | |
CreateInstance |
function | SparkEngine | VulkanDevice.h:L467 | |
CreateLavaZone |
function | GameModules | GameMechanics.h:L131 | |
CreateLight |
function | SparkEditor | LightingTools.h:L287 | |
CreateListing |
function | GameModules | MMOTradingSystem.h:L99 | |
CreateLogicalDevice |
function | SparkEngine | VulkanDevice.h:L469 | |
CreateLowGravityZone |
function | GameModules | GravitySystem.h:L190 | |
CreateMainWindow |
function | SparkEditor | EditorApplication.h:L103 | |
CreateMaterial |
function | SparkEditor | MaterialEditorPanel.h:L201 | |
CreateMesh |
function | GameModules | CubeObject.h:L110 | |
CreateMesh |
function | GameModules | InteractiveObject.h:L154 | |
CreateMesh |
function | GameModules | InteractiveObject.h:L195 | |
CreateMesh |
function | GameModules | InteractiveObject.h:L225 | |
CreateMesh |
function | GameModules | InteractiveObject.h:L264 | |
CreateMesh |
function | GameModules | InteractiveObject.h:L297 | |
CreateMesh |
function | GameModules | InteractiveObject.h:L325 | |
CreateMesh |
function | GameModules | InteractiveObject.h:L355 | |
CreateMesh |
function | GameModules | InteractiveObject.h:L394 | |
CreateMesh |
function | GameModules | PlaneObject.h:L113 | |
CreateMesh |
function | GameModules | PyramidObject.h:L102 | |
CreateMesh |
function | GameModules | RampObject.h:L105 | |
CreateMesh |
function | GameModules | SphereObject.h:L111 | |
CreateMesh |
function | GameModules | VehicleSystem.h:L242 | |
CreateMesh |
function | GameModules | WallObject.h:L105 | |
CreateMesh |
function | GameModules | Projectile.h:L191 | |
CreateNewClip |
function | SparkEditor | AnimationTimeline.h:L87 | |
CreateNewMaterial |
function | SparkEditor | MaterialEditor.h:L302 | |
CreateNewScene |
function | SparkEditor | SceneManager.h:L40 | |
CreateNewTerrain |
function | SparkEditor | TerrainEditor.h:L31 | |
CreateNewWorld |
function | SparkEditor | LevelStreamingSystem.h:L96 | |
CreateNode |
function | GameModules | RTSResourceSystem.h:L71 | |
CreatePanels |
function | SparkEditor | EditorUI.h:L377 | |
CreateParty |
function | GameModules | MMOPartySystem.h:L76 | |
CreatePassResources |
function | SparkEngine | FoliageRenderer.h:L477 | |
CreatePawnEntity |
function | GameModules | TFPlayerSystem.h:L113 | |
CreatePingPongTargets |
function | SparkEngine | PostProcessingPipeline.h:L327 | |
CreatePlane |
function | SparkEngine | Mesh.h:L103 | |
CreatePlatformRenderTargets |
function | SparkEngine | GraphicsEngineRHI.h:L58 | |
CreatePostProcessShaders |
function | SparkEngine | PostProcessingPipeline.h:L328 | |
CreatePostProcessTargets |
function | SparkEngine | RenderTarget.h:L284 | |
CreatePresetHUD |
function | SparkEditor | UIDesignerSystem.h:L149 | |
CreatePresetInventory |
function | SparkEditor | UIDesignerSystem.h:L151 | |
CreatePresetMainMenu |
function | SparkEditor | UIDesignerSystem.h:L150 | |
CreateProject |
function | SparkEditor | ProjectManager.h:L101 | |
CreateProjectFromTemplate |
function | SparkEditor | ProjectManager.h:L104 | |
CreateProjectiles |
function | GameModules | ProjectilePool.h:L160 | |
CreateProjectStructure |
function | SparkEditor | ProjectManager.h:L147 | |
CreatePyramid |
function | SparkEngine | Mesh.h:L128 | |
CreateRadialGravityZone |
function | GameModules | GravitySystem.h:L213 | |
CreateRenderStates |
function | SparkEngine | GraphicsEngine.h:L1184 | |
CreateRenderTarget |
function | SparkEngine | TextureSystem.h:L169 | |
CreateRenderTargets |
function | SparkEngine | GraphicsEngine.h:L1182 | |
CreateRenderTargetView |
function | SparkEngine | GraphicsEngine.h:L1180 | |
CreateRenderTexture |
function | SparkEditor | SceneViewPanel.h:L121 | |
CreateResources |
function | SparkEngine | BloomEffect.h:L84 | |
CreateResources |
function | SparkEngine | TonemapColorGrading.h:L149 | |
CreateReverseGravityZone |
function | GameModules | GravitySystem.h:L201 | |
CreateRHIPipelineIfReady |
function | SparkEngine | Shader.h:L656 | |
CreateSamplePrefabs |
function | SparkEditor | PrefabManager.h:L183 | |
CreateSampler |
function | SparkEngine | MaterialSystem.h:L561 | |
CreateSchema |
function | GameModules | MMOPersistenceSystem.h:L225 | |
CreateScreen |
function | SparkEditor | UIDesignerSystem.h:L129 | |
CreateSession |
function | SparkEngine | OnlineServices.h:L235 | |
CreateSession |
function | SparkEngine | OnlineServices.h:L429 | |
CreateSession |
function | SparkEngine | OnlineServices.h:L483 | |
CreateSession |
function | SparkEngine | OnlineServices.h:L537 | |
CreateShaderVariant |
function | SparkEngine | Shader.h:L346 | |
CreateShadowMap |
function | SparkEngine | LightingSystem.h:L456 | |
CreateShadowMapTargets |
function | SparkEngine | RenderTarget.h:L283 | |
CreateSocket |
function | SparkEngine | NetworkManager.h:L551 | |
CreateSourceVoice |
function | SparkEngine | AudioEngine.h:L507 | |
CreateSphere |
function | SparkEngine | Mesh.h:L117 | |
CreateSphereTrigger |
function | SparkEngine | ProximityTriggerSystem.h:L115 | |
CreateStructuredBuffer |
function | SparkEngine | GPUDrivenRenderer.h:L180 | |
CreateStructuredBuffer |
function | SparkEngine | GPUParticleSystemWindows.cpp:L57 | |
CreateStyle |
function | SparkEditor | UIDesignerSystem.h:L145 | |
CreateSwapChain |
function | SparkEngine | VulkanDevice.h:L275 | |
CreateSyncObjects |
function | SparkEngine | VulkanDevice.h:L277 | |
CreateTarget |
function | SparkEngine | RenderTargetPool.h:L283 | |
CreateTempDir |
function | Tests | TestFileWatcher.cpp:L10 | |
CreateTempFile |
function | Tests | TestGamePackager.cpp:L9 | |
CreateTemporalTargets |
function | SparkEngine | RenderTarget.h:L285 | |
CreateTempShaderDir |
function | Tests | TestShaderHotReload.cpp:L10 | |
CreateTestObjects |
function | GameModules | Game.h:L571 | |
CreateTestScene |
function | GameModules | Game.h:L502 | |
CreateToolAndContentPanels |
function | SparkEditor | EditorUI.h:L380 | |
CreateTriangle |
function | SparkEngine | Mesh.h:L92 | |
CreateVariant |
function | SparkEngine | MaterialSystem.h:L268 | |
CreateVehicle |
function | GameModules | RacingVehicleSystem.h:L92 | |
CreateVehicleEntity |
function | GameModules | TFVehicleSystem.h:L161 | |
CreateViews |
function | SparkEngine | TextureSystem.h:L189 | |
CreateVoidZone |
function | GameModules | GameMechanics.h:L134 | |
CreateWallBody |
function | GameModules | TFDeployableSystem.h:L202 | |
CreateWeaponStats |
function | GameModules | WeaponStats.cpp:L208 | |
CreateZeroGravityZone |
function | GameModules | GravitySystem.h:L196 | |
Cross |
function | SparkEngine | Physics2DTypes.h:L60 | |
Cross3 |
function | GameModules | TFWeaponMath.h:L49 | |
CrossCompileHLSLtoGLSL |
function | SparkEngine | RHIFactory.h:L120 | |
CrossfadeTo |
function | SparkEngine | MusicManager.h:L241 | |
CSMain |
function | SparkEngine | GTAOEffect.h:L364 | |
CSMain |
function | SparkEngine | UpscalingShaders.h:L82 | |
CSMain |
function | SparkEngine | UpscalingShaders.h:L187 | |
CSMain |
function | SparkEngine | UpscalingShaders.h:L326 | |
CSMain |
function | SparkEngine | UpscalingShaders.h:L563 | |
CSNeuralForward |
function | SparkEngine | NeuralInference.cpp:L365 | |
CubeObject::CreateMesh |
method | GameModules | CubeObject.cpp:L33 | |
CubeObject::CubeObject |
method | GameModules | CubeObject.cpp:L16 | |
CubeObject::Initialize |
method | GameModules | CubeObject.cpp:L24 | |
CubicBezierSegmentLength |
function | SparkEngine | SplineMath.h:L153 | |
CullAndBinLights |
function | SparkEngine | LightManager.h:L248 | |
CullAndDraw |
function | SparkEngine | GPUDrivenRenderer.h:L149 | |
CullAndSort |
function | SparkEngine | SceneRenderer.h:L126 | |
CulledDecorCount |
function | GameModules | TFRegionDecor.h:L104 | |
CullLights |
function | SparkEngine | LightingSystem.h:L460 | |
CullObjects |
function | SparkEngine | GraphicsEngine.h:L1207 | |
CullUnreferencedPasses |
function | SparkEngine | RenderGraph.h:L611 | |
CycleMode |
function | GameModules | RacingCameraSystem.h:L79 | |
CycleNextClass |
function | GameModules | Game.h:L309 | |
CyclePrevClass |
function | GameModules | Game.h:L314 | |
CycleTarget |
function | GameModules | TFSpectator.h:L145 | |
CycleWeather |
function | GameModules | GameplayShowcase.h:L62 | |
D3D12CalcSubresource |
function | SparkEngine | D3D12Device.cpp:L48 | |
DamageBoss |
function | GameModules | MMOWorldBossSystem.h:L111 | |
DamageMovementMults |
function | GameModules | TFVehicleSystem.h:L192 | |
DayFrac |
function | GameModules | TFDayNight.h:L118 | |
Deactivate |
function | GameModules | ClassSystem.h:L73 | |
Deactivate |
function | GameModules | Projectile.h:L101 | |
Deactivate |
function | GameModules | TFSpectator.h:L139 | |
DeactivatePrimaryAbility |
function | GameModules | ClassSystem.h:L237 | |
DeactivatePrimaryAbility |
function | GameModules | Player.h:L363 | |
DeactivateRagdoll |
function | SparkEngine | RagdollSystem.h:L226 | |
DebugCaptureReport |
function | GameModules | TFRegionSystem.h:L157 | |
DebugSimulateDisconnect |
function | GameModules | TFServerSim.h:L123 | |
DebugSummary |
function | GameModules | TFBotSystem.h:L112 | |
DebugVisualize |
function | SparkEngine | RenderGraph.h:L321 | |
Decay |
function | SparkEngine | PerceptionSystem.h:L64 | |
DecayAndPrune |
function | SparkEngine | PerceptionSystem.h:L119 | |
DeclareAccess |
function | SparkEngine | ParallelSystemExecutor.h:L85 | |
DeclareAccess |
function | SparkEngine | ParallelSystemExecutor.h:L220 | |
DecodeDir |
function | GameModules | TFFireFxProtocol.h:L130 | |
DecodePos |
function | GameModules | TFFireFxProtocol.h:L122 | |
DecodePos |
function | GameModules | TFFireFxProtocol.h:L176 | |
DecodeToRGBA |
function | SparkEngine | BasisTranscoder.h:L286 | |
DecompressData |
function | SparkEditor | SceneSerializer.h:L319 | |
DecorCullScale |
function | GameModules | TFWeatherFx.h:L142 | |
DecorShouldBeVisible |
function | GameModules | TFDecorCulling.h:L61 | |
DecryptPacket |
function | SparkEngine | NetworkEncryption.h:L94 | |
DefaultLiteral |
function | SparkEngine | VisualScriptCompiler.h:L70 | |
DefaultMovementSimulator |
function | SparkEngine | ClientPrediction.h:L181 | |
DefeatBoss |
function | GameModules | MMODungeonSystem.h:L116 | |
DefeatBoss |
function | GameModules | MMOWorldBossSystem.h:L128 | |
DeferredReleaseBuffer |
function | SparkEngine | D3D12Device.h:L100 | |
DeferredReleaseTexture |
function | SparkEngine | D3D12Device.h:L101 | |
DefineBiomeRegions |
function | GameModules | OWWorldSetup.h:L87 | |
DefineCraftingRecipes |
function | GameModules | OWGatheringSystem.h:L117 | |
DefineEventTemplates |
function | GameModules | OWDynamicEventSystem.h:L82 | |
DefinePointsOfInterest |
function | GameModules | OWExplorationSystem.h:L86 | |
DefineResourceNodes |
function | GameModules | OWGatheringSystem.h:L116 | |
DefineRoadNetwork |
function | GameModules | OWWorldSetup.h:L88 | |
DefineSettlements |
function | GameModules | OWSettlementSystem.h:L99 | |
DefineSpecies |
function | GameModules | OWWildlifeSystem.h:L101 | |
DefineWorldAreas |
function | GameModules | MMOWorldSetup.h:L94 | |
DefineWorldAreas |
function | GameModules | RPGWorldSetup.h:L73 | |
DegreesToRadians |
function | SparkEngine | MathUtils.h:L140 | |
DeleteAsset |
function | SparkEditor | AssetDatabase.h:L162 | |
DeleteCharacter |
function | GameModules | MMOCharacterSystem.h:L161 | |
DeleteCharacter |
function | GameModules | MMOPersistenceSystem.h:L201 | |
DeleteCharacter |
function | GameModules | TFDatabase.h:L92 | |
DeleteCloudSave |
function | SparkEngine | OnlineServices.h:L336 | |
DeleteCloudSave |
function | SparkEngine | OnlineServices.h:L440 | |
DeleteCloudSave |
function | SparkEngine | OnlineServices.h:L494 | |
DeleteCloudSave |
function | SparkEngine | OnlineServices.h:L548 | |
DeleteLayout |
function | SparkEditor | EditorLayoutManager.h:L188 | |
DeleteLayout |
function | SparkEditor | EditorWindowManager.h:L152 | |
DeleteLight |
function | SparkEditor | LightingTools.h:L300 | |
DeleteObject |
function | GameModules | Game.h:L230 | |
DeleteObject |
function | SparkEditor | HierarchyPanel.h:L335 | |
DeletePrefab |
function | SparkEditor | PrefabManager.h:L103 | |
DeleteSave |
function | SparkEngine | SaveSystem.h:L436 | |
DeleteScreen |
function | SparkEditor | UIDesignerSystem.h:L130 | |
DeleteSelectionGroup |
function | SparkEditor | SelectionManager.h:L479 | |
DeliverLoopbackReply |
function | GameModules | TFClientNet.h:L135 | |
DemoteMember |
function | GameModules | MMOGuildSystem.h:L85 | |
DenoisePatch |
function | SparkEngine | NeuralPostProcessing.h:L81 | |
DeployableCount |
function | GameModules | TFDeployableSystem.h:L147 | |
DepositCurrency |
function | GameModules | MMOGuildSystem.h:L90 | |
DepthToSlice |
function | SparkEngine | FroxelVolumetricFog.h:L137 | |
DequeuePendingSend |
function | SparkEngine | RemoteDebugSystem.h:L92 | |
DequeueReceived |
function | SparkEngine | RemoteDebugSystem.h:L110 | |
DescendToNextFloor |
function | GameModules | ARPGDungeonSystem.h:L66 | |
DeselectAll |
function | GameModules | RTSCommandSystem.h:L50 | |
Deserialize |
function | SparkEngine | RuntimePrefab.h:L191 | |
Deserialize |
function | SparkEngine | SceneSnapshotSerializer.h:L207 | |
Deserialize |
function | SparkEngine | ReplicationFields.h:L99 | |
Deserialize |
function | SparkEngine | SaveSystem.h:L222 | |
DeserializeAll |
function | SparkEngine | DatablockRegistry.h:L232 | |
DeserializeByName |
function | SparkEngine | ReflectionSerializer.h:L224 | |
DeserializeComponent |
function | SparkEditor | SceneSerializer.h:L233 | |
DeserializeEntityState |
function | SparkEngine | NetworkManager.h:L403 | |
DeserializeEvent |
function | SparkEditor | EngineInterface.h:L385 | |
DeserializeFromBinary |
function | SparkEngine | ReflectionSerializer.h:L148 | |
DeserializeFromProperties |
function | SparkEngine | ReflectionSerializer.h:L63 | |
DeserializeInto |
function | SparkEngine | ReflectedSceneSerializer.h:L19 | |
DeserializeMessage |
function | SparkEditor | CollaborativeEditSession.h:L193 | |
DeserializeMessage |
function | SparkEngine | NetworkManager.h:L560 | |
DeserializeTransform |
function | SparkEditor | SceneSerializer.h:L217 | |
DeserializeWorld |
function | SparkEngine | SaveSystem.h:L501 | |
DespawnBot |
function | GameModules | TFBotSystem.h:L206 | |
Destroy |
function | SparkEngine | RenderTarget.h:L128 | |
DestroyAllEmitters |
function | SparkEngine | GPUParticleSystem.h:L209 | |
DestroyAllEmitters |
function | SparkEngine | ParticleSystem.h:L241 | |
DestroyBLAS |
function | SparkEngine | DXRSupport.h:L211 | |
DestroyBLAS |
function | SparkEngine | MetalRayTracing.h:L174 | |
DestroyBuffer |
function | SparkEngine | RHIAdapter.h:L352 | |
DestroyBuilding |
function | GameModules | RTSBuildingSystem.h:L85 | |
DestroyCloth |
function | SparkEngine | ClothSimulation.h:L197 | |
DestroyEmitter |
function | SparkEngine | GPUParticleSystem.h:L206 | |
DestroyEmitter |
function | SparkEngine | ParticleSystem.h:L240 | |
DestroyEntity |
function | SparkEngine | Components.h:L117 | |
DestroyInstance |
function | GameModules | MMODungeonSystem.h:L118 | |
DestroyInstance |
function | SparkEngine | InstanceManager.h:L197 | |
DestroyLocalEntity |
function | GameModules | TFDeployableSystem.h:L190 | |
DestroyMetalView |
function | SparkEngine | SparkEngineMacOS.h:L44 | |
DestroyMRT |
function | SparkEngine | RenderTarget.h:L279 | |
DestroyNetwork |
function | SparkEngine | NeuralInference.h:L136 | |
DestroyPads |
function | GameModules | TFVehicleTerminal.h:L58 | |
DestroyPawn |
function | GameModules | TFPlayerSystem.h:L107 | |
DestroyPipelineState |
function | SparkEngine | RHIAdapter.h:L372 | |
DestroyRenderTarget |
function | SparkEngine | RenderTarget.h:L274 | |
DestroySampler |
function | SparkEngine | RHIAdapter.h:L367 | |
DestroyShader |
function | SparkEngine | RHIAdapter.h:L362 | |
DestroyTexture |
function | SparkEngine | RHIAdapter.h:L357 | |
DestroyTurretRig |
function | GameModules | TFVehicleSystem.h:L179 | |
DestroyVehicle |
function | GameModules | TFVehicleSystem.h:L200 | |
DestroyVoice |
function | SparkEngine | PlatformAudioStubs.h:L103 | |
DestroyVoice |
function | SparkEngine | PlatformAudioStubs.h:L134 | |
DestroyVoice |
function | SparkEngine | PlatformAudioStubs.h:L151 | |
Detach |
function | GameModules | TFSecondaryMotion.h:L115 | |
DetachScript |
function | SparkEngine | AngelScriptEngine.h:L170 | |
DetachVehicle |
function | GameModules | TFVehiclePhysics.h:L83 | |
DetectCapabilities |
function | SparkEngine | D3D12Device.h:L182 | |
DetectCPUBottlenecks |
function | SparkEditor | PerformanceProfiler.h:L325 | |
DetectCurrentStep |
function | GameModules | TFTutorial.h:L121 | |
DetectCycles |
function | SparkEditor | AssetAuditGraph.h:L405 | |
DetectDXRSupport |
function | SparkEngine | D3D12Device.h:L183 | |
DetectFeatures |
function | SparkEngine | MetalDevice.h:L514 | |
DetectFeatures |
function | SparkEngine | UpscalingSystem.h:L515 | |
DetectGPUBottlenecks |
function | SparkEditor | PerformanceProfiler.h:L330 | |
DetectMemoryBottlenecks |
function | SparkEditor | PerformanceProfiler.h:L335 | |
DetectMergeConflicts |
function | SparkEditor | VersionControlSystem.h:L427 | |
DetectPipeMode |
function | SparkConsole | ConsoleApp.h:L52 | |
DetermineAssetType |
function | SparkEditor | AssetDatabase.h:L238 | |
DetermineVisibility |
function | SparkEngine | PortalCulling.h:L206 | |
DiagAbilities |
function | SparkEngine | EngineDiagnostics.h:L57 | |
DiagAISystems |
function | SparkEngine | EngineDiagnostics.h:L71 | |
DiagAssetStall |
function | SparkEngine | EngineDiagnostics.h:L84 | |
DiagCacheDebugger |
function | SparkEngine | EngineDiagnostics.h:L79 | |
DiagConditions |
function | SparkEngine | EngineDiagnostics.h:L60 | |
DiagCoroutines |
function | SparkEngine | EngineDiagnostics.h:L59 | |
DiagCpuDebugger |
function | SparkEngine | EngineDiagnostics.h:L78 | |
DiagDebugSystems |
function | SparkEngine | EngineDiagnostics.h:L72 | |
DiagDestruction |
function | SparkEngine | EngineDiagnostics.h:L75 | |
DiagDialogue |
function | SparkEngine | EngineDiagnostics.h:L58 | |
DiagECS |
function | SparkEngine | EngineDiagnostics.h:L53 | |
DiagEventBus |
function | SparkEngine | EngineDiagnostics.h:L54 | |
DiagFileCache |
function | SparkEngine | EngineDiagnostics.h:L63 | |
DiagFreezeSystem |
function | SparkEngine | [EngineDiagnostics |
Published from 2b03dc797148. Edit the canonical source in wiki/.
- Documentation
- Docs route
- Wiki index
- Guides
- Tutorials
- Samples
- Examples
- API Reference
- API route
- Reference
- Build Guide
- Dependencies
- FAQ
- Changelog
- Roadmap
- Contributing
- Code of Conduct
- Home
- FAQ
- Getting Started
- Quick-Start Tutorial
- Making Your First Game
- Making Your First Multiplayer Game
- Artist Workflow Guide
- Editor Walkthrough
- Migration Guide
- How SparkEngine Works
- Architecture Overview
- Engine Architecture Flowchart
- Creating a Game Module
- Game Modules (catalog)
- Entity Component System
- Rendering and Graphics
- Physics
- Cloth Simulation
- Audio
- Input System
- Camera System
- Scripting with AngelScript
- Visual Scripting
- AI and Navigation
- Animation
- 2D Systems
- Networking
- Dedicated Server
- Multiplayer Quick Start
- Area Server Architecture
- Scene Management
- Large World Support
- Collaborative Editing
- Coroutine System
- Event System
- Event Response System
- Job System
- UI System
- UI Layout Extensions
- Localization
- Dialogue System
- Destruction System
- Replay System
- Achievement System
- Loading System
- Mod System
- Content Delivery
- Tween System
- Memory Integrity
- Gameplay Systems
- Terrain and Procedural Generation
- Save System
- Persistence System
- Day Night Cycle and Weather
- Cinematic Sequencer
- Runtime Prefabs
- SparkEditor
- Editor Tutorials
- SparkConsole
- SparkDaemon
- Shader Pipeline
- Asset Pipeline
- Asset Validation
- Asset Migration
- Game Packaging
- Online Services
- DataTable System
- Loot and Crafting System
- CSG System
- Font System
- Timer Manager
- Movie Render Pipeline
- HLOD and World Partition
- Remote Debug System
- Selection Manager
- Asset Dependency Graph
- Editor Automation
- File Watcher
- Project Templates
- System Requirements
- VR Support
- Mobile Platform
- Accessibility
- Platform Input
- Platform Certification
- Cross-Compilation: Wine Testing
- RHI Abstraction Layer
- D3D11 Backend
- D3D12 Backend
- Vulkan Backend
- OpenGL Backend
- Metal Backend
- DXR Raytracing
- Hybrid Ray Tracing
- Upscaling (DLSS/FSR)
- Render Graph
- Shader Graph
- GPU Particles
- GPU-Driven Rendering
- Volumetric Fog
- Volumetric Clouds
- Global Illumination
- Virtual Texturing
- Water Rendering
- Clustered Lighting
- Material System
- Post-Processing
- Shadow System
- Particle System
- Decal System
- Sky and Atmosphere
- Foliage System
- Mesh Shaders
- Neural Rendering
- Configuration Reference
- Performance Tips
- Benchmark Framework
- Threading Model
- Fuzz Policy and Parser Security
- Memory Safety
- Memory Management Patterns
- Build System and CMake Modules
- Profiler and Debugging
- Performance Profiling Guide
- Telemetry System
- Crash Reporting
- Golden Image Testing
- Utilities
- Testing
- Fuzz Policy and Parser Security
- Codebase Statistics
- Codebase Health
- Error Handling Patterns
- Hot Reload Overview
- Troubleshooting
- Contributing
- Workflow Patterns
- Build Optimizations
- CI Reproducible Builds
- GitHub API and PR Checks
- Git Rebase Conflicts
- Clang-Format
- Code Quality Violations
- AI Bloat Pattern
- MinGW + Wine Cross-Compilation
- Live Editor Testing
- Engine & Renderer Landscape
- DuetOS Portability Catalog
- Five-Engine Analysis
- Eleven-Engine Analysis
- ThorVG / Unity Graphics Analysis
- Advanced Techniques Catalog
- Third-Party Library Evaluation
- Engine Viability Evaluation
- Engine Feature Recommendations
- Project Recommendations
- Mac Compatibility Analysis
- Codebase Observations
- Codebase Bloat Audit
- Test Suite Audit
- Documentation Coverage Audit
- ThirdParty Dependencies Audit
- Load Test Baseline
- Gameplay Systems Status
- SparkGame Module Status
- Stub and Abandoned Features
- Memory Integrity System
- Memory Safety Evaluation
- Hardware Acceleration Systems
- Jolt Physics Integration
- GPU/CPU Separation Plan
- Daemon Services Architecture
- Reflection & Polymorphism Refactoring Plan
- SparkBuild In-Tree
- Wine No-JobSystem Breakthrough
- Wine Role and Fallback Tiers