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Releases: Kuborros/WorldMapCharacterSwitch
Releases · Kuborros/WorldMapCharacterSwitch
Release list
Release 3.0 - Menus
Release 3.0
Changes:
Switched over to a proper menu for selecting a character! No more pressing B 8 times to switch to your preferred modded character.
This update changes the way characters are switched, from a rotation to a proper menu with graphics and all that stuff.
The menu will tell you if the character can be used in Adventure/Classic mode, as well as provide a reason if they can't.
Full Changelog: 2.0.0...3.0.0
Release 2.0 - Moded character support.
Changes:
- Custom characters are now supported, in both Classic and Adventure modes!
- By default, all characters are available in Classic mode
- In Adventure mode, only characters whose authors set the 'Enable in Adventure' flag are shown.
- This can be, however, changed trough a configuration option! By setting
Ignore Disabled In Adventure flagtotrue, all characters that have sprites needed for Adventure mode's world map will be made available. - If you wish to force load all characters, the
Allow incompatible characters in Adventureoption will skip some extra checks to try to load all of them. It will not load characters that will cause a crash for sure, however. - An emergency warp has been added, in case you trigger a character switch in a unsafe position (between map tiles). It will put you in the last safe location instead of soft-locking the game.