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Release 2.0 - Moded character support.

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@Kuborros Kuborros released this 16 Apr 22:31
· 7 commits to master since this release
84d1056

Changes:

  • Custom characters are now supported, in both Classic and Adventure modes!
  • By default, all characters are available in Classic mode
  • In Adventure mode, only characters whose authors set the 'Enable in Adventure' flag are shown.
  • This can be, however, changed trough a configuration option! By setting Ignore Disabled In Adventure flag to true, all characters that have sprites needed for Adventure mode's world map will be made available.
  • If you wish to force load all characters, the Allow incompatible characters in Adventure option will skip some extra checks to try to load all of them. It will not load characters that will cause a crash for sure, however.
  • An emergency warp has been added, in case you trigger a character switch in a unsafe position (between map tiles). It will put you in the last safe location instead of soft-locking the game.