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DXL 0.1

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@LCPD15 LCPD15 released this 11 Sep 11:28
· 9 commits to main since this release

DXL 0.1

简体中文

DXL 现按 AGPL-3.0 开源,包含 FG 兼容、实时切换与路径切换的完整实现。源码见下方 Source code,模型构建输入见 DXL-v0.1-model-source.zip。

基于 RE_DLSS5_Load_Mod 扩充的独立 DLSS NR 加载工具。通过游戏库添加、管理和启动游戏;在支持的游戏中获取原生矢量并兼容帧生成。

  • 完整包已包含运行库、单个语义识别模型,以及中英文两页 DOCX 使用指南。
  • Del 开关效果,End 打开菜单,Alt + F8 手动加载;新配置的效果默认关闭。
  • 加载失效或启动异常时,退出游戏后尝试兼容模式。
  • 语义蒙板是试验功能,默认关闭,识别效果可能不好。

下载 DXL-v0.1-win64.zip,完整解压后运行 DXL.exe。

English

DXL is now open source under AGPL-3.0, including FG compatibility and runtime route switching. Use the Source code links below; model build inputs are in DXL-v0.1-model-source.zip.

A standalone DLSS NR loader expanded from RE_DLSS5_Load_Mod. Add, manage and launch games from one library, with native motion vectors and frame-generation compatibility in supported games.

  • The complete package includes the runtimes, a single semantic model and two-page English and Chinese DOCX guides.
  • Del toggles NR, End opens the menu and Alt + F8 loads manually. The effect starts off for new profiles.
  • If loading has no effect or startup fails, exit the game and retry in Compatibility mode.
  • Semantic Mask is experimental, disabled by default and may produce poor recognition results.

Download DXL-v0.1-win64.zip, extract all files and run DXL.exe.