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Releases: LeiAfkpuz/WitchSpring-R-Archipelago

v0.4.0

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@LeiAfkpuz LeiAfkpuz released this 04 Sep 02:05
79df7dc

Seeds generated on 0.3.9 or earlier are not compatible

Fixes

  • Fixed a duplicate item code that broke the Narrel boulder gate(not fully tested yet). This threw "Chapter 7" into the item pool which never should have happened. Causing the not fully tested Narrel item to never be sent.

Recommended settings

  • Goal Chapter 2, 3 or 4. - The game is largely untested beyond this point. It's hooked up but the logic hasn't been set through with a fine tooth comb yet and the Narrel blocker I setup has only been minimally tested, I do not trust it fully without running more tests first.
  • Battlesanity False - I need to run a couple more logic passthroughs first before being fully confident.
  • Bestiary True
  • Questsanity True

v0.3.9

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@LeiAfkpuz LeiAfkpuz released this 20 Aug 15:21
6225626

apworld Update Only

Logic Fix

  • Fixed the Lions Plain logic. Now properly requires the Rusty Commanders Key to access.
  • Fixed some checks that had incorrect logic; Shipwreck Brig Key Event pushed back to the right chapter
  • Pushed the Leaf Golem and Ancient Garden Wampleaf Bestiary checks to be excluded and only gen on Chapter 9 goals. Will remove them in a future release.

v0.3.8

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@LeiAfkpuz LeiAfkpuz released this 23 Jul 00:24
1ff1ae7

.dll Only Update

This is compatible with the 0.3.7 apworld, and the attached .apworld is the same exact 0.3.7. You only need to replace the plugin file.

  • Fixed the 4-Orb Flame Circle problem if you receive over magic circles before-hand landing this circle onto page 2. The tutorial quest Even Better Magic would not allow you to select anything not on page 1. This update fixes this so you can select the 4-Orb Flame Circle regardless of what page it lands on.
  • Thank you to DodoBirb for the idea on how to fix this problem!

v0.3.7

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@LeiAfkpuz LeiAfkpuz released this 10 Jul 03:52
674f08f

Fixed the password prompt on the client - Thank you to Ishmael for the report and DodoBirb for the quick diagnosis!

v0.3.6

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@LeiAfkpuz LeiAfkpuz released this 07 Jul 03:38
ba78845

Fixing logic error for varying quests/bestiary/battlesanities and a couple other glaring problems that didn't come up prior!

Logic / Progression

  • Reaching Chapter 3 now requires the Chaos Stone it always did, but logic didn't think so.
  • Lalaque Forest Battles, 7, 8, 10, 11, 12, 14. Lalaque Mine Battles 24, 28 now require the Chaos Stone
  • Quest - Thorough Exorcism now requires the Chaos Stone and Lalaque Mine Key
  • Sera's Dress was showing in logic way too early. My mistake, I was confusing the Chapter 6 dress with the Chapter 2 dress in the back-end.
  • Laoba Mountain all checks here now come into logic later in Chapter 2. You can still OOL them earlier if you wish, but they will wait for Boar Captain's Tooth and Chaos Stone before being considered in logic.

Generation Fixes

  • Apparently some battles were still generating locations, even if they didn't exist within the goal chapter. Not sure how I missed that, but cleaned that up.
  • This also happened with the chest in Fox Den
  • Logically, Quest - Barrier Wall was always unreachable due to how Dispelling Stones was written in the item pool. Corrected this as well.

Newly Known Issues

  • Even Better Magic can still soft-lock and cause some issues. I'm working on fixes for this, but please try to rush crafting the 4-orb Flame Circle as soon as you can. If it lands on the second spell page there's problems completing the tutorial. Currently working on ways to skip tutorials, if I can get this functional hopefully Chapter 1 becomes more streamlined.

As always make sure you safe often, and I do not recommend setting a goal above Chapter 3. There are some untested features in the later chapters because I have not had a lot of time lately due to real life stuff going on.

0.3.5

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@LeiAfkpuz LeiAfkpuz released this 26 Jun 06:18
f15073c

General

  • Second pass of logic updating for Chapter 1+half of 2.
  • Removed a duplicated item from the pool.
  • Arua Blessing / Arua Thunder Blessing were reversed naming wise, that has been corrected.

Questsanity

  • Merged the Boar Plains - Wagon Protection Item 1+Item 2 into a singular location. Apparently the game checks if you already have Wooden Shield or Leather Boots and if you have already received one, it skips granting that item. Which lead to the possibility of a completely inaccessible location if you received one of these items before this point.
  • Removed the "Find Warrior" quest because it just wouldn't trigger for whatever reason.

0.3.4

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@LeiAfkpuz LeiAfkpuz released this 24 Jun 05:23
f15073c

GENERAL

  • Finalized first pass at logic for Bestiary/Questsanity/Battlesanity for Chapters 1-6.(I accidentally set my yaml for a Chapter 7 goal instead of Chapter 9, that's on me, running a second pass now)
  • Fixed a black-screen crash that could happen when multiple items were sent at once while you were changing scenes.
  • Fixed the "Sent ____" popup from re-appearing every time you re-load the game. It never re-sent the checks, it was just the UI firing again.
  • New in-game event gates.
    • Added a fake "Narrel" item that you must receive from the multiworld for Narrel to move the boulder.
    • Prototype Steam Engine and Matt's Garden Key are now correctly blocked from the vanilla item grant.
    • Giving the Prototype Steam Engine to Kanna, should be gated and not allowed to happen until you receive the Prototype Steam Engine from the multiworld - untested and I am working on this test

Battlesanity

  • Numbers have been re-numbered based on the order that I fought them on the map. I tried to go from closest to entrance > farthest from entrance order.
  • Added some Story/Event battles that were not previously logged.

Bestiary

  • Added more missing mobs from chapters 5+
  • Fixed the logic on a bunch of them

Disclaimer

I do not recommend setting a goal beyond Chapter 3(Goal: Chapter_4), because I have not had a chance to test the new Narrel block as of yet. I wanted to push this out early once I found out about the black-screen crash introduced in 0.3.3

0.3.3

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@LeiAfkpuz LeiAfkpuz released this 23 Jun 16:11
73b2c57

Updated logic for Chapters 3+4 in regards to Bestiary/Questsanity/Battlesanity.

  • Added some missing enemies from the Bestiary
  • Removed 2 chests from Aimhards Temple - either I forgot where they are, or they're NG+ only, will review in more detail later.
  • Pushed some battles/enemies into logic in a later chapter, even if they're already accessible just due to difficulty spike on them.
  • Moved Volcano Road 3 and Royal Pudding to Chapter 5+ logic, since you gain access to them after the "To Elysion Temple" quest and I currently have no good way to track that in the logic documents. Safer bet this way.
  • Re-Added the South Island chest that was removed in the last update. Also renamed it.

0.3.2

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@LeiAfkpuz LeiAfkpuz released this 21 Jun 04:32
73b2c57

Updated logic for Battlesanity/Questsanity/Bestiary
Also added Livya, Justice and Demon of Greed who were previously missing from the list.

0.3.1

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@LeiAfkpuz LeiAfkpuz released this 20 Jun 19:28
73b2c57

Forgot to save the basic logic to questsanity. Still not perfect, but better than before