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Releases: LimeDreaming/C3AP

Crash Bandicoot AP Pre-Alpha v0.2 fix

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@LimeDreaming LimeDreaming released this 22 Sep 10:35
1ed0402

Update

  • Added Power Ups to the game mechanic
  • Added an Autostart option in the settings
  • Changed a bit the rules so that Relics can be changed as Items or not.
  • Changed that Goals now can be made [ Old issue was that by defeating Cortex even with Goal 100% it triggered ]

What works:

  • Collecting checks via Crystals, Gems, and Relics.

  • Checks completed via Regular Exits and Bosses.

  • N. Cortex is defeatable and you can finish the game in the normal goal also 100% and 105%.

What is NOT working / Not implemented yet:

  • Several options from the .apworld configuration are not functional yet (specifically Gimmicks, DeadLink, and Traps are currently unavailable).

Known Issues & What needs to be tested:

  • Currently u need to use the Autostart because in the normal way something broke so that the Client doesn't know where u are!

  • The Relics are in the options no longer an item but sadly checks that will be fixed!

  • Wumpa Fruit Bundle is in some Levels only like Gem and Relics you only Wumpa Fruit Bundles

Need to do

  • Adding that you don't need to go into the Level again to collect the Item

  • Adding auto connect

  • Need to editing more on the rules to change the Wumpa Fruit Bundle problem

Finding a way to implement the Gimmiksand over stuff like the Traps and DeathLink

Fixing the Autostart problem

Have fun testing and helping out!

And special thanks for the people who tried version every versions yet

Crash Bandicoot AP Pre-Alpha v0.2

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@LimeDreaming LimeDreaming released this 20 Sep 15:41
1ed0402

Update

  • Added Power Ups to the game mechanic
  • Added an Autostart option in the settings
  • Changed a bit the rules so that Relics can be changed as Items or not.
  • Changed that Goals now can be made [ Old issue was that by defeating Cortex even with Goal 100% it triggered ]

What works:

  • Collecting checks via Crystals, Gems, and Relics.

  • Checks completed via Regular Exits and Bosses.

  • N. Cortex is defeatable and you can finish the game in the normal goal also 100% and 105%.

What is NOT working / Not implemented yet:

  • Several options from the .apworld configuration are not functional yet (specifically Gimmicks, DeadLink, and Traps are currently unavailable).

Known Issues & What needs to be tested:

  • The Relics are in the options no longer an item but sadly checks that will be fixed!

  • Wumpa Fruit Bundle is in some Levels only like Gem and Relics you only Wumpa Fruit Bundles

Need to do

  • Adding that you don't need to go into the Level again to collect the Item

  • Adding auto connect

  • Need to editing more on the rules to change the Wumpa Fruit Bundle problem

Finding a way to implement the Gimmiksand over stuff like the Traps and DeathLink

Have fun testing and helping out!

And special thanks for the people who tried version every versions yet

Crash Bandicoot AP Pre-Alpha 0.1.2

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@LimeDreaming LimeDreaming released this 18 Aug 11:28
e1cc119

Update

Connecting to the Archipelago Server  with password is now available

What works:

Collecting checks via Crystals, Gems, and Relics.

Checks completed via Regular Exits and Bosses.

N. Cortex is defeatable and you finish the game in the normal goal.

What is NOT working / Not implemented yet:

Power-up items are not yet included in the game.

Several options from the .apworld configuration are not functional yet (specifically Gimmicks, Power-ups, DeadLink, and Traps are currently unavailable).

Known Issues & What needs to be tested:

Wumpa Fruit Bundle is in some Levels only like Gem and Relics you only Wumpa Fruit Bundles

Need to do

Need to editing more on the rules to change the Wumpa Fruit Bundle problem

Finding a way to implement the Powerup and over stuff like the Gimmiks, Traps and DeathLink

Have fun testing and helping out!

And special thanks for the people who tried version 0.1 yet

Crash Bandicoot 3 AP Pre-Alpha 0.1.1

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@LimeDreaming LimeDreaming released this 17 Aug 11:56
e1cc119

Update

  • Stopping giving checks after getting checks like from v0.1

  • Changed a bit the rules so that all Crystals from each area [ Warp Room ] can be reached there.

What works:

  • Collecting checks via Crystals, Gems, and Relics.

  • Checks completed via Regular Exits and Bosses.

  • N. Cortex is defeatable and you finish the game in the normal goal.

What is NOT working / Not implemented yet:

  • Power-up items are not yet included in the game.

  • Several options from the .apworld configuration are not functional yet (specifically Gimmicks, Power-ups, DeadLink, and Traps are currently unavailable).

Known Issues & What needs to be tested:

  • Wumpa Fruit Bundle is in some Levels only like Gem and Relics you only Wumpa Fruit Bundles

Need to do

  • Need to editing more on the rules to change the Wumpa Fruit Bundle problem

Finding a way to implement the Powerup and over stuff like the Gimmiks, Traps and DeathLink

Have fun testing and helping out!

And special thanks for the people who tried version 0.1 yet

Crash Bandicoot AP Pre-Alpha 0.1

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@LimeDreaming LimeDreaming released this 16 Aug 14:32
e0117f6

What works:

  • Collecting checks via Crystals, Gems, and Relics.
  • Checks completed via Regular Exits and Bosses.

What is NOT working / Not implemented yet:

  • Power-up items are not yet included in the game.

  • Several options from the .apworld configuration are not functional yet (specifically Gimmicks, Power-ups, DeadLink, and Traps are currently unavailable).

Known Issues & What needs to be tested:

  • Boss Unlock: If you have collected 5 or more crystals, you currently need to enter a level briefly and then exit back out to unlock the boss button.
  • Goals: We still need to verify and test whether the game goals are functioning correctly.

Have fun testing and helping out!