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Experimental multiplayer: play together in one Minecraft world. It hasn't been fully tested with real friends yet, so please try it and report what you find. Install or update the same way: import LoAlCo-ValCraft-0.6.2.zip into your Gale profile, or run the optional ValCraft-Installer-0.6.2.exe (INSTALL.md). Your Minecraft worlds and sign-in are kept. Everyone playing together needs 0.6.2.
What's new in 0.6.2
- One Minecraft world for everyone (experimental): everyone with ValCraft in the same Valheim world plays in one Minecraft world, so you see each other's Minecraft avatars, blocks, mobs and items.
- It joins on its own: invite friends into your Valheim world as usual. The first ValCraft player in opens their Minecraft world to the others through e4mc (now included), and everyone after joins it within a few seconds. Nobody types an address.
- Everyone keeps their own Valheim: your loot goes to your own Minecraft inventory, and your building costs, meads, skills and hits on Valheim's creatures go to your own Viking. The shared world knows the ground and creatures around every player, not just the host.
- Avatars, not Vikings: another ValCraft player's Viking is hidden, because their Minecraft avatar stands where they are. Players without ValCraft still see Vikings as usual.
- New setting:
[Multiplayer] SharedWorld, on by default. Turn it off to stay in your own Minecraft world./join <address>and/leavestill pick a world by hand.
If it doesn't join
If a friend's Minecraft stays in its own world, they can type /join <link> in Minecraft chat. The link is in the host's Minecraft chat as "Local game hosted on domain [...]". Please send the Valheim log (BepInEx/LogOutput.log) and the Minecraft log, both from the host and from the friend. Look for lines with "multiplayer".
Known issues
- Multiplayer is experimental: the automatic hosting and joining between two real Valheims, Viking hiding, and guests fighting Valheim creatures haven't been tried with real players yet.
- The shared Minecraft world is the host's. When the host leaves, everyone goes back to their own world and the next ValCraft player hosts. Builds made in it are saved in the host's world.
- Everyone should use the same terrain mode (F8). The shared world is in the host's mode.
- The first time a world is opened to friends, Windows may ask whether Java may use the network. e4mc works either way.
- Bows, arrows, shields, staffs, bombs, armor and capes don't have ValCraft versions yet; they stay in the Valheim inventory.
- Minecraft mobs sometimes spin in place for a moment when their path breaks.
- Building is experimental: not everything has been tried yet.
- Valheim creatures don't fight back at Minecraft mobs yet.
- Minecraft's portals (Nether and End) don't work.
Files
LoAlCo-ValCraft-0.6.2.zip: the mod (this is the one you want).ValCraft-Installer-0.6.2.exe: the optional step-by-step installer (has the mod inside).valcraft-fabric-0.6.2.jar: only the Minecraft half, for your own launcher. For multiplayer, also add e4mc.