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Releases: LuPro/SlabelFish

Version 1

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@LuPro LuPro released this 24 Oct 23:09

First major and (hopefully) stable Version of SlabelFish
Featues:

  • Allow decoding of slabs into a JSON format
  • Allow encoding of slabs from that JSON format back into the TaleSpire slab format. Supports checking for input data validity and checks things like slab file size and max dimensions.
  • Supports several index files for asset metadata fetching (used for encoding data validation). Currently not really useful, but needed later on for modding and official expansion packs that are served by Bouncyrock (not terribly well tested, as it's not really of use currently).

Full Changelog: v0.1.2...v1.0-rc2

Version 1 Release Candidate 1

Pre-release

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@LuPro LuPro released this 24 Oct 22:46

New Features:

  • Validating input data on encoding to make creating slabs safer and more transparent about what went wrong.
  • Interactive mode supports this input validation for entering the TaleSpire base directory.
  • Allow parsing of slabs without triple backticks
  • Better platform independence on paths

Windows build coming soon. Maybe. Maybe I'll leave it be until full V1 release.

Full Changelog: v0.1.2...v1.0-rc1

Slabelfish Beta

Slabelfish Beta Pre-release
Pre-release

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@LuPro LuPro released this 16 Oct 14:49

Decoder and Encoder are working fine, but aren't terribly well tested and the encoder isn't able to validate inputs and thus may create invalid/improper TaleSpire slabs if given invalid inputs.