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Gravity Rush Remastered PC 0.1.4

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@LucaPazienza LucaPazienza released this 18 Oct 22:25
· 307 commits to a9fc1342801836469849af2388cf3984ad919c7c since this release

Anti-aliasing and upscaling: TAA, FSR 3.1 and DLSS, with Native/DLAA, Quality, Balanced and Performance modes. On 0.1.3, the launcher offers this version when it opens.

New

  • Anti-aliasing is a separate setting. The launcher's Video page has its own Anti-aliasing choice, independent of the render resolution: FXAA (the game's own, as on PS4), TAA, FSR 3.1, DLSS or Off.
  • TAA, FSR 3.1 and DLSS. They smooth edges over several frames using the game's camera and depth, so thin details such as railings, lamp posts and rooftops stay steady instead of shimmering. Each one replaces the game's FXAA while it runs.
  • DLSS is included (NVIDIA RTX cards): nothing to download or copy. On a card without DLSS the game uses FSR 3.1 instead, which works on every card.
  • Upscaling modes. With FSR 3.1 or DLSS, pick Native (DLAA for DLSS), Quality, Balanced or Performance. The lower modes draw the game below your screen's size and enlarge it to the screen with detail kept: more FPS on slower graphics cards. The HUD stays as the game draws it. The launcher picks the right sizes for 1080p, 1440p and 4K screens.
  • FSR 1.0 ("Simple upscaler") stays available with FXAA, TAA or Off when the render resolution is below the screen.
  • Launcher: clearer Video page (Screen, Image quality, Details) that saves itself; the Game page shows the detected game, and lets you turn save backups on or off, choose how many to keep, and make one now; play time in the sidebar; when the game closes unexpectedly, the launcher says what happened.

Fixes

  • Frame rate drops while moving Kat and the camera.
  • A rare crash in the NVIDIA driver at the end of a frame.
  • Startup could hang while DLSS started; it now gives up after a few seconds and uses FSR 3.1.
  • Code left over from the projects this port grew from (other games' cheats and options) is gone; the in-game menu (Insert) now has the Image, Performance and Overlay tabs only.

Notes

  • The default stays FXAA, as on PS4: nothing changes until you pick another option.
  • Occasional small graphics glitches with TAA, FSR 3.1 and DLSS are still being tracked down: press F12 when you see one and send the files.
  • DLSS is NVIDIA's, redistributed under its license (THIRD-PARTY-LICENSES/NVIDIA-DLSS-LICENSE.txt).

Install

On 0.1.3 or earlier: accept the update when the launcher offers it. Your saves, settings and mods are kept.
New install: extract the zip anywhere (not inside the zip itself), open Gravity Rush Launcher.exe, choose your game folder on the Game page, and press Play.

You need your own copy of Gravity Rush Remastered (PS4), European release CUSA01113 version 01.00, as an unpacked game folder. You also need Windows 10 or 11 (64-bit) and a Vulkan 1.3 graphics card.

Reports and F12 captures are welcome in Issues.