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Releases: LuxenDM/fpxcmd

Fate Patcher Core v1.2.0

Pre-release

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@LuxenDM LuxenDM released this 06 Feb 06:32
2250424

Download either the precompiled binary or the source lua files. If playing on a game other than OG, do NOT place these files in the game's directory! Use anywhere else!

New in v1.2.0

Allows \master, \mods, and \FATE directories to exist anywhere - patcher no longer has to be next to the game
Scripted mods can now read files from the game directory or mod directory with the read_game_file() and read_mod_file() functions respectively

Fixed in v1.2.0:

better directory management [should] fix many issues with non-OG games (fingers crossed!)

Fate Patcher Core v1.1.2

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@LuxenDM LuxenDM released this 26 May 23:41
c735e46

Download and copy either the precompiled binary or the source lua files into your FATE game directory.

New in v1.1.2

No new functionality was added to this update

Fixed in v1.1.1:

Fixed files being erroneously deleted due to mods being removed that used directory copy.

Fate Patcher Core v1.1.1

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@LuxenDM LuxenDM released this 14 May 04:31
c735e46

Download and copy either the precompiled binary or the source lua files into your FATE game directory.

New in v1.1.1

No new functionality was added to this update

Fixed in v1.1.1:

Application no longer fails to deploy mods when the game directory provided starts with a drive letter (issue #15 )
spickle() debugging function used in sandbox has improved resilience against softlocking against self-referencial nested tables.

Fate Patcher Core 1.1.0

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@LuxenDM LuxenDM released this 06 Apr 05:48
3a0eb17

Download and copy either the precompiled binary or the source lua files into your FATE game directory.

New in 1.1.0:

Precompiled release for 32 bit architectures (grab the -x86 variant from the packages below)
Mods can hook lua scripts to specific indexes to fire post-deployment, allowing for advanced editing of files within a sandbox
-flagall argument allows a user to enable or disable all mods in their modlist at once
Media files can be copied using the SEQCOPY step. Files are copied using a sequential file name. Allows for new music to be added to FATE.
Mods can now replace an indexed file by declaring it with an 'override'. Any patches targetting the index will be applied to the existing file instead.
Mods can now declare dependencies and provide valid version ranges. Versioning is handled in a semantic-ish format.
(from 1.0.7 prerelease) COPY actions declared in patch.json can now target directories. The target directory and its contents are copied to the destination.
(from 1.0.7 prerelease) Total time taken is logged at the end of the log report.
(from 1.0.7 prerelease) Precompiled application icon has been created.
(from 1.0.7 prerelease) Precompiled application properties-details have been added

Fixed in 1.1.0:

(from 1.0.7 prerelease) COPY actions no longer fail when the destination folder doesn't exist
(from 1.0.7 prerelease) Errors while loading json data are caught and reported instead of halting execution

Fate Patcher Core 1.0.7

Pre-release

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@LuxenDM LuxenDM released this 31 Mar 06:08
f8ed62f

Download and copy either the precompiled binary or the source lua files into your FATE game directory.

New in 1.0.7:

COPY actions declared in patch.json can now target directories. The target directory and its contents are copied to the destination.
Total time taken is logged at the end of the log report.
Precompiled application icon has been created.
Precompiled application properties-details have been added

Fixed in 1.0.7:

COPY actions no longer fail when the destination folder doesn't exist
Errors while loading json data are caught and reported instead of halting execution

Fate Patcher Core 1.0.3

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@LuxenDM LuxenDM released this 12 Mar 05:37
6f49143

Download and copy either the precompiled binary or the source lua files into your FATE game directory.

Fixed in 1.0.3:
fpxcmd INDEX operations during deployment are no longer ignored due to improper loop usage.
fpxcmd has a new config option to skip checking for fate.exe, in case deployment is (for some reason) being applied to a different folder.

Support will not be provided for anyone using the new config option, but it is available if needed.

Fate Patcher Core 1.0.2

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@LuxenDM LuxenDM released this 02 Mar 03:52
9c7e282

Download and copy either the precompiled binary or the source lua files into your FATE game directory.

Fixed in 1.0.2:
fpxcmd COPY operations during deployment can now copy files that are in a mod's subdirectories. This was a bug in the copy operation that did not affect the patch operations, and has been fixed.

Fate Patcher Core Utility

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@LuxenDM LuxenDM released this 28 Feb 20:17
64d84ad

The primary release of fpxcmd. Download and copy either the precompiled binary or the source lua files into your FATE game directory.